Player Matchup

Ix Chel
Ix Chel
EbonyGlamBarbie
Ix Chel
Level 155
God Stats
105W - 99L
1,614 SR
Queue Stats
260W - 237L
1,585 Elo+
Solo
Surtr
Surtr
EricksInMaHouse
Surtr
Level 119
God Stats
2W - 5L
1,366 SR
Queue Stats
51W - 62L
1,466 Elo+
Solo
Apollo
Apollo
Kratlier
Apollo
Level 95
God Stats
5W - 7L
1,597 SR
Queue Stats
231W - 207L
1,508 Elo+
Solo
Bacchus
Bacchus
Solaire927
Bacchus
Level 83
God Stats
5W - 11L
1,220 SR
Queue Stats
926W - 949L
1,535 Elo+
Solo
Fenrir
Fenrir
oKx5o
Fenrir
Level 107
God Stats
11W - 11L
1,559 SR
Queue Stats
361W - 325L
1,547 Elo+
Solo
Team Averages
Level 112
1,471 SR
1,528 Elo+

VS

Team Averages
Level 105
1,497 SR
1,527 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
MilkyBorn
Chronos
Level 122
God Stats
6W - 5L
1,343 SR
Queue Stats
187W - 189L
1,552 Elo+
Solo
Cupid
Cupid
ScaryT3rry22
Cupid
Level 68
God Stats
1W - 3L
1,234 SR
Queue Stats
138W - 151L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
StrikerX10
Baron Samedi
Level 109
God Stats
9W - 2L
1,910 SR
Queue Stats
184W - 197L
1,491 Elo+
Solo
Heimdallr
Heimdallr
avgKai
Heimdallr
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 149L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,737
747
2,305
2,708
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,648
730
2,159
4,416
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Kratlier
Apollo
6
3 / 0 / 0
4,113
823
2,688
3,546
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Solaire927
Bacchus
5
0 / 2 / 2
3,444
689
1,642
5,429
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
oKx5o
Fenrir
3
0 / 1 / 0
2,773
555
551
1,751
857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
1 / 2 / 0
3,428
686
1,570
4,096
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
MilkyBorn
Chronos
7
2 / 0 / 1
3,984
797
1,395
4,086
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 1
3,882
776
1,898
4,087
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
StrikerX10
Baron Samedi
6
2 / 1 / 0
3,659
732
1,260
3,016
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
avgKai
Heimdallr
5
0 / 1 / 1
3,115
623
3,298
3,131
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
0
0.5
L
1
1
0
1
L
0
1
0
0
L
Apollo
Kratlier
Apollo
3
0
0
3
W
Chronos
MilkyBorn
Chronos
2
0
1
2.5
W
0
0
1
0.5
L
Bacchus
Solaire927
Bacchus
0
2
2
0.5
W
Baron Samedi
StrikerX10
Baron Samedi
2
1
0
2
W
Heimdallr
avgKai
Heimdallr
0
1
1
0.5
L
Fenrir
oKx5o
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,345
Damage
9,421
17,850
Taken
18,416
8,331
Mitigated
7,747
7,520
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,570
920
109
1,313
4,096
3,170
0
927
3,148
5,586
0
L
2,305
112
150
1,240
2,708
850
0
953
1,755
19,865
0
L
2,159
467
0
1,598
4,416
1,843
0
292
4,124
374
19,235
L
Apollo
Kratlier
Apollo
2,688
1,888
0
2,082
3,546
1,057
0
529
3,017
0
21,893
W
Chronos
MilkyBorn
Chronos
1,395
685
0
2,536
4,086
1,198
0
895
3,191
19,550
0
W
1,898
676
0
1,677
4,087
1,076
0
95
3,992
0
21,041
L
Bacchus
Solaire927
Bacchus
1,642
422
0
1,834
5,429
3,724
0
1,613
3,808
6,668
0
W
Baron Samedi
StrikerX10
Baron Samedi
1,260
44
67
1,073
3,016
1,299
0
1,410
1,606
15,805
0
W
Heimdallr
avgKai
Heimdallr
3,298
2,552
0
1,086
3,131
1,004
0
694
2,437
0
16,293
L
Fenrir
oKx5o
Fenrir
551
247
0
616
1,751
857
0
1,070
681
0
3,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,715
Gold Earned
18,068
128
Minions Killed
154
0
Camps Cleared
0
460,033
Distance Traveled
523,341
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,428
686
7
1
0
115,625
0
L
Ix Chel
3,737
747
34
7
0
106,335
1
L
Surtr
3,648
730
37
7
0
99,481
0
L
Apollo
4,113
823
40
8
0
92,604
0
W
Chronos
3,984
797
44
9
0
116,579
0
W
Cupid
3,882
776
51
10
0
96,754
0
L
Bacchus
3,444
689
11
2
0
118,605
2
W
Baron Samedi
3,659
732
30
6
0
105,122
0
W
Heimdallr
3,115
623
22
4
0
89,261
0
L
Fenrir
2,773
555
6
1
0
43,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role