Player Matchup

Tsukuyomi
Tsukuyomi
CelesDawn
Tsukuyomi
Level 168
God Stats
18W - 12L
1,665 SR
Queue Stats
1,197W - 703L
1,545 Elo+
Solo
Osiris
Osiris
RepaidSlinky73
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,207 Elo+
Party 1
Janus
Janus
Wolf Reaper BR
Janus
Level 148
God Stats
5W - 6L
1,596 SR
Queue Stats
460W - 435L
1,520 Elo+
Solo
Camazotz
Camazotz
guesswhoinyagurl
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,207 Elo+
Party 1
Baron Samedi
Baron Samedi
zssss
Baron Samedi
Level 121
God Stats
5W - 2L
1,581 SR
Queue Stats
271W - 272L
1,400 Elo+
Solo
Team Averages
Level 98
1,568 SR
1,375 Elo+

VS

Team Averages
Level 94
1,450 SR
1,395 Elo+
Tyr
Tyr
Californyi
Tyr
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 49L
1,445 Elo+
Solo
Discordia
Discordia
G 0 U F i
Discordia
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 109L
1,428 Elo+
Solo
Anubis
Anubis
GhostNinjaJMS
Anubis
Level 104
God Stats
11W - 13L
1,294 SR
Queue Stats
860W - 898L
1,469 Elo+
Solo
Olorun
Olorun
Nest1995
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,177 Elo+
Solo
Thoth
Thoth
loyao
Thoth
Level 103
God Stats
3W - 11L
1,453 SR
Queue Stats
456W - 444L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CelesDawn
Tsukuyomi
20
12 / 3 / 8
12,407
827
15,486
11,226
5,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 14
9,981
665
5,099
14,301
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

20
6 / 3 / 15
12,294
820
22,123
10,361
4,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 17
11,823
788
6,919
14,001
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
zssss
Baron Samedi
19
3 / 2 / 13
11,082
739
14,846
14,654
8,629
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 10
10,253
684
7,356
17,371
16,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Discordia
G 0 U F i
Discordia
17
6 / 7 / 4
10,552
703
10,586
12,912
4,665
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 10
10,445
696
14,570
11,991
5,481
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
Nest1995
Olorun
15
1 / 6 / 12
9,058
604
5,958
16,656
6,415
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
loyao
Thoth
16
3 / 7 / 8
9,635
642
7,331
12,619
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
61
28
Kills
17
17
Deaths
28
67
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
3
10
2.67
W
Tsukuyomi
CelesDawn
Tsukuyomi
12
3
8
5.33
L
Discordia
G 0 U F i
Discordia
6
7
4
1.14
L
4
5
10
1.8
L
Olorun
Nest1995
Olorun
1
6
12
1.17
W
1
6
14
1.33
W
6
3
15
4.5
W
6
3
17
4.83
L
Thoth
loyao
Thoth
3
7
8
1
W
Baron Samedi
zssss
Baron Samedi
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,473
Damage
45,801
64,543
Taken
71,549
39,273
Mitigated
37,033
22,825
Healing
23,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,356
463
2,615
8,703
17,371
16,556
186
8,989
8,035
0
16,009
W
Tsukuyomi
CelesDawn
Tsukuyomi
15,486
2,547
1,219
1,898
11,226
5,250
2,097
5,382
5,844
0
41,015
L
Discordia
G 0 U F i
Discordia
10,586
299
660
1,279
12,912
4,665
53
7,395
5,381
23,015
0
L
14,570
288
798
1,449
11,991
5,481
168
5,620
6,082
29,414
0
L
Olorun
Nest1995
Olorun
5,958
2,000
1,892
4,098
16,656
6,415
861
8,267
7,994
19,246
0
W
5,099
1,135
96
836
14,301
14,797
218
8,684
5,413
0
6,814
W
22,123
1,011
93
1,755
10,361
4,576
2,405
6,915
3,446
45,053
0
W
6,919
991
896
5,249
14,001
6,021
1,370
7,931
5,898
0
19,484
L
Thoth
loyao
Thoth
7,331
452
1,121
869
12,619
3,916
98
6,511
5,877
18,505
0
W
Baron Samedi
zssss
Baron Samedi
14,846
288
4,086
6,697
14,654
8,629
1,489
9,741
4,819
35,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,587
Gold Earned
49,943
168
Minions Killed
133
0
Camps Cleared
0
1,463,077
Distance Traveled
1,238,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,253
684
20
1
0
323,838
0
W
Tsukuyomi
12,407
827
34
2
0
317,536
0
L
Discordia
10,552
703
22
1
0
200,766
0
L
Anubis
10,445
696
46
3
0
231,484
0
L
Olorun
9,058
604
19
1
0
240,871
0
W
Osiris
9,981
665
5
0
0
269,962
0
W
Janus
12,294
820
64
4
0
305,263
0
W
Camazotz
11,823
788
28
2
0
295,652
0
L
Thoth
9,635
642
26
2
0
241,765
0
W
Baron Samedi
11,082
739
37
2
0
274,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role