Player Matchup

Ah Puch
Ah Puch
Chilleee
Ah Puch
Level 85
God Stats
7W - 2L
1,757 SR
Queue Stats
149W - 156L
1,591 Elo+
Solo
Loki
Loki
Kikon_Gema
Loki
Level 184
God Stats
6W - 1L
1,740 SR
Queue Stats
214W - 216L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
MarxWarrBR
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,465 Elo+
Solo
Jing Wei
Jing Wei
angelokev8
Jing Wei
Level 105
God Stats
2W - 0L
1,747 SR
Queue Stats
65W - 57L
1,440 Elo+
Solo
Sol
Sol
sanchezlatam
Sol
Level 155
God Stats
7W - 3L
1,657 SR
Queue Stats
462W - 447L
1,532 Elo+
Solo
Team Averages
Level 135
1,680 SR
1,520 Elo+

VS

Team Averages
Level 99
1,435 SR
1,499 Elo+
Maui
Maui
ASK3TILL
Maui
Level 154
God Stats
2W - 3L
1,758 SR
Queue Stats
117W - 122L
1,553 Elo+
Solo
Nike
Nike
Coharte
Nike
Level 127
God Stats
0W - 4L
1,190 SR
Queue Stats
170W - 165L
1,510 Elo+
Solo
Xing Tian
Xing Tian
NITAHANJAAB
Xing Tian
Level 68
God Stats
0W - 3L
1,230 SR
Queue Stats
101W - 109L
1,551 Elo+
Solo
Bakasura
Bakasura
Nepku1
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo
Sol
Sol
ajmatthysse
Sol
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
311W - 322L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chilleee
Ah Puch
14
5 / 1 / 9
8,290
1,036
11,071
5,052
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 3 / 8
7,922
990
5,240
5,963
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
MarxWarrBR
Zhong Kui
14
4 / 1 / 12
7,998
1,000
5,526
6,831
8,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
angelokev8
Jing Wei
13
0 / 2 / 13
7,402
925
8,096
6,249
2,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 3 / 10
7,947
993
8,626
8,628
2,709
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
0 / 4 / 6
6,571
821
2,211
9,849
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nike
Coharte
Nike
13
7 / 4 / 2
7,843
980
10,681
10,465
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
NITAHANJAAB
Xing Tian
8
0 / 2 / 1
5,745
718
1,771
6,121
4,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Nepku1
Bakasura
12
0 / 5 / 6
6,267
783
3,070
9,385
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 4
7,157
895
8,777
7,147
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
18
Kills
9
10
Deaths
18
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Maui
0
4
6
0.75
W
Ah Puch
Chilleee
Ah Puch
5
1
9
9.5
L
Nike
Coharte
Nike
7
4
2
2
W
6
3
8
3.33
W
Zhong Kui
MarxWarrBR
Zhong Kui
4
1
12
10
L
Xing Tian
NITAHANJAAB
Xing Tian
0
2
1
0.25
L
Bakasura
Nepku1
Bakasura
0
5
6
0.6
L
2
3
4
1.33
W
Jing Wei
angelokev8
Jing Wei
0
2
13
3.25
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,559
Damage
26,510
32,723
Taken
42,967
18,307
Mitigated
32,120
11,266
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,211
406
369
996
9,849
9,769
0
6,526
2,926
3,678
0
W
Ah Puch
Chilleee
Ah Puch
11,071
494
1,074
2,106
5,052
2,521
311
2,456
2,526
21,725
0
L
Nike
Coharte
Nike
10,681
471
92
2,281
10,465
8,212
0
4,743
5,520
0
16,869
W
5,240
1,029
0
250
5,963
2,352
918
1,791
3,933
0
11,623
W
Zhong Kui
MarxWarrBR
Zhong Kui
5,526
814
510
1,408
6,831
8,417
29
3,586
2,742
9,205
0
L
Xing Tian
NITAHANJAAB
Xing Tian
1,771
31
1,384
1,196
6,121
4,704
0
2,775
3,047
4,062
0
L
Bakasura
Nepku1
Bakasura
3,070
1,981
639
1,445
9,385
6,428
0
5,634
3,507
0
5,878
L
8,777
2,454
708
1,724
7,147
3,007
0
4,534
2,507
22,145
0
W
Jing Wei
angelokev8
Jing Wei
8,096
5,229
361
1,844
6,249
2,308
1,215
2,526
3,380
0
17,649
W
8,626
2,653
399
3,314
8,628
2,709
1,770
2,490
5,680
15,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,559
Gold Earned
33,583
99
Minions Killed
73
0
Camps Cleared
0
763,039
Distance Traveled
670,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,571
821
4
1
0
151,010
0
W
Ah Puch
8,290
1,036
31
4
0
155,795
0
L
Nike
7,843
980
11
1
0
150,294
0
W
Loki
7,922
990
10
1
0
149,481
0
W
Zhong Kui
7,998
1,000
9
1
0
168,145
0
L
Xing Tian
5,745
718
3
0
0
96,293
0
L
Bakasura
6,267
783
21
3
0
125,639
0
L
Sol
7,157
895
34
4
0
147,695
0
W
Jing Wei
7,402
925
29
4
0
159,823
0
W
Sol
7,947
993
20
3
0
129,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role