Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Geotzo
Ah Muzen Cab
Level 105
God Stats
4W - 1L
1,431 SR
Queue Stats
16W - 27L
1,565 Elo+
Solo
Surtr
Surtr
NamesBubby
Surtr
Level 67
God Stats
1W - 1L
1,272 SR
Queue Stats
43W - 45L
1,397 Elo+
Solo
Discordia
Discordia
X1Nar3ndra1X
Discordia
Level 148
God Stats
2W - 0L
1,750 SR
Queue Stats
316W - 318L
1,451 Elo+
Solo
Team Averages
Level 107
1,485 SR
1,471 Elo+

VS

Team Averages
Level 87
1,488 SR
1,302 Elo+
Ishtar
Ishtar
MySweetDoppio
Ishtar
Level 147
God Stats
4W - 10L
1,343 SR
Queue Stats
660W - 668L
1,383 Elo+
Solo
Scylla
Scylla
Omega_Storm9
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,146 Elo+
Solo
Hercules
Hercules
PenguinKing1313
Hercules
Level 68
God Stats
1W - 1L
1,621 SR
Queue Stats
131W - 129L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Geotzo
Ah Muzen Cab
13
0 / 5 / 4
10,934
683
9,318
12,645
4,846
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
15
3 / 0 / 1
11,669
729
7,481
13,762
15,311
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
X1Nar3ndra1X
Discordia
15
5 / 1 / 1
11,926
745
11,211
6,908
2,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
10,452
653
9,482
11,111
4,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
14
3 / 2 / 2
10,788
674
10,464
11,089
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
14
2 / 2 / 3
10,570
661
4,982
11,044
10,547
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
6
6
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Geotzo
Ah Muzen Cab
0
5
4
0.4
L
1
4
4
0.75
W
Surtr
3
0
1
3.5
L
Scylla
3
2
2
2
L
Hercules
2
2
3
1.75
W
Discordia
X1Nar3ndra1X
Discordia
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
24,928
33,315
Taken
33,244
22,772
Mitigated
19,503
6,733
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Geotzo
Ah Muzen Cab
9,318
3,234
94
315
12,645
4,846
1,469
4,626
8,004
0
48,615
L
9,482
6,229
0
500
11,111
4,740
256
4,038
6,961
0
42,651
W
Surtr
7,481
1,409
0
4,493
13,762
15,311
48
4,560
9,189
554
43,644
L
Scylla
10,464
1,208
0
1,575
11,089
4,216
0
5,206
5,883
46,727
0
L
Hercules
4,982
1,033
0
1,635
11,044
10,547
0
2,829
8,065
0
24,290
W
Discordia
X1Nar3ndra1X
Discordia
11,211
88
0
1,831
6,908
2,615
306
2,355
4,553
49,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
31,810
159
Minions Killed
191
0
Camps Cleared
0
802,391
Distance Traveled
762,346
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,934
683
50
3
0
257,308
0
L
Ishtar
10,452
653
55
3
0
235,515
0
W
Surtr
11,669
729
49
3
0
279,419
0
L
Scylla
10,788
674
88
6
0
251,702
2
L
Hercules
10,570
661
48
3
0
275,129
0
W
Discordia
11,926
745
60
4
0
265,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role