Player Matchup

Chernobog
Chernobog
Platinum V
 
Chernobog
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Fessnecro
Cupid
Bronze III
Level 124
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
KyloPeng
Achilles
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
ToOx1cK
Fenrir
Gold II
Level 142
God Stats
0W - 2L
1,295 SR
Queue Stats
58W - 61L
1,495 MMR
Party 1
Ganesha
Ganesha
Gold II
xMandooo-
Ganesha
Gold II
Level 149
God Stats
4W - 4L
1,312 SR
Queue Stats
97W - 99L
1,499 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,368 SR
1,499 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,594 SR
1,504 MMR
Tyr
Tyr
Gold I
Lima
Tyr
Gold I
Level 149
God Stats
5W - 5L
1,660 SR
Queue Stats
266W - 250L
1,529 MMR
Solo
Janus
Janus
Gold II
SonnyJins
Janus
Gold II
Level 159
God Stats
17W - 33L
1,431 SR
Queue Stats
170W - 178L
1,483 MMR
Solo
Geb
Geb
Gold IV
el_espartaco798
Geb
Gold IV
Level 108
God Stats
3W - 1L
1,655 SR
Queue Stats
60W - 70L
1,476 MMR
Party 2
Ravana
Ravana
Gold IV
joerivane
Ravana
Gold IV
Level 85
God Stats
2W - 1L
1,735 SR
Queue Stats
188W - 195L
1,530 MMR
Solo
Hou Yi
Hou Yi
Platinum V
kevinRC
Hou Yi
Platinum V
Level 144
God Stats
7W - 6L
1,489 SR
Queue Stats
381W - 377L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 0 / 0
5,760
576
4,169
6,641
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
Fessnecro
Cupid
8
0 / 3 / 0
4,774
477
1,473
5,518
1,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
KyloPeng
Achilles
11
0 / 1 / 0
5,593
559
4,843
7,990
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ToOx1cK
Fenrir
10
0 / 4 / 1
5,658
566
2,903
11,196
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
xMandooo-
Ganesha
8
0 / 0 / 1
5,206
521
1,472
5,984
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BakasuraMartichorasKaliVamana

VS

Bans
HachimanThorAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Lima
Tyr
11
1 / 0 / 0
6,440
644
4,933
8,651
7,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
SonnyJins
Janus
10
0 / 0 / 3
6,075
608
5,090
4,449
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 2
5,315
532
4,066
5,356
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
joerivane
Ravana
10
5 / 0 / 1
6,414
641
5,886
4,611
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hou Yi
kevinRC
Hou Yi
11
2 / 1 / 1
6,183
618
3,896
5,197
1,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
8
8
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
0
0
1
L
Cupid
Fessnecro
Cupid
0
3
0
0
L
Achilles
KyloPeng
Achilles
0
1
0
0
W
Tyr
Lima
Tyr
1
0
0
1
W
Janus
SonnyJins
Janus
0
0
3
1.5
L
Fenrir
ToOx1cK
Fenrir
0
4
1
0.13
W
0
0
2
1
W
Ravana
joerivane
Ravana
5
0
1
5.5
W
Hou Yi
kevinRC
Hou Yi
2
1
1
2.5
L
Ganesha
xMandooo-
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,860
Damage
23,871
37,329
Taken
28,264
20,455
Mitigated
15,615
14,996
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,169
2,407
0
3,985
6,641
2,337
38
3,840
2,617
0
50,545
L
Cupid
Fessnecro
Cupid
1,473
605
364
1,526
5,518
1,664
0
538
4,980
0
26,154
L
Achilles
KyloPeng
Achilles
4,843
1,177
0
3,038
7,990
8,178
0
0
7,990
0
37,303
W
Tyr
Lima
Tyr
4,933
1,722
0
4,793
8,651
7,529
0
0
7,861
0
44,905
W
Janus
SonnyJins
Janus
5,090
522
0
1,338
4,449
1,454
0
362
4,087
52,142
0
L
Fenrir
ToOx1cK
Fenrir
2,903
1,232
0
3,004
11,196
4,230
0
1,006
10,140
0
48,844
W
4,066
447
0
1,318
5,356
3,267
0
544
4,812
17,217
0
W
Ravana
joerivane
Ravana
5,886
2,048
0
2,516
4,611
1,459
0
170
4,349
0
43,980
W
Hou Yi
kevinRC
Hou Yi
3,896
1,946
0
1,588
5,197
1,906
551
391
4,806
0
50,597
L
Ganesha
xMandooo-
Ganesha
1,472
251
0
3,079
5,984
4,046
0
3,470
2,284
10,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,991
Gold Earned
30,427
290
Minions Killed
341
0
Camps Cleared
0
1,085,885
Distance Traveled
1,120,457
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,760
576
91
9
0
227,567
1
L
Cupid
4,774
477
53
5
0
212,448
0
L
Achilles
5,593
559
54
5
0
199,942
0
W
Tyr
6,440
644
83
8
0
240,865
3
W
Janus
6,075
608
95
10
0
215,842
6
L
Fenrir
5,658
566
88
9
0
231,460
0
W
Geb
5,315
532
13
1
0
227,180
0
W
Ravana
6,414
641
68
7
0
243,554
2
W
Hou Yi
6,183
618
82
8
0
193,016
1
L
Ganesha
5,206
521
4
0
0
214,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role