Player Matchup

Maui
Maui
ShadowE102yr
Maui
Level 175
God Stats
26W - 36L
1,515 SR
Queue Stats
385W - 410L
1,444 Elo+
Party 1
Ishtar
Ishtar
TheQuantumArrow
Ishtar
Level 88
God Stats
5W - 6L
1,565 SR
Queue Stats
27W - 31L
1,530 Elo+
Solo
Sol
Sol
ħãčħìķð
Sol
Level 157
God Stats
8W - 10L
1,638 SR
Queue Stats
426W - 459L
1,483 Elo+
Party 1
Team Averages
Level 140
1,572 SR
1,486 Elo+

VS

Team Averages
Level 89
1,596 SR
1,480 Elo+
Da Ji
Da Ji
The-Lonewolf-173
Da Ji
Level 32
God Stats
26W - 17L
1,605 SR
Queue Stats
333W - 315L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
h5f4e3o9
Cu Chulainn
Level 181
God Stats
4W - 5L
1,502 SR
Queue Stats
802W - 825L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
rrzrrzrr
Baron Samedi
Level 55
God Stats
4W - 1L
1,681 SR
Queue Stats
11W - 8L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,674
667
3,487
11,590
9,603
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 5 / 2
6,897
690
5,363
8,077
3,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 4 / 1
7,818
782
5,361
8,116
2,568
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
8,341
834
5,765
6,365
3,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
h5f4e3o9
Cu Chulainn
11
3 / 1 / 8
8,102
810
9,188
11,275
6,360
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
rrzrrzrr
Baron Samedi
12
6 / 2 / 5
8,490
849
7,903
5,532
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
3
0
9
7.5
L
1
5
2
0.4
W
Cu Chulainn
h5f4e3o9
Cu Chulainn
3
1
8
7
W
Baron Samedi
rrzrrzrr
Baron Samedi
6
2
5
4.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,211
Damage
22,856
27,783
Taken
23,172
15,448
Mitigated
12,054
6,258
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,487
776
337
3,177
11,590
9,603
0
3,683
7,741
11,020
0
W
5,765
925
0
2,096
6,365
3,122
654
2,144
4,201
0
19,682
L
5,363
2,489
0
1,081
8,077
3,277
0
2,081
5,956
0
24,867
W
Cu Chulainn
h5f4e3o9
Cu Chulainn
9,188
2,419
0
3,637
11,275
6,360
415
4,142
6,881
221
32,943
W
Baron Samedi
rrzrrzrr
Baron Samedi
7,903
454
1,034
1,914
5,532
2,572
0
3,387
2,081
27,558
0
L
5,361
1,554
0
1,663
8,116
2,568
0
2,518
5,526
28,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,389
Gold Earned
24,933
84
Minions Killed
96
0
Camps Cleared
0
476,218
Distance Traveled
569,008
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,674
667
12
1
0
170,932
4
W
Da Ji
8,341
834
22
2
0
202,650
0
L
Ishtar
6,897
690
29
3
0
134,322
0
W
Cu Chulainn
8,102
810
39
4
0
193,035
0
W
Baron Samedi
8,490
849
35
4
0
173,323
0
L
Sol
7,818
782
43
4
0
170,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role