Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Anestesia_Az--k
Kuzenbo
Level 152
God Stats
12W - 5L
1,813 SR
Queue Stats
212W - 206L
1,528 Elo+
Party 2
Ix Chel
Ix Chel
RockButton35809
Ix Chel
Level 62
God Stats
5W - 10L
1,330 SR
Queue Stats
146W - 152L
1,447 Elo+
Solo
Camazotz
Camazotz
Tiwaz80
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,448 Elo+
Party 2
Nike
Nike
mraxone04418
Nike
Level 66
God Stats
10W - 7L
1,664 SR
Queue Stats
56W - 60L
1,464 Elo+
Solo
Team Averages
Level 87
1,561 SR
1,477 Elo+

VS

Team Averages
Level 84
1,510 SR
1,488 Elo+
Charybdis
Charybdis
Emraldnight
Charybdis
Level 69
God Stats
35W - 34L
1,528 SR
Queue Stats
124W - 131L
1,494 Elo+
Party 1
Sol
Sol
PRV99399
Sol
Level 63
God Stats
18W - 16L
1,444 SR
Queue Stats
493W - 503L
1,473 Elo+
Solo
Sobek
Sobek
Sai1433
Sobek
Level 88
God Stats
3W - 6L
1,753 SR
Queue Stats
724W - 701L
1,478 Elo+
Party 1
Poseidon
Poseidon
SuR x LuNaTiK x
Poseidon
Level 122
God Stats
14W - 21L
1,514 SR
Queue Stats
482W - 490L
1,504 Elo+
Solo
Fenrir
Fenrir
XxVital_VaderxX
Fenrir
Level 77
God Stats
0W - 4L
1,314 SR
Queue Stats
99W - 101L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
5 / 3 / 1
5,755
523
7,388
9,394
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 1 / 8
5,844
531
4,449
9,781
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 0
6,353
578
4,324
6,889
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Tiwaz80
Camazotz
11
3 / 0 / 2
6,176
561
3,433
7,260
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 1
6,729
612
4,482
6,626
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Emraldnight
Charybdis
8
0 / 5 / 2
4,861
442
6,718
11,075
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
4,825
439
1,098
4,932
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Sai1433
Sobek
8
1 / 3 / 3
5,489
499
3,923
9,355
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
12
3 / 1 / 2
6,978
634
6,321
5,820
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
4 / 1 / 0
6,446
586
4,395
7,796
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
8
8
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
3
1
1.83
W
0
1
8
4
L
Charybdis
Emraldnight
Charybdis
0
5
2
0.2
L
0
3
0
0
W
2
3
0
0.67
L
Sobek
Sai1433
Sobek
1
3
3
0.83
L
Poseidon
3
1
2
4
W
Camazotz
Tiwaz80
Camazotz
3
0
2
4
L
4
1
0
4
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
22,455
39,950
Taken
38,978
20,585
Mitigated
19,058
12,320
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,388
3,746
0
2,730
9,394
3,433
0
2,837
6,515
0
32,270
W
4,449
1,547
0
2,563
9,781
7,453
0
3,381
6,151
14,093
0
L
Charybdis
Emraldnight
Charybdis
6,718
3,029
0
4,517
11,075
3,708
183
2,418
8,553
0
36,643
L
1,098
552
0
1,522
4,932
1,117
0
0
4,932
21,522
0
W
4,324
556
385
2,409
6,889
2,359
0
2,972
3,661
42,985
0
L
Sobek
Sai1433
Sobek
3,923
741
0
2,918
9,355
7,636
0
1,437
7,822
16,713
0
L
Poseidon
6,321
610
0
1,578
5,820
2,105
0
3,514
2,306
53,013
0
W
Camazotz
Tiwaz80
Camazotz
3,433
583
0
3,225
7,260
2,554
0
610
6,578
0
39,995
L
4,395
292
0
1,518
7,796
4,492
0
1,376
6,420
0
40,666
W
4,482
245
0
1,008
6,626
4,786
393
1,066
5,560
606
46,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
28,599
292
Minions Killed
287
0
Camps Cleared
0
1,115,475
Distance Traveled
971,754
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,755
523
64
6
0
185,220
0
W
Kuzenbo
5,844
531
7
1
0
228,893
4
L
Charybdis
4,861
442
59
5
0
177,195
0
L
Sol
4,825
439
38
3
0
120,407
0
W
Ix Chel
6,353
578
78
7
0
204,565
0
L
Sobek
5,489
499
18
2
0
219,718
1
L
Poseidon
6,978
634
116
11
0
215,018
6
W
Camazotz
6,176
561
61
6
0
270,372
0
L
Fenrir
6,446
586
56
5
0
239,416
0
W
Nike
6,729
612
82
7
0
226,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role