Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
JimmyDaveDuck
Yu Huang
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 90L
1,465 Elo+
Solo
Fenrir
Fenrir
SoulYiXiu
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Tapon
Cernunnos
Level 120
God Stats
12W - 8L
1,679 SR
Queue Stats
451W - 430L
1,493 Elo+
Party 1
Hades
Hades
Usakopon
Hades
Level 106
God Stats
3W - 8L
1,418 SR
Queue Stats
364W - 364L
1,462 Elo+
Party 1
Team Averages
Level 115
1,519 SR
1,484 Elo+

VS

Team Averages
Level 120
1,422 SR
1,444 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bamduhman
Nu Wa
Level 129
God Stats
1W - 0L
1,309 SR
Queue Stats
9W - 10L
1,327 Elo+
Solo
Skadi
Skadi
PESCADORI
Skadi
Level 149
God Stats
7W - 7L
1,339 SR
Queue Stats
449W - 445L
1,485 Elo+
Solo
Artemis
Artemis
allthesefingers
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,506 Elo+
Solo
Surtr
Surtr
elchies
Surtr
Level 144
God Stats
3W - 2L
1,460 SR
Queue Stats
178W - 192L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 5 / 7
7,950
663
7,218
11,865
6,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
JimmyDaveDuck
Yu Huang
15
2 / 4 / 6
8,148
679
9,545
11,643
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SoulYiXiu
Fenrir
15
2 / 5 / 8
8,670
723
4,255
15,776
15,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Tapon
Cernunnos
18
5 / 1 / 6
9,519
793
8,328
10,109
6,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Usakopon
Hades
14
1 / 4 / 7
7,934
661
5,323
16,260
16,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
3 / 3 / 14
9,747
812
11,151
9,214
4,062
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
Bamduhman
Nu Wa
14
0 / 3 / 11
8,398
700
8,121
8,604
4,695
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
PESCADORI
Skadi
18
4 / 1 / 14
10,160
847
17,106
6,012
2,911
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 2 / 9
9,579
798
13,608
6,942
3,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
elchies
Surtr
18
8 / 4 / 8
10,650
888
12,133
13,235
17,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
13
Kills
19
19
Deaths
13
34
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
5
7
1.3
W
Ishtar
 
Ishtar
3
3
14
3.33
W
Nu Wa
Bamduhman
Nu Wa
0
3
11
1.83
L
Yu Huang
JimmyDaveDuck
Yu Huang
2
4
6
1.25
W
Skadi
PESCADORI
Skadi
4
1
14
11
L
Fenrir
SoulYiXiu
Fenrir
2
5
8
1.2
L
Cernunnos
Tapon
Cernunnos
5
1
6
8
L
Hades
Usakopon
Hades
1
4
7
1.13
W
4
2
9
4.25
W
Surtr
elchies
Surtr
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,669
Damage
62,119
65,653
Taken
44,007
51,110
Mitigated
32,218
16,876
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,218
4,145
2,336
1,149
11,865
6,349
0
1,794
9,885
0
15,940
W
Ishtar
 
Ishtar
11,151
4,460
907
1,071
9,214
4,062
2,590
3,922
5,228
0
32,046
W
Nu Wa
Bamduhman
Nu Wa
8,121
1,870
823
1,467
8,604
4,695
128
3,639
4,965
14,738
0
L
Yu Huang
JimmyDaveDuck
Yu Huang
9,545
842
1,940
1,782
11,643
6,479
0
2,640
9,003
26,333
0
W
Skadi
PESCADORI
Skadi
17,106
3,991
1,021
875
6,012
2,911
2,806
1,453
4,559
0
42,096
L
Fenrir
SoulYiXiu
Fenrir
4,255
473
166
2,826
15,776
15,087
0
1,334
14,145
0
12,875
L
Cernunnos
Tapon
Cernunnos
8,328
2,396
895
1,379
10,109
6,291
0
1,547
8,406
0
27,762
L
Hades
Usakopon
Hades
5,323
256
1,426
2,977
16,260
16,904
0
3,500
12,760
17,487
0
W
13,608
5,860
715
1,254
6,942
3,326
2,107
2,613
4,329
0
23,712
W
Surtr
elchies
Surtr
12,133
3,184
743
2,084
13,235
17,224
528
3,599
9,540
4,188
19,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
48,534
155
Minions Killed
143
0
Camps Cleared
0
974,624
Distance Traveled
1,026,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,950
663
23
2
0
174,246
0
W
Ishtar
9,747
812
44
4
0
208,205
0
W
Nu Wa
8,398
700
8
1
0
193,463
0
L
Yu Huang
8,148
679
29
2
0
195,696
0
W
Skadi
10,160
847
46
4
0
219,696
0
L
Fenrir
8,670
723
15
1
0
209,720
0
L
Cernunnos
9,519
793
52
4
0
212,888
0
L
Hades
7,934
661
36
3
0
182,074
0
W
Artemis
9,579
798
27
2
0
191,791
0
W
Surtr
10,650
888
18
2
0
213,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role