Player Matchup

Kali
Kali
Gold V
Cloak2OP
Kali
Gold V
Level 109
God Stats
37W - 31L
1,487 SR
Queue Stats
359W - 379L
1,368 MMR
Party 3
Rama
Rama
Gold III
Crud Kid
Rama
Gold III
Level 157
God Stats
5W - 3L
1,689 SR
Queue Stats
107W - 107L
1,510 MMR
Party 2
Janus
Janus
Gold II
Demi2OP
Janus
Gold II
Level 148
God Stats
14W - 13L
1,574 SR
Queue Stats
384W - 390L
1,613 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
DrexLozion
Cu Chulainn
Gold V
Level 141
God Stats
3W - 0L
1,237 SR
Queue Stats
53W - 60L
1,494 MMR
Solo
Maui
Maui
Platinum IV
YoungPliskers
Maui
Platinum IV
Level 104
God Stats
5W - 5L
1,491 SR
Queue Stats
233W - 226L
1,521 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,496 SR
1,501 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,666 SR
1,502 MMR
Ymir
Ymir
Silver II
OgreGoneGreen
Ymir
Silver II
Level 64
God Stats
15W - 8L
1,734 SR
Queue Stats
24W - 22L
1,521 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
RaahimFdz
Morgan Le Fay
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
Rasbabydaddy
Danzaburou
Silver II
Level 54
God Stats
13W - 7L
1,598 SR
Queue Stats
24W - 22L
1,521 MMR
Party 1
Hercules
Hercules
Gold I
USA PENNY
Hercules
Gold I
Level 146
God Stats
6W - 5L
1,656 SR
Queue Stats
92W - 92L
1,468 MMR
Solo
Thanatos
Thanatos
Gold V
godofwarfare345
Thanatos
Gold V
Level 154
God Stats
7W - 6L
1,841 SR
Queue Stats
121W - 119L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
0 / 0 / 1
3,457
691
1,015
3,745
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rama
5
0 / 1 / 1
3,092
618
1,752
3,222
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Demi2OP
Janus
7
0 / 0 / 0
3,747
749
0
1,090
255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
DrexLozion
Cu Chulainn
7
0 / 0 / 0
3,761
752
2,063
4,363
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
1 / 0 / 0
3,765
753
1,044
2,580
1,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BakasuraAchillesHorus

VS

Bans
HachimanFenrirSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,415
683
1,132
3,538
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
RaahimFdz
Morgan Le Fay
1
0 / 0 / 0
970
194
0
0
0
Danzaburou
Rasbabydaddy
Danzaburou
5
0 / 0 / 1
3,267
653
2,284
1,914
631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
USA PENNY
Hercules
6
0 / 0 / 0
3,441
688
1,896
3,926
2,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
8
1 / 0 / 0
3,885
777
1,084
4,156
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
1
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
0
0
1
0.5
W
Rama
0
1
1
0.5
W
Janus
Demi2OP
Janus
0
0
0
0
W
Cu Chulainn
DrexLozion
Cu Chulainn
0
0
0
0
L
0
1
1
0.5
L
Morgan Le Fay
RaahimFdz
Morgan Le Fay
0
0
0
0
L
Danzaburou
Rasbabydaddy
Danzaburou
0
0
1
0.5
L
Hercules
USA PENNY
Hercules
0
0
0
0
W
1
0
0
1
L
Thanatos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,874
Damage
6,396
15,000
Taken
13,534
6,670
Mitigated
6,831
4,874
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
1,015
810
0
599
3,745
1,114
0
88
3,657
0
15,253
W
Rama
1,752
1,627
0
1,700
3,222
808
0
548
2,674
0
15,252
W
Janus
Demi2OP
Janus
0
0
0
500
1,090
255
0
0
1,090
20,505
0
W
Cu Chulainn
DrexLozion
Cu Chulainn
2,063
453
0
917
4,363
2,944
0
0
4,363
596
19,466
L
1,132
319
0
1,689
3,538
2,206
0
745
2,793
7,989
0
L
Morgan Le Fay
RaahimFdz
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Rasbabydaddy
Danzaburou
2,284
1,434
0
1,166
1,914
631
0
299
1,615
0
15,102
L
Hercules
USA PENNY
Hercules
1,896
862
0
1,552
3,926
2,673
0
137
3,789
0
18,551
W
1,044
336
0
1,158
2,580
1,549
0
517
2,063
5,793
0
L
Thanatos
1,084
647
0
4,476
4,156
1,321
0
0
4,156
0
17,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,822
Gold Earned
14,978
151
Minions Killed
106
0
Camps Cleared
0
552,481
Distance Traveled
407,565
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,457
691
31
6
0
120,803
0
W
Rama
3,092
618
27
5
0
98,667
0
W
Janus
3,747
749
53
11
0
106,897
0
W
Cu Chulainn
3,761
752
34
7
0
105,280
2
L
Ymir
3,415
683
5
1
0
98,818
2
L
Morgan Le Fay
970
194
0
0
0
0
0
L
Danzaburou
3,267
653
26
5
0
96,687
0
L
Hercules
3,441
688
30
6
0
94,340
0
W
Maui
3,765
753
6
1
0
120,834
0
L
Thanatos
3,885
777
45
9
0
117,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role