Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Finiarin
Danzaburou
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,590 Elo+
Party 1
Chaac
Chaac
SmungleSmuff
Chaac
Level 158
God Stats
3W - 0L
1,744 SR
Queue Stats
61W - 71L
1,551 Elo+
Solo
Chang'e
Chang'e
ZapIsDaddy420
Chang'e
Level 57
God Stats
1W - 0L
1,387 SR
Queue Stats
9W - 3L
1,735 Elo+
Party 1
Team Averages
Level 137
1,526 SR
1,575 Elo+

VS

Team Averages
Level 137
1,613 SR
1,525 Elo+
Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CLOÂCINA
Apollo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 198L
1,509 Elo+
Solo
Ra
Ra
Hibiskuss
Ra
Level 148
God Stats
2W - 2L
1,711 SR
Queue Stats
584W - 585L
1,556 Elo+
Solo
Rama
Rama
Spòón
Rama
Level 129
God Stats
8W - 5L
1,728 SR
Queue Stats
588W - 620L
1,515 Elo+
Solo
He Bo
He Bo
Vontor
He Bo
Level 129
God Stats
4W - 2L
1,628 SR
Queue Stats
176W - 134L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
5 / 1 / 7
8,477
848
7,448
8,953
4,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Achilles
 
Achilles
14
2 / 2 / 13
8,286
829
10,443
14,533
14,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Finiarin
Danzaburou
15
4 / 1 / 11
9,025
903
8,415
12,883
6,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 13
8,373
837
9,798
18,901
15,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
15
4 / 1 / 10
9,567
957
7,614
10,190
5,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 3
6,926
693
10,882
8,019
3,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
CLOÂCINA
Apollo
12
0 / 5 / 4
6,820
682
7,274
9,639
4,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

15
1 / 2 / 3
8,188
819
11,351
10,667
6,558
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Spòón
Rama
13
2 / 2 / 3
7,263
726
8,805
7,063
3,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

He Bo
Vontor
He Bo
12
1 / 6 / 4
6,993
699
7,061
13,047
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
16
Kills
5
6
Deaths
17
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
1
7
8.5
W
Achilles
 
Achilles
2
2
13
4.25
L
Merlin
 
Merlin
1
2
3
1.25
L
Apollo
CLOÂCINA
Apollo
0
5
4
0.4
W
Danzaburou
Finiarin
Danzaburou
4
1
11
9.5
L
1
2
3
1.25
W
1
1
13
7.5
L
Rama
Spòón
Rama
2
2
3
1.75
L
He Bo
Vontor
He Bo
1
6
4
0.5
W
Chang'e
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,718
Damage
45,373
65,460
Taken
48,435
45,531
Mitigated
23,575
39,035
Healing
19,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,448
4,549
539
1,511
8,953
4,014
1,775
5,464
3,292
0
18,215
W
Achilles
 
Achilles
10,443
563
1,055
1,282
14,533
14,425
10
5,453
8,789
0
17,786
L
Merlin
 
Merlin
10,882
169
295
1,124
8,019
3,709
250
1,383
6,636
20,198
0
L
Apollo
CLOÂCINA
Apollo
7,274
2,824
0
839
9,639
4,862
0
701
8,818
0
10,460
W
Danzaburou
Finiarin
Danzaburou
8,415
2,480
1,160
3,004
12,883
6,034
4,469
5,459
7,299
0
25,617
L
11,351
506
8,701
5,036
10,667
6,558
60
1,767
8,630
34,078
0
W
9,798
272
1,067
6,585
18,901
15,885
306
6,501
11,989
0
22,514
L
Rama
Spòón
Rama
8,805
6,046
0
500
7,063
3,255
677
1,309
5,754
0
13,613
L
He Bo
Vontor
He Bo
7,061
381
1,030
1,634
13,047
5,191
146
2,485
10,558
10,984
0
W
Chang'e
7,614
365
16,925
5,907
10,190
5,173
1,475
5,451
4,531
20,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
36,190
112
Minions Killed
101
0
Camps Cleared
0
1,046,535
Distance Traveled
819,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,477
848
10
1
0
182,168
0
W
Achilles
8,286
829
17
2
0
225,027
0
L
Merlin
6,926
693
30
3
0
137,435
0
L
Apollo
6,820
682
11
1
0
172,729
0
W
Danzaburou
9,025
903
37
4
0
198,993
0
L
Ra
8,188
819
34
3
0
192,869
0
W
Chaac
8,373
837
18
2
0
218,423
0
L
Rama
7,263
726
19
2
0
157,312
0
L
He Bo
6,993
699
7
1
0
159,125
0
W
Chang'e
9,567
957
30
3
0
221,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role