Player Matchup

Horus
Horus
BigKoala8
Horus
Level 76
God Stats
17W - 21L
1,519 SR
Queue Stats
173W - 171L
1,413 Elo+
Solo
Jormungandr
Jormungandr
Godlygreed18
Jormungandr
Level 49
God Stats
8W - 4L
1,541 SR
Queue Stats
201W - 215L
1,381 Elo+
Solo
Fenrir
Fenrir
Lcpl_Robinson
Fenrir
Level 60
God Stats
10W - 4L
1,676 SR
Queue Stats
134W - 133L
1,416 Elo+
Solo
Loki
Loki
StressfulOrc96
Loki
Level 154
God Stats
72W - 53L
1,679 SR
Queue Stats
422W - 378L
1,625 Elo+
Solo
Janus
Janus
purinrate711
Janus
Level 68
God Stats
16W - 11L
1,567 SR
Queue Stats
33W - 36L
1,409 Elo+
Solo
Team Averages
Level 81
1,596 SR
1,449 Elo+

VS

Team Averages
Level 91
1,463 SR
1,441 Elo+
Ishtar
Ishtar
Kamote_Carlos
Ishtar
Level 81
God Stats
21W - 17L
1,395 SR
Queue Stats
305W - 301L
1,496 Elo+
Solo
Kukulkan
Kukulkan
TheCrazyPetThief
Kukulkan
Level 69
God Stats
4W - 0L
1,726 SR
Queue Stats
156W - 212L
1,429 Elo+
Solo
Lancelot
Lancelot
XxXxone
Lancelot
Level 30
God Stats
2W - 2L
1,541 SR
Queue Stats
2W - 4L
1,314 Elo+
Solo
Zhong Kui
Zhong Kui
durablespy
Zhong Kui
Level 129
God Stats
1W - 1L
1,243 SR
Queue Stats
409W - 406L
1,441 Elo+
Solo
Ymir
Ymir
zeus_vibrant
Ymir
Level 147
God Stats
8W - 8L
1,412 SR
Queue Stats
1,321W - 1,276L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigKoala8
Horus
13
1 / 5 / 5
9,381
494
5,828
14,998
11,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Godlygreed18
Jormungandr
14
1 / 3 / 4
9,460
498
4,276
18,277
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 5 / 2
7,198
379
5,417
12,390
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 4 / 0
10,647
560
8,273
14,413
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 1 / 3
10,506
553
6,478
7,434
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
10,944
576
9,965
15,616
6,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 2 / 2
10,664
561
8,840
10,898
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
XxXxone
Lancelot
2
0 / 0 / 0
4,298
226
0
0
0
Zhong Kui
durablespy
Zhong Kui
18
6 / 2 / 1
11,167
588
13,815
13,494
12,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 4 / 6
10,147
534
9,753
15,410
8,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
9
Kills
17
18
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
BigKoala8
Horus
1
5
5
0.7
L
Jormungandr
Godlygreed18
Jormungandr
1
3
4
1
W
4
3
4
2
L
1
5
2
0.4
L
2
4
0
0.5
W
4
2
2
2.5
W
Lancelot
XxXxone
Lancelot
0
0
0
0
W
Zhong Kui
durablespy
Zhong Kui
6
2
1
3.25
L
4
1
3
5.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
42,373
67,512
Taken
55,418
43,852
Mitigated
31,738
12,475
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BigKoala8
Horus
5,828
2,981
963
3,268
14,998
11,420
387
5,552
9,162
0
49,638
L
Jormungandr
Godlygreed18
Jormungandr
4,276
1,684
0
2,655
18,277
17,537
620
8,828
9,140
51,565
0
W
9,965
5,203
0
6,886
15,616
6,694
3,079
2,837
12,610
0
97,843
L
5,417
1,395
0
3,057
12,390
6,262
0
5,637
6,665
0
35,850
L
8,273
2,289
0
1,322
14,413
5,710
533
8,316
6,057
0
96,368
W
8,840
587
0
1,925
10,898
4,638
308
4,015
6,883
91,206
0
W
Lancelot
XxXxone
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
durablespy
Zhong Kui
13,815
2,062
0
5,526
13,494
12,354
612
431
13,063
85,372
0
L
6,478
349
0
1,210
7,434
2,923
170
3,410
3,848
88,606
0
W
9,753
1,828
0
2,832
15,410
8,052
280
3,629
11,781
73,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
47,220
497
Minions Killed
527
0
Camps Cleared
0
1,696,115
Distance Traveled
1,449,074
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,381
494
65
3
0
341,199
1
L
Jormungandr
9,460
498
81
4
0
354,116
5
W
Ishtar
10,944
576
132
7
0
362,053
3
L
Fenrir
7,198
379
49
3
0
270,750
0
L
Loki
10,647
560
149
8
0
323,864
0
W
Kukulkan
10,664
561
148
8
0
365,555
0
W
Lancelot
4,298
226
0
0
0
0
0
W
Zhong Kui
11,167
588
134
7
0
353,701
4
L
Janus
10,506
553
153
8
0
406,186
9
W
Ymir
10,147
534
113
6
0
367,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role