Player Matchup

Ix Chel
Ix Chel
DeMz1k
Ix Chel
Level 172
God Stats
20W - 13L
1,556 SR
Queue Stats
382W - 376L
1,509 Elo+
Solo
Set
Set
Estrruch
Set
Level 105
God Stats
3W - 0L
1,834 SR
Queue Stats
53W - 30L
1,605 Elo+
Solo
Hel
Hel
Melman02
Hel
Level 93
God Stats
6W - 4L
1,502 SR
Queue Stats
34W - 37L
1,379 Elo+
Solo
Nike
Nike
isDarko
Nike
Level 82
God Stats
2W - 0L
1,465 SR
Queue Stats
3W - 1L
1,675 Elo+
Solo
Danzaburou
Danzaburou
xxxIceMan1xxx
Danzaburou
Level 137
God Stats
294W - 260L
1,507 SR
Queue Stats
317W - 308L
1,466 Elo+
Solo
Team Averages
Level 118
1,573 SR
1,527 Elo+

VS

Team Averages
Level 97
1,354 SR
1,454 Elo+
Nu Wa
Nu Wa
ButerBrodiik
Nu Wa
Level 155
God Stats
6W - 9L
1,388 SR
Queue Stats
145W - 149L
1,493 Elo+
Party 1
Neith
Neith
DER_VAMPIR_PRINZ
Neith
Level 42
God Stats
0W - 3L
1,172 SR
Queue Stats
15W - 28L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
IndieNoLogicc
Cu Chulainn
Level 67
God Stats
0W - 5L
1,247 SR
Queue Stats
72W - 88L
1,408 Elo+
Solo
Cthulhu
Cthulhu
MaraZmatiK1017
Cthulhu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,422 Elo+
Solo
Thanatos
Thanatos
azvit
Thanatos
Level 105
God Stats
0W - 2L
1,465 SR
Queue Stats
213W - 206L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DeMz1k
Ix Chel
12
0 / 2 / 3
6,664
513
4,746
7,747
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 2
6,813
524
2,322
10,937
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 5
6,316
486
2,671
5,988
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
isDarko
Nike
11
1 / 3 / 1
6,510
501
5,632
13,059
9,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
xxxIceMan1xxx
Danzaburou
13
5 / 0 / 2
7,963
613
9,698
7,056
2,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,212
555
7,206
7,023
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
4,323
333
445
1,452
346
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
IndieNoLogicc
Cu Chulainn
12
0 / 2 / 3
7,242
557
7,580
11,888
9,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 2
6,636
510
3,784
8,405
5,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
azvit
Thanatos
12
5 / 2 / 1
6,998
538
6,054
12,878
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
6
7
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
0
1
0
0
W
Ix Chel
DeMz1k
Ix Chel
0
2
3
0.75
W
1
1
2
2
L
Cu Chulainn
IndieNoLogicc
Cu Chulainn
0
2
3
0.75
L
1
2
2
1
W
1
1
5
3.5
L
Thanatos
azvit
Thanatos
5
2
1
2.75
W
Nike
isDarko
Nike
1
3
1
0.5
W
Danzaburou
xxxIceMan1xxx
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
25,069
44,787
Taken
41,646
22,243
Mitigated
22,299
17,431
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,206
1,234
0
932
7,023
2,226
0
3,213
3,810
61,650
0
L
445
80
0
120
1,452
346
0
105
1,347
0
6,357
W
Ix Chel
DeMz1k
Ix Chel
4,746
0
445
1,682
7,747
2,831
0
3,612
4,135
55,533
0
W
2,322
1,098
0
1,516
10,937
5,365
0
2,131
8,806
0
54,095
L
Cu Chulainn
IndieNoLogicc
Cu Chulainn
7,580
1,950
0
1,696
11,888
9,491
0
998
10,150
114
55,434
L
3,784
30
1,045
1,746
8,405
5,264
0
1,603
6,765
27,864
0
W
2,671
119
3,640
3,102
5,988
1,869
226
2,304
3,684
26,353
0
L
Thanatos
azvit
Thanatos
6,054
554
0
6,453
12,878
4,972
0
1,853
11,025
0
45,268
W
Nike
isDarko
Nike
5,632
1,151
0
3,999
13,059
9,505
0
766
12,293
0
43,781
W
Danzaburou
xxxIceMan1xxx
Danzaburou
9,698
5,247
0
3,047
7,056
2,673
661
2,400
4,656
0
56,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
32,411
402
Minions Killed
328
0
Camps Cleared
0
1,348,244
Distance Traveled
1,105,442
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,212
555
115
9
0
243,600
4
L
Neith
4,323
333
15
1
0
62,434
0
W
Ix Chel
6,664
513
99
8
0
246,747
1
W
Set
6,813
524
88
7
0
278,111
0
L
Cu Chulainn
7,242
557
84
6
0
219,768
2
L
Cthulhu
6,636
510
39
3
0
285,752
2
W
Hel
6,316
486
34
3
0
285,050
3
L
Thanatos
6,998
538
75
6
0
293,888
0
W
Nike
6,510
501
79
6
0
282,607
0
W
Danzaburou
7,963
613
102
8
0
255,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role