Player Matchup

Xing Tian
Xing Tian
Gold V
๓arlene
Xing Tian
Gold V
Level 65
God Stats
0W - 1L
1,322 SR
Queue Stats
3W - 1L
1,700 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 65
1,322 SR
1,700 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,500 SR
1,500 MMR
Ishtar
Ishtar
Bronze III
PimpDaddyWolfe
Ishtar
Bronze III
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
๓arlene
Xing Tian
20
5 / 3 / 0
21,427
932
19,003
26,405
30,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
PoseidonSkadiVulcanSolHe Bo

VS

Bans
ChronosAnubisAh Muzen CabBakasuraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 0
20,650
898
10,067
24,379
22,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
5
0
0.6
L
Xing Tian
๓arlene
Xing Tian
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
10,067
26,405
Taken
24,379
30,961
Mitigated
22,717
5,962
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,067
6,045
0
2,812
24,379
22,717
2,691
19,838
4,541
0
114,245
L
Xing Tian
๓arlene
Xing Tian
19,003
2,161
0
5,962
26,405
30,961
1,105
891
25,485
150,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,427
Gold Earned
20,650
199
Minions Killed
208
13
Camps Cleared
6
467,800
Distance Traveled
386,348
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
20,650
898
208
9
6
386,348
2
L
Xing Tian
21,427
932
199
9
13
467,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role