Player Matchup

Pele
Pele
Century Aces
Pele
Level 146
God Stats
8W - 3L
1,732 SR
Queue Stats
614W - 628L
1,540 Elo+
Party 1
Achilles
Achilles
Crowjiro
Achilles
Level 155
God Stats
2W - 1L
1,811 SR
Queue Stats
529W - 295L
1,703 Elo+
Solo
Olorun
Olorun
ElNarkitoMarkito
Olorun
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 34L
1,509 Elo+
Party 1
Horus
Horus
MKSabbath
Horus
Level 127
God Stats
1W - 0L
1,454 SR
Queue Stats
43W - 43L
1,439 Elo+
Party 1
Janus
Janus
empyraa
Janus
Level 93
God Stats
8W - 5L
1,549 SR
Queue Stats
139W - 136L
1,551 Elo+
Party 1
Team Averages
Level 108
1,609 SR
1,548 Elo+

VS

Team Averages
Level 117
1,542 SR
1,531 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DrColo
Fenrir
Level 145
God Stats
36W - 31L
1,673 SR
Queue Stats
299W - 300L
1,565 Elo+
Solo
Izanami
Izanami
Eddog2148
Izanami
Level 35
God Stats
6W - 7L
1,539 SR
Queue Stats
88W - 78L
1,549 Elo+
Solo
Eset
Eset
Serenebeast1
Eset
Level 122
God Stats
5W - 3L
1,596 SR
Queue Stats
616W - 582L
1,536 Elo+
Solo
Janus
Janus
whitemopig
Janus
Level 156
God Stats
44W - 55L
1,402 SR
Queue Stats
77W - 99L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,149
515
2,777
8,585
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Crowjiro
Achilles
13
10 / 0 / 0
8,033
803
8,552
8,722
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 3
6,876
688
5,904
3,924
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
MKSabbath
Horus
8
3 / 1 / 3
6,017
602
2,177
7,214
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
empyraa
Janus
12
2 / 1 / 4
6,850
685
5,568
4,154
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 8 / 0
4,268
427
2,110
9,498
4,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
DrColo
Fenrir
10
3 / 3 / 2
5,637
564
6,078
8,642
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Eddog2148
Izanami
9
0 / 3 / 1
5,252
525
1,544
6,307
1,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 2
4,958
496
2,672
6,405
2,719
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
10
2 / 2 / 1
5,642
564
3,775
5,362
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
5
5
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
8
0
0
W
0
3
2
0.33
W
Achilles
Crowjiro
Achilles
10
0
0
10
L
Fenrir
DrColo
Fenrir
3
3
2
1.33
L
Izanami
Eddog2148
Izanami
0
3
1
0.17
W
2
0
3
3.5
W
Horus
MKSabbath
Horus
3
1
3
4.5
L
0
1
2
1
W
Janus
empyraa
Janus
2
1
4
4
L
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,978
Damage
16,179
32,599
Taken
36,214
17,868
Mitigated
14,237
12,742
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,110
929
0
1,338
9,498
4,162
0
0
8,869
0
19,586
W
2,777
206
0
3,058
8,585
2,907
0
2,147
6,438
0
27,177
W
Achilles
Crowjiro
Achilles
8,552
3,247
0
3,732
8,722
5,698
55
0
8,722
0
53,585
L
Fenrir
DrColo
Fenrir
6,078
1,794
0
1,228
8,642
3,682
0
3,950
4,606
0
35,245
L
Izanami
Eddog2148
Izanami
1,544
1,024
0
940
6,307
1,855
0
2,784
3,483
0
35,185
W
5,904
3,463
60
2,650
3,924
1,533
0
339
3,585
65,863
0
W
Horus
MKSabbath
Horus
2,177
1,240
521
2,006
7,214
6,274
16
3,263
3,951
0
10,481
L
2,672
341
77
1,898
6,405
2,719
0
2,357
4,007
14,799
0
W
Janus
empyraa
Janus
5,568
149
0
715
4,154
1,456
0
769
3,385
57,161
0
L
Janus
3,775
0
0
875
5,362
1,819
0
2,280
2,930
42,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,925
Gold Earned
25,757
390
Minions Killed
255
0
Camps Cleared
0
1,024,237
Distance Traveled
945,810
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,268
427
21
2
0
157,972
0
W
Pele
5,149
515
57
6
0
242,672
0
W
Achilles
8,033
803
88
9
0
199,909
0
L
Fenrir
5,637
564
68
7
0
221,344
0
L
Izanami
5,252
525
73
7
0
189,165
0
W
Olorun
6,876
688
123
12
0
183,272
1
W
Horus
6,017
602
6
1
0
205,241
0
L
Eset
4,958
496
23
2
0
193,881
4
W
Janus
6,850
685
116
12
0
193,143
1
L
Janus
5,642
564
70
7
0
183,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role