Player Matchup

Athena
Athena
IchBinAmazing
Athena
Level 82
God Stats
4W - 5L
1,590 SR
Queue Stats
294W - 283L
1,553 Elo+
Solo
Bellona
Bellona
NinjadrienEA77
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,538 Elo+
Solo
Achilles
Achilles
NixxNo
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,238 Elo+
Party 2
Thoth
Thoth
T0tal9O
Thoth
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 8L
1,651 Elo+
Party 2
Izanami
Izanami
Thorge421
Izanami
Level 85
God Stats
6W - 2L
1,805 SR
Queue Stats
497W - 449L
1,518 Elo+
Solo
Team Averages
Level 52
1,579 SR
1,500 Elo+

VS

Team Averages
Level 91
1,480 SR
1,495 Elo+
Hades
Hades
 
Hades
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IndieNoLogicc
Gilgamesh
Level 67
God Stats
12W - 5L
1,606 SR
Queue Stats
72W - 88L
1,395 Elo+
Party 3
Fenrir
Fenrir
Wanderer124
Fenrir
Level 25
God Stats
6W - 6L
1,343 SR
Queue Stats
188W - 192L
1,559 Elo+
Party 1
Neith
Neith
luiismazo
Neith
Level 75
God Stats
16W - 21L
1,453 SR
Queue Stats
219W - 225L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
5,936
540
5,113
11,124
7,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 1
5,750
523
2,854
9,782
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
NixxNo
Achilles
11
2 / 2 / 0
6,236
567
7,025
13,799
14,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
T0tal9O
Thoth
12
4 / 6 / 0
7,004
637
6,493
10,300
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Thorge421
Izanami
11
1 / 2 / 0
6,293
572
6,185
8,801
2,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 2 / 5
7,278
662
8,457
11,606
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
 
Sylvanus
10
0 / 1 / 9
6,393
581
5,075
11,858
7,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
IndieNoLogicc
Gilgamesh
11
1 / 2 / 1
6,384
580
8,107
12,284
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
12
11 / 2 / 4
7,838
713
8,423
13,462
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
luiismazo
Neith
13
2 / 0 / 3
6,942
631
7,966
7,633
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
17
17
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
5
2.75
W
Sylvanus
 
Sylvanus
0
1
9
4.5
L
0
4
4
0.5
W
Gilgamesh
IndieNoLogicc
Gilgamesh
1
2
1
0.75
L
0
3
1
0.17
L
Achilles
NixxNo
Achilles
2
2
0
1
L
Thoth
T0tal9O
Thoth
4
6
0
0.67
L
Izanami
Thorge421
Izanami
1
2
0
0.5
W
Fenrir
11
2
4
6.5
W
Neith
luiismazo
Neith
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
38,028
53,806
Taken
56,843
33,047
Mitigated
31,066
11,089
Healing
22,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,457
1,148
1,008
4,919
11,606
6,235
66
4,622
6,984
57,007
0
W
Sylvanus
 
Sylvanus
5,075
1,881
2,143
4,668
11,858
7,763
0
4,123
7,591
24,477
0
L
5,113
1,415
0
1,577
11,124
7,974
0
4,433
6,691
17,790
0
W
Gilgamesh
IndieNoLogicc
Gilgamesh
8,107
3,275
0
2,959
12,284
9,108
0
542
11,742
0
43,465
L
2,854
709
0
713
9,782
5,019
0
3,273
6,509
0
47,591
L
Achilles
NixxNo
Achilles
7,025
2,165
0
4,345
13,799
14,161
0
0
12,932
0
36,442
L
Thoth
T0tal9O
Thoth
6,493
556
0
1,460
10,300
3,067
0
4,756
5,544
49,575
0
L
Izanami
Thorge421
Izanami
6,185
5,146
0
2,994
8,801
2,826
0
1,162
7,639
0
55,376
W
Fenrir
8,423
3,022
0
3,840
13,462
5,563
616
1,615
11,847
0
46,531
W
Neith
luiismazo
Neith
7,966
4,220
0
2,534
7,633
2,397
0
719
6,914
0
59,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
34,835
327
Minions Killed
366
0
Camps Cleared
0
1,181,326
Distance Traveled
1,159,321
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,278
662
107
10
0
237,956
0
W
Sylvanus
6,393
581
38
3
0
211,935
5
L
Athena
5,936
540
21
2
0
259,005
5
W
Gilgamesh
6,384
580
65
6
0
215,250
2
L
Bellona
5,750
523
69
6
0
248,289
0
L
Achilles
6,236
567
46
4
0
221,463
0
L
Thoth
7,004
637
87
8
0
242,613
3
L
Izanami
6,293
572
104
9
0
209,956
1
W
Fenrir
7,838
713
61
6
0
265,353
0
W
Neith
6,942
631
95
9
0
228,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role