Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
GaminLion
Poseidon
Level 99
God Stats
1W - 3L
1,402 SR
Queue Stats
112W - 109L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
Me Do Be GOD
Ao Kuang
Level 104
God Stats
1W - 2L
1,307 SR
Queue Stats
355W - 316L
1,535 Elo+
Solo
Kali
Kali
TvC_Skully1
Kali
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
74W - 51L
1,530 Elo+
Solo
Medusa
Medusa
aharris4535
Medusa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 111
1,442 SR
1,514 Elo+

VS

Team Averages
Level 95
1,659 SR
1,518 Elo+
Loki
Loki
Golf-3all
Loki
Level 82
God Stats
1W - 1L
1,896 SR
Queue Stats
297W - 288L
1,594 Elo+
Solo
Izanami
Izanami
MATDU4242
Izanami
Level 107
God Stats
7W - 4L
1,570 SR
Queue Stats
110W - 100L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
Newroyalghost
Zhong Kui
Level 91
God Stats
2W - 0L
1,676 SR
Queue Stats
202W - 167L
1,560 Elo+
Solo
Ares
Ares
Skender-IX_
Ares
Level 117
God Stats
4W - 4L
1,400 SR
Queue Stats
148W - 136L
1,534 Elo+
Solo
Horus
Horus
WinRoOne__
Horus
Level 76
God Stats
31W - 9L
1,749 SR
Queue Stats
103W - 89L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 2 / 2
6,737
481
5,841
8,370
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
GaminLion
Poseidon
13
1 / 3 / 1
7,537
538
6,043
7,341
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Me Do Be GOD
Ao Kuang
12
1 / 5 / 1
6,950
496
5,124
11,676
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 2
6,191
442
1,888
10,889
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
0 / 2 / 4
5,848
418
4,863
6,789
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
8 / 0 / 4
9,077
648
7,615
9,346
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MATDU4242
Izanami
11
1 / 2 / 1
6,873
491
5,179
8,214
3,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Newroyalghost
Zhong Kui
13
1 / 0 / 4
7,806
558
4,848
8,373
7,286
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 2 / 3
8,469
605
5,692
12,495
7,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
10
0 / 3 / 4
6,626
473
3,728
12,151
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
14
14
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
2
2
L
Poseidon
GaminLion
Poseidon
1
3
1
0.5
W
Loki
8
0
4
10
W
Izanami
MATDU4242
Izanami
1
2
1
0.75
L
Ao Kuang
Me Do Be GOD
Ao Kuang
1
5
1
0.3
W
Zhong Kui
Newroyalghost
Zhong Kui
1
0
4
3
W
4
2
3
2.75
L
0
2
2
0.5
W
Horus
0
3
4
0.67
L
Medusa
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
27,062
45,065
Taken
50,579
24,058
Mitigated
28,230
11,351
Healing
18,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,841
605
278
2,768
8,370
8,109
0
358
8,012
18,301
0
L
Poseidon
GaminLion
Poseidon
6,043
404
0
970
7,341
2,425
71
1,909
5,404
62,935
0
W
Loki
7,615
2,538
0
1,393
9,346
3,564
49
1,886
7,264
0
75,233
W
Izanami
MATDU4242
Izanami
5,179
3,115
181
2,232
8,214
3,069
1,566
3,868
4,200
0
51,666
L
Ao Kuang
Me Do Be GOD
Ao Kuang
5,124
1,555
0
2,042
11,676
7,130
0
5,511
5,709
45,507
0
W
Zhong Kui
Newroyalghost
Zhong Kui
4,848
72
0
6,311
8,373
7,286
491
3,707
4,410
62,346
0
W
5,692
778
0
4,230
12,495
7,606
224
4,022
7,984
41,244
0
L
1,888
837
0
4,249
10,889
4,242
0
2,370
8,507
0
36,956
W
Horus
3,728
2,030
895
3,620
12,151
6,705
120
2,375
9,664
0
26,108
L
Medusa
4,863
2,126
0
1,044
6,789
2,152
0
291
6,498
0
35,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,263
Gold Earned
38,851
325
Minions Killed
448
0
Camps Cleared
0
1,303,221
Distance Traveled
1,338,777
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,737
481
23
2
0
268,674
1
L
Poseidon
7,537
538
134
10
0
277,719
2
W
Loki
9,077
648
108
8
0
336,455
2
W
Izanami
6,873
491
97
7
0
247,108
0
L
Ao Kuang
6,950
496
70
5
0
211,341
0
W
Zhong Kui
7,806
558
116
8
0
266,898
0
W
Ares
8,469
605
89
6
0
224,180
3
L
Kali
6,191
442
54
4
0
280,638
6
W
Horus
6,626
473
38
3
0
264,136
2
L
Medusa
5,848
418
44
3
0
264,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role