Player Matchup

Merlin
Merlin
 
Merlin
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Klutzymage420
Ratatoskr
Level 158
God Stats
1W - 2L
1,488 SR
Queue Stats
186W - 203L
1,361 Elo+
Solo
Skadi
Skadi
Lavish-_-No
Skadi
Level 123
God Stats
160W - 121L
1,637 SR
Queue Stats
209W - 200L
1,560 Elo+
Solo
Fenrir
Fenrir
Little Freak 33
Fenrir
Level 122
God Stats
4W - 3L
1,465 SR
Queue Stats
43W - 47L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
chenlezhi
Kuzenbo
Level 223
God Stats
102W - 75L
1,567 SR
Queue Stats
1,274W - 1,259L
1,471 Elo+
Solo
Team Averages
Level 140
1,532 SR
1,487 Elo+

VS

Team Averages
Level 102
1,451 SR
1,417 Elo+
Izanami
Izanami
LordTempestLudis
Izanami
Level 43
God Stats
5W - 7L
1,301 SR
Queue Stats
322W - 325L
1,346 Elo+
Solo
Vulcan
Vulcan
RaahimFdz
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,291 Elo+
Solo
Janus
Janus
THESHAG01
Janus
Level 154
God Stats
14W - 14L
1,384 SR
Queue Stats
475W - 424L
1,478 Elo+
Solo
Kali
Kali
ilyCxsh-
Kali
Level 88
God Stats
2W - 1L
1,577 SR
Queue Stats
104W - 106L
1,429 Elo+
Solo
Nike
Nike
wazzzup23
Nike
Level 158
God Stats
23W - 25L
1,495 SR
Queue Stats
1,214W - 1,152L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 1
6,553
596
6,062
5,575
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Klutzymage420
Ratatoskr
8
0 / 5 / 1
4,763
433
2,958
8,286
4,970
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
3 / 2 / 1
5,838
531
6,726
8,363
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 3 / 0
6,369
579
2,830
8,466
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
chenlezhi
Kuzenbo
8
0 / 3 / 2
5,238
476
4,961
8,522
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 8
5,676
516
4,454
7,496
2,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
RaahimFdz
Vulcan
11
1 / 1 / 2
6,499
591
2,973
3,260
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
THESHAG01
Janus
11
4 / 2 / 5
6,470
588
6,410
5,752
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
2 / 1 / 7
6,605
600
4,414
10,028
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nike
9
6 / 2 / 4
7,152
650
5,460
10,504
7,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
14
14
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
1
3.5
L
Ratatoskr
Klutzymage420
Ratatoskr
0
5
1
0.1
L
3
2
1
1.75
L
2
3
0
0.67
W
1
2
8
2.5
W
Vulcan
RaahimFdz
Vulcan
1
1
2
2
W
Janus
THESHAG01
Janus
4
2
5
3.25
L
Kuzenbo
chenlezhi
Kuzenbo
0
3
2
0.33
W
Kali
2
1
7
5.5
W
Nike
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
23,711
39,212
Taken
37,040
20,336
Mitigated
16,744
5,222
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,062
278
0
850
5,575
1,917
0
1,969
3,442
49,180
0
L
Ratatoskr
Klutzymage420
Ratatoskr
2,958
720
76
743
8,286
4,970
0
2,531
5,556
0
25,498
L
6,726
1,490
0
523
8,363
2,627
0
1,548
6,713
0
40,540
L
2,830
975
0
1,938
8,466
3,054
0
2,382
5,992
0
34,136
W
4,454
3,559
0
3,261
7,496
2,618
0
2,073
5,319
0
32,680
W
Vulcan
RaahimFdz
Vulcan
2,973
1,921
0
500
3,260
1,204
613
7
3,169
39,548
0
W
Janus
THESHAG01
Janus
6,410
796
0
633
5,752
1,750
0
2,800
2,690
33,597
0
L
Kuzenbo
chenlezhi
Kuzenbo
4,961
1,898
206
886
8,522
7,768
11
1,389
6,955
15,973
0
W
Kali
4,414
1,928
0
2,563
10,028
3,825
0
2,505
7,245
0
48,268
W
Nike
5,460
633
0
1,918
10,504
7,347
0
3,400
6,940
0
19,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
32,402
267
Minions Killed
288
0
Camps Cleared
0
1,126,261
Distance Traveled
1,194,595
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,553
596
91
8
0
222,101
5
L
Ratatoskr
4,763
433
33
3
0
235,090
0
L
Skadi
5,838
531
68
6
0
198,870
1
L
Fenrir
6,369
579
63
6
0
254,912
0
W
Izanami
5,676
516
69
6
0
214,325
2
W
Vulcan
6,499
591
68
6
0
204,988
0
W
Janus
6,470
588
60
5
0
252,528
0
L
Kuzenbo
5,238
476
12
1
0
215,288
0
W
Kali
6,605
600
74
7
0
289,441
0
W
Nike
7,152
650
17
2
0
233,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role