Player Matchup

Nemesis
Nemesis
Lukashenko_salo
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
943 Elo+
Party 1
Hercules
Hercules
shogun_raiden_1
Hercules
Level 44
God Stats
1W - 13L
1,334 SR
Queue Stats
39W - 94L
1,088 Elo+
Party 1
Poseidon
Poseidon
slobe91
Poseidon
Level 69
God Stats
0W - 2L
1,298 SR
Queue Stats
8W - 8L
1,521 Elo+
Solo
Team Averages
Level 43
1,377 SR
1,184 Elo+

VS

Team Averages
Level 55
1,451 SR
1,299 Elo+
Medusa
Medusa
TurboAsylum
Medusa
Level 42
God Stats
2W - 1L
1,362 SR
Queue Stats
18W - 24L
1,241 Elo+
Solo
Janus
Janus
Tyrironmax
Janus
Level 61
God Stats
7W - 6L
1,367 SR
Queue Stats
297W - 348L
1,275 Elo+
Solo
Merlin
Merlin
enricolsss33
Merlin
Level 62
God Stats
109W - 99L
1,625 SR
Queue Stats
141W - 141L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 13 / 3
12,501
695
12,064
22,926
12,138
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
12
2 / 3 / 3
11,704
650
7,103
21,736
19,935
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
slobe91
Poseidon
15
3 / 9 / 2
12,544
697
12,775
14,675
6,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 4 / 12
14,684
816
25,461
18,111
7,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
17
9 / 2 / 12
14,662
815
13,285
10,657
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
18
8 / 1 / 15
14,989
833
12,759
12,443
8,285
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
7
Kills
25
25
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
13
3
0.27
W
Medusa
8
4
12
3.5
W
Janus
9
2
12
7.5
W
Merlin
8
1
15
15.5
L
Hercules
2
3
3
1.17
L
Poseidon
slobe91
Poseidon
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
51,505
59,337
Taken
41,211
38,256
Mitigated
19,894
4,928
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,064
4,552
0
1,240
22,926
12,138
0
10,240
12,686
0
41,475
W
Medusa
25,461
16,685
537
6,120
18,111
7,538
270
5,443
12,668
0
71,212
W
Janus
13,285
310
0
679
10,657
4,071
740
3,392
7,265
53,391
0
W
Merlin
12,759
971
251
2,206
12,443
8,285
798
5,117
7,326
54,383
0
L
Hercules
7,103
2,325
0
3,085
21,736
19,935
0
7,772
13,964
0
25,521
L
Poseidon
slobe91
Poseidon
12,775
1,069
297
306
14,675
6,183
0
8,684
5,991
49,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,749
Gold Earned
44,335
125
Minions Killed
191
0
Camps Cleared
0
855,377
Distance Traveled
954,538
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,501
695
52
3
0
273,539
0
W
Medusa
14,684
816
71
4
0
297,118
0
W
Janus
14,662
815
56
3
0
341,714
0
W
Merlin
14,989
833
64
4
0
315,706
3
L
Hercules
11,704
650
24
1
0
326,588
0
L
Poseidon
12,544
697
49
3
0
255,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role