Player Matchup

Xbalanque
Xbalanque
BigxAchilles
Xbalanque
Level 6
God Stats
1W - 6L
1,216 SR
Queue Stats
1W - 9L
1,220 Elo+
Solo
Bakasura
Bakasura
Dezca18
Bakasura
Level 65
God Stats
12W - 5L
1,748 SR
Queue Stats
180W - 161L
1,589 Elo+
Solo
Aphrodite
Aphrodite
KickstandProcto
Aphrodite
Level 46
God Stats
2W - 3L
1,364 SR
Queue Stats
58W - 113L
1,357 Elo+
Solo
Hera
Hera
Nukkat88
Hera
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 48L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jaeriff
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,104 Elo+
Solo
Team Averages
Level 26
1,466 SR
1,354 Elo+

VS

Team Averages
Level 119
1,505 SR
1,511 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
MyRetributions
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 48L
1,585 Elo+
Party 1
Agni
Agni
SuSpectKilla96
Agni
Level 123
God Stats
4W - 2L
1,638 SR
Queue Stats
204W - 231L
1,387 Elo+
Solo
Camazotz
Camazotz
Tränquïlïtÿ
Camazotz
Level 155
God Stats
2W - 2L
1,246 SR
Queue Stats
162W - 144L
1,569 Elo+
Party 1
Guan Yu
Guan Yu
慈母守中xian
Guan Yu
Level 102
God Stats
8W - 3L
1,641 SR
Queue Stats
86W - 84L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigxAchilles
Xbalanque
11
0 / 4 / 3
5,795
724
8,817
8,804
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Dezca18
Bakasura
14
2 / 1 / 1
6,860
858
5,903
7,740
4,320
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KickstandProcto
Aphrodite
12
1 / 5 / 3
6,531
816
3,628
10,723
7,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
12
2 / 0 / 0
6,331
791
4,674
3,743
2,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
jaeriff
Cthulhu
8
0 / 1 / 0
5,166
646
94
1,403
840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 3
5,670
709
2,770
8,283
6,294
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 0 / 6
7,359
920
7,135
5,906
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 2
6,250
781
3,394
3,808
1,335
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
12
1 / 2 / 8
6,547
818
8,446
10,876
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 0 / 2
7,211
901
5,361
8,480
7,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
11
11
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
2
3
0.75
L
Xbalanque
BigxAchilles
Xbalanque
0
4
3
0.38
L
Bakasura
Dezca18
Bakasura
2
1
1
2.5
L
Aphrodite
KickstandProcto
Aphrodite
1
5
3
0.5
W
4
0
6
7
L
Hera
2
0
0
2
W
1
1
2
2
W
Camazotz
1
2
8
2.5
L
Cthulhu
jaeriff
Cthulhu
0
1
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,116
Damage
27,106
32,413
Taken
37,353
17,940
Mitigated
22,910
8,521
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,770
0
0
1,610
8,283
6,294
46
2,066
5,959
8,095
0
L
Xbalanque
BigxAchilles
Xbalanque
8,817
2,134
117
1,468
8,804
3,193
270
1,658
7,146
0
19,113
L
Bakasura
Dezca18
Bakasura
5,903
3,647
0
3,036
7,740
4,320
0
2,119
5,621
0
16,636
L
Aphrodite
KickstandProcto
Aphrodite
3,628
710
1,130
2,047
10,723
7,239
0
1,789
8,934
11,912
0
W
7,135
4,379
513
2,288
5,906
2,603
207
1,508
4,264
0
24,214
L
Hera
4,674
794
0
705
3,743
2,348
0
380
3,363
17,909
0
W
3,394
300
19
886
3,808
1,335
391
834
2,665
26,835
0
W
Camazotz
8,446
1,614
0
4,700
10,876
5,181
0
2,707
8,094
0
24,525
L
Cthulhu
jaeriff
Cthulhu
94
59
0
18
1,403
840
0
260
1,143
371
0
W
5,361
1,202
682
2,046
8,480
7,497
301
1,458
6,133
0
18,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
33,037
130
Minions Killed
179
0
Camps Cleared
0
721,882
Distance Traveled
894,063
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,670
709
11
1
0
176,350
2
L
Xbalanque
5,795
724
20
3
0
131,170
0
L
Bakasura
6,860
858
55
7
0
203,595
0
L
Aphrodite
6,531
816
19
2
0
157,386
0
W
Cupid
7,359
920
57
7
0
178,440
0
L
Hera
6,331
791
36
5
0
183,364
0
W
Agni
6,250
781
44
6
0
158,940
0
W
Camazotz
6,547
818
37
5
0
177,569
0
L
Cthulhu
5,166
646
0
0
0
46,367
0
W
Guan Yu
7,211
901
30
4
0
202,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role