Player Matchup

Bastet
Bastet
 
Bastet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BOTLEE3
Tsukuyomi
Level 127
God Stats
4W - 7L
1,391 SR
Queue Stats
238W - 261L
1,498 Elo+
Solo
Xing Tian
Xing Tian
CelesDawn
Xing Tian
Level 168
God Stats
18W - 3L
1,939 SR
Queue Stats
1,197W - 703L
1,577 Elo+
Solo
Ah Puch
Ah Puch
Gibbaaaaay
Ah Puch
Level 106
God Stats
1W - 1L
1,348 SR
Queue Stats
35W - 44L
1,463 Elo+
Solo
Ix Chel
Ix Chel
d3c3ptor
Ix Chel
Level 146
God Stats
5W - 2L
1,856 SR
Queue Stats
299W - 197L
1,497 Elo+
Solo
Team Averages
Level 137
1,607 SR
1,507 Elo+

VS

Team Averages
Level 83
1,349 SR
1,422 Elo+
Awilix
Awilix
Kiamantur
Awilix
Level 158
God Stats
1W - 2L
1,488 SR
Queue Stats
209W - 234L
1,477 Elo+
Solo
Ix Chel
Ix Chel
KingKenny777
Ix Chel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 122L
1,416 Elo+
Solo
Anubis
Anubis
NegaMewtwo
Anubis
Level 108
God Stats
1W - 6L
1,414 SR
Queue Stats
377W - 378L
1,437 Elo+
Solo
Achilles
Achilles
RoboKnees6148
Achilles
Level 58
God Stats
0W - 3L
1,121 SR
Queue Stats
45W - 54L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
ruickas
Gilgamesh
Level 27
God Stats
0W - 2L
1,223 SR
Queue Stats
74W - 99L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 6 / 12
8,212
747
8,219
14,854
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
BOTLEE3
Tsukuyomi
16
5 / 3 / 14
9,311
846
11,821
13,812
12,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
CelesDawn
Xing Tian
16
4 / 2 / 15
9,560
869
6,781
17,565
20,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Gibbaaaaay
Ah Puch
19
8 / 1 / 17
10,956
996
17,852
11,245
6,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
d3c3ptor
Ix Chel
18
7 / 1 / 15
10,079
916
10,634
6,971
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kiamantur
Awilix
7
0 / 3 / 0
6,076
552
2,448
4,970
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
KingKenny777
Ix Chel
15
2 / 5 / 3
7,953
723
8,819
9,968
4,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
NegaMewtwo
Anubis
16
3 / 10 / 4
8,845
804
10,199
14,835
9,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
RoboKnees6148
Achilles
16
3 / 5 / 4
8,200
745
6,446
14,288
15,910
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ruickas
Gilgamesh
16
4 / 4 / 6
9,271
843
9,929
16,136
18,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
27
Kills
12
13
Deaths
27
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
6
12
1.5
W
Tsukuyomi
BOTLEE3
Tsukuyomi
5
3
14
4
W
Xing Tian
CelesDawn
Xing Tian
4
2
15
5.75
W
Ah Puch
Gibbaaaaay
Ah Puch
8
1
17
16.5
L
Awilix
Kiamantur
Awilix
0
3
0
0
L
Ix Chel
KingKenny777
Ix Chel
2
5
3
0.7
L
Anubis
NegaMewtwo
Anubis
3
10
4
0.5
L
Achilles
RoboKnees6148
Achilles
3
5
4
1
W
Ix Chel
d3c3ptor
Ix Chel
7
1
15
14.5
L
Gilgamesh
ruickas
Gilgamesh
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,307
Damage
37,841
64,447
Taken
60,197
50,614
Mitigated
50,363
30,409
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,219
1,910
737
3,686
14,854
6,466
0
4,697
9,928
0
13,064
W
Tsukuyomi
BOTLEE3
Tsukuyomi
11,821
1,550
1,616
1,574
13,812
12,083
459
5,405
8,028
0
24,776
W
Xing Tian
CelesDawn
Xing Tian
6,781
390
1,623
3,646
17,565
20,466
279
3,772
13,265
10,995
0
W
Ah Puch
Gibbaaaaay
Ah Puch
17,852
870
1,259
4,263
11,245
6,546
839
2,587
8,362
36,352
0
L
Awilix
Kiamantur
Awilix
2,448
646
27
59
4,970
2,821
0
3,327
1,641
0
3,954
L
Ix Chel
KingKenny777
Ix Chel
8,819
916
1,127
1,094
9,968
4,241
0
5,106
4,702
21,007
0
L
Anubis
NegaMewtwo
Anubis
10,199
219
0
1,344
14,835
9,265
0
9,838
4,989
22,835
0
L
Achilles
RoboKnees6148
Achilles
6,446
313
257
815
14,288
15,910
0
8,941
5,194
0
13,163
W
Ix Chel
d3c3ptor
Ix Chel
10,634
1,522
8,832
3,173
6,971
5,053
870
2,615
4,356
26,476
0
L
Gilgamesh
ruickas
Gilgamesh
9,929
1,047
524
4,115
16,136
18,126
0
8,113
7,970
0
19,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
40,345
124
Minions Killed
117
0
Camps Cleared
0
1,118,653
Distance Traveled
774,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,212
747
12
1
0
203,896
0
W
Tsukuyomi
9,311
846
21
2
0
229,057
0
W
Xing Tian
9,560
869
5
0
0
243,647
0
W
Ah Puch
10,956
996
44
4
0
251,387
0
L
Awilix
6,076
552
0
0
0
76,265
0
L
Ix Chel
7,953
723
31
3
0
168,264
0
L
Anubis
8,845
804
39
4
0
148,994
0
L
Achilles
8,200
745
23
2
0
189,048
0
W
Ix Chel
10,079
916
42
4
0
190,666
0
L
Gilgamesh
9,271
843
24
2
0
192,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role