Player Matchup

Thanatos
Thanatos
Silver II
Atlas1205
Thanatos
Silver II
Level 107
God Stats
3W - 2L
1,505 SR
Queue Stats
29W - 39L
1,315 MMR
Party 3
Khepri
Khepri
Silver II
DarKNeyro
Khepri
Silver II
Level 89
God Stats
7W - 5L
1,515 SR
Queue Stats
29W - 39L
1,315 MMR
Party 3
Horus
Horus
Gold V
Xx-Jok3Rs
Horus
Gold V
Level 128
God Stats
14W - 11L
1,604 SR
Queue Stats
208W - 215L
1,341 MMR
Solo
Eset
Eset
Gold V
XxGhost_rider32X
Eset
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 216L
1,325 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
betytoborre
Tsukuyomi
Gold III
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
523W - 520L
1,423 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,525 SR
1,344 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 62
1,499 SR
1,373 MMR
Nox
Nox
Bronze III
INVlXIBLE
Nox
Bronze III
Level 46
God Stats
0W - 3L
1,596 SR
Queue Stats
15W - 20L
1,600 MMR
Party 2
Hercules
Hercules
Silver V
Mikel21zer
Hercules
Silver V
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 161L
1,308 MMR
Solo
Cupid
Cupid
Silver I
Reekseeston
Cupid
Silver I
Level 86
God Stats
1W - 5L
1,398 SR
Queue Stats
92W - 109L
1,311 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
ZerreZiete7
Ao Kuang
Gold IV
Level 67
God Stats
8W - 11L
1,500 SR
Queue Stats
344W - 340L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
shomboltala-_-
Kuzenbo
Silver III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 76L
1,148 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atlas1205
Thanatos
15
5 / 1 / 3
9,562
562
11,837
10,209
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
DarKNeyro
Khepri
14
1 / 2 / 7
9,169
539
4,023
11,448
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
Xx-Jok3Rs
Horus
16
2 / 0 / 7
10,343
608
11,965
11,471
11,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 1 / 3
9,900
582
6,756
7,888
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
betytoborre
Tsukuyomi
17
4 / 1 / 4
10,130
596
9,555
12,983
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AthenaKaliBakasuraRavana

VS

Bans
AwilixMartichorasKumbhakarnaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,942
467
2,280
9,418
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Mikel21zer
Hercules
13
0 / 4 / 0
7,745
456
2,543
16,866
11,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 0
7,733
455
4,838
13,640
4,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
ZerreZiete7
Ao Kuang
15
2 / 2 / 1
8,892
523
6,640
12,691
4,831
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 2
7,254
427
3,220
12,977
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
5
5
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Atlas1205
Thanatos
5
1
3
6.5
W
Khepri
DarKNeyro
Khepri
1
2
7
2.25
L
1
3
0
0.33
L
Hercules
Mikel21zer
Hercules
0
4
0
0
L
2
5
0
0.4
W
Horus
Xx-Jok3Rs
Horus
2
0
7
5.5
W
4
1
3
5.5
L
Ao Kuang
ZerreZiete7
Ao Kuang
2
2
1
1.25
W
Tsukuyomi
betytoborre
Tsukuyomi
4
1
4
6
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,136
Damage
19,521
53,999
Taken
65,592
36,777
Mitigated
34,608
18,834
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Atlas1205
Thanatos
11,837
3,262
0
8,879
10,209
5,778
1,074
2,659
7,550
0
62,997
W
Khepri
DarKNeyro
Khepri
4,023
215
0
2,383
11,448
9,404
339
2,296
9,152
25,730
0
L
2,280
303
0
990
9,418
4,169
0
2,719
6,594
67,132
0
L
Hercules
Mikel21zer
Hercules
2,543
332
0
4,797
16,866
11,079
0
1,793
13,923
0
50,236
L
4,838
2,688
382
4,698
13,640
4,079
0
2,255
10,927
0
53,277
W
Horus
Xx-Jok3Rs
Horus
11,965
3,969
1,572
2,836
11,471
11,840
1,100
1,188
10,283
164
70,515
W
6,756
540
500
1,110
7,888
3,249
1,330
3,077
4,811
91,560
0
L
Ao Kuang
ZerreZiete7
Ao Kuang
6,640
938
0
922
12,691
4,831
0
1,766
10,839
84,288
0
W
Tsukuyomi
betytoborre
Tsukuyomi
9,555
2,546
0
1,554
12,983
6,506
1,403
3,207
9,776
0
110,778
L
3,220
1,411
0
2,799
12,977
10,450
0
2,421
10,003
22,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
39,566
548
Minions Killed
458
0
Camps Cleared
0
1,900,676
Distance Traveled
1,718,846
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,562
562
109
6
0
368,866
0
W
Khepri
9,169
539
21
1
0
362,519
5
L
Nox
7,942
467
119
7
0
318,622
0
L
Hercules
7,745
456
83
5
0
360,120
0
L
Cupid
7,733
455
101
6
0
311,496
0
W
Horus
10,343
608
111
7
0
346,756
2
W
Eset
9,900
582
157
9
0
393,916
4
L
Ao Kuang
8,892
523
133
8
0
384,150
4
W
Tsukuyomi
10,130
596
150
9
0
428,619
4
L
Kuzenbo
7,254
427
22
1
0
344,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role