Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DonclariusQuen
Achilles
Level 100
God Stats
2W - 3L
1,835 SR
Queue Stats
74W - 73L
1,525 Elo+
Solo
Danzaburou
Danzaburou
Thommy47
Danzaburou
Level 81
God Stats
5W - 3L
1,417 SR
Queue Stats
102W - 139L
1,389 Elo+
Solo
Ra
Ra
Zouhair117
Ra
Level 138
God Stats
5W - 3L
1,607 SR
Queue Stats
214W - 220L
1,499 Elo+
Solo
Zeus
Zeus
xMALTORx
Zeus
Level 109
God Stats
29W - 26L
1,725 SR
Queue Stats
54W - 55L
1,609 Elo+
Solo
Team Averages
Level 111
1,617 SR
1,505 Elo+

VS

Team Averages
Level 106
1,489 SR
1,599 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CarroBolt
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,743 Elo+
Party 1
Persephone
Persephone
SimpleSlime
Persephone
Level 65
God Stats
1W - 4L
1,443 SR
Queue Stats
88W - 97L
1,508 Elo+
Solo
Ratatoskr
Ratatoskr
Zwonix
Ratatoskr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 0 / 3
5,273
879
3,065
5,090
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
12
7 / 0 / 3
6,364
1,061
7,902
8,515
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Thommy47
Danzaburou
10
1 / 1 / 3
5,206
868
2,483
4,959
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 3
5,455
909
2,145
3,360
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
11
1 / 0 / 3
5,217
870
3,593
3,471
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 1
4,992
832
4,863
3,761
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
10
0 / 2 / 0
4,725
788
2,029
5,480
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
CarroBolt
Skadi
9
0 / 2 / 0
4,492
749
1,458
3,741
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
SimpleSlime
Persephone
9
0 / 2 / 1
4,915
819
4,974
4,372
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Zwonix
Ratatoskr
9
1 / 3 / 0
4,737
790
2,885
6,371
2,311
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
3
1.5
L
Tiamat
 
Tiamat
0
1
1
0.5
L
King Arthur
 
King Arthur
0
2
0
0
L
Skadi
CarroBolt
Skadi
0
2
0
0
W
Achilles
7
0
3
8.5
L
Persephone
SimpleSlime
Persephone
0
2
1
0.25
W
Danzaburou
Thommy47
Danzaburou
1
1
3
2.5
W
1
0
3
2.5
L
Ratatoskr
Zwonix
Ratatoskr
1
3
0
0.33
W
Zeus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
16,209
25,395
Taken
23,725
12,647
Mitigated
10,820
7,017
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,065
2,394
0
2,193
5,090
1,640
1,287
1,416
3,592
0
12,864
L
Tiamat
 
Tiamat
4,863
156
0
1,170
3,761
2,866
0
1,542
2,055
15,149
0
L
King Arthur
 
King Arthur
2,029
57
0
555
5,480
2,982
0
1,081
4,014
0
10,857
L
Skadi
CarroBolt
Skadi
1,458
717
0
134
3,741
1,318
0
1,159
2,274
0
3,430
W
Achilles
7,902
1,922
0
1,821
8,515
6,581
0
1,906
6,457
0
15,536
L
Persephone
SimpleSlime
Persephone
4,974
128
0
656
4,372
1,343
0
524
3,632
13,923
0
W
Danzaburou
Thommy47
Danzaburou
2,483
933
0
861
4,959
1,885
0
2,553
2,240
0
12,203
W
2,145
36
492
830
3,360
1,276
145
1,824
1,455
15,204
0
L
Ratatoskr
Zwonix
Ratatoskr
2,885
346
0
0
6,371
2,311
0
1,166
5,042
0
8,246
W
Zeus
3,593
402
0
820
3,471
1,265
294
1,616
1,765
15,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,515
Gold Earned
23,861
142
Minions Killed
102
0
Camps Cleared
0
715,134
Distance Traveled
648,553
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,273
879
33
6
0
155,308
4
L
Tiamat
4,992
832
37
6
0
146,379
0
L
King Arthur
4,725
788
19
3
0
110,662
0
L
Skadi
4,492
749
11
2
0
114,601
0
W
Achilles
6,364
1,061
23
4
0
149,555
0
L
Persephone
4,915
819
27
5
0
133,028
3
W
Danzaburou
5,206
868
28
5
0
136,555
0
W
Ra
5,455
909
37
6
0
148,248
0
L
Ratatoskr
4,737
790
8
1
0
143,883
0
W
Zeus
5,217
870
21
4
0
125,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role