Player Matchup

Cernunnos
Cernunnos
BYRNMAH
Cernunnos
Level 106
God Stats
2W - 3L
1,433 SR
Queue Stats
178W - 209L
1,439 Elo+
Solo
Horus
Horus
DeathKnight12
Horus
Level 85
God Stats
4W - 4L
1,230 SR
Queue Stats
437W - 437L
1,422 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JiroKats
Ah Muzen Cab
Level 78
God Stats
1W - 1L
1,839 SR
Queue Stats
39W - 52L
1,404 Elo+
Solo
Agni
Agni
MambaGang247
Agni
Level 136
God Stats
11W - 9L
1,382 SR
Queue Stats
1,238W - 1,242L
1,431 Elo+
Solo
Bastet
Bastet
SmokiestMeerkat
Bastet
Level 86
God Stats
9W - 4L
1,097 SR
Queue Stats
329W - 303L
1,412 Elo+
Party 1
Team Averages
Level 98
1,396 SR
1,422 Elo+

VS

Team Averages
Level 111
1,546 SR
1,402 Elo+
Xing Tian
Xing Tian
Marmotte10gt
Xing Tian
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
MissPoutine1131
Sylvanus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 43L
1,272 Elo+
Solo
Nemesis
Nemesis
ReadyGamer92
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Fenrir
Fenrir
geoffrey080
Fenrir
Level 151
God Stats
15W - 19L
1,597 SR
Queue Stats
400W - 411L
1,489 Elo+
Party 2
Susano
Susano
x ONE WING x
Susano
Level 157
God Stats
9W - 8L
1,631 SR
Queue Stats
497W - 513L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BYRNMAH
Cernunnos
20
6 / 1 / 12
12,100
807
20,270
12,446
7,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 15
10,372
691
5,746
21,573
21,595
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
JiroKats
Ah Muzen Cab
18
3 / 5 / 13
11,114
741
12,751
12,084
5,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 3 / 9
11,955
797
16,278
12,466
6,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 3 / 9
10,372
691
17,660
13,152
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Marmotte10gt
Xing Tian
16
0 / 5 / 6
8,501
567
5,262
20,261
24,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
15
0 / 3 / 7
8,935
596
8,508
16,265
16,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
ReadyGamer92
Nemesis
17
2 / 5 / 6
9,175
612
8,699
13,647
6,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
18
10 / 4 / 2
10,901
727
13,299
15,703
15,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
19
2 / 4 / 6
10,104
674
14,147
15,951
12,347
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
21
Kills
14
15
Deaths
21
58
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BYRNMAH
Cernunnos
6
1
12
12
W
0
3
15
2.5
W
Ah Muzen Cab
JiroKats
Ah Muzen Cab
3
5
13
1.9
W
7
3
9
3.83
L
Xing Tian
Marmotte10gt
Xing Tian
0
5
6
0.6
L
Sylvanus
0
3
7
1.17
L
Nemesis
ReadyGamer92
Nemesis
2
5
6
1
W
5
3
9
3.17
L
Fenrir
10
4
2
2.75
L
Susano
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,705
Damage
49,915
71,721
Taken
81,827
46,652
Mitigated
75,443
35,107
Healing
25,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BYRNMAH
Cernunnos
20,270
7,999
1,012
3,397
12,446
7,080
1,547
2,389
9,822
0
47,463
W
5,746
3,647
9,651
10,868
21,573
21,595
235
4,872
15,419
76
7,775
W
Ah Muzen Cab
JiroKats
Ah Muzen Cab
12,751
4,676
1,644
1,696
12,084
5,648
1,875
1,561
10,125
0
29,332
W
16,278
1,122
1,967
1,708
12,466
6,127
712
1,917
10,204
36,471
0
L
Xing Tian
Marmotte10gt
Xing Tian
5,262
527
891
2,801
20,261
24,821
0
3,111
16,744
13,837
0
L
Sylvanus
8,508
872
5,721
6,909
16,265
16,185
0
4,144
11,716
15,392
0
L
Nemesis
ReadyGamer92
Nemesis
8,699
2,193
602
2,299
13,647
6,727
0
3,572
9,995
0
20,424
W
17,660
4,013
1,250
1,914
13,152
6,202
91
1,603
11,249
0
23,822
L
Fenrir
13,299
1,667
2,130
2,787
15,703
15,363
0
2,394
12,972
0
21,484
L
Susano
14,147
1,158
598
761
15,951
12,347
0
3,253
12,614
0
35,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,913
Gold Earned
47,616
185
Minions Killed
146
0
Camps Cleared
0
1,397,867
Distance Traveled
1,209,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,100
807
73
5
0
246,965
0
W
Horus
10,372
691
5
0
0
293,416
0
W
Ah Muzen Cab
11,114
741
36
2
0
257,219
0
W
Agni
11,955
797
61
4
0
298,878
0
L
Xing Tian
8,501
567
27
2
0
227,556
0
L
Sylvanus
8,935
596
21
1
0
195,447
0
L
Nemesis
9,175
612
37
2
0
276,690
0
W
Bastet
10,372
691
10
1
0
301,389
0
L
Fenrir
10,901
727
19
1
0
246,587
0
L
Susano
10,104
674
42
3
0
263,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role