Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SSJFearing
Danzaburou
Level 139
God Stats
8W - 7L
1,360 SR
Queue Stats
581W - 602L
1,446 Elo+
Solo
Camazotz
Camazotz
WordyAlienWar
Camazotz
Level 127
God Stats
1W - 1L
1,267 SR
Queue Stats
35W - 51L
1,305 Elo+
Solo
Sobek
Sobek
sudden_zigzag11
Sobek
Level 59
God Stats
4W - 0L
1,846 SR
Queue Stats
311W - 320L
1,476 Elo+
Solo
Bastet
Bastet
x_SHowANdTELl_x
Bastet
Level 105
God Stats
5W - 3L
1,692 SR
Queue Stats
751W - 769L
1,465 Elo+
Solo
Team Averages
Level 117
1,533 SR
1,438 Elo+

VS

Team Averages
Level 93
1,502 SR
1,387 Elo+
Medusa
Medusa
AUTOSINGULARITY
Medusa
Level 84
God Stats
10W - 12L
1,507 SR
Queue Stats
909W - 828L
1,544 Elo+
Solo
Eset
Eset
Phoebs1235
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,150 Elo+
Solo
Khepri
Khepri
TigerGengar
Khepri
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 33L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
VANSHAHA
Ao Kuang
Level 28
God Stats
1W - 3L
1,505 SR
Queue Stats
78W - 108L
1,430 Elo+
Solo
Tiamat
Tiamat
wlfrider_2
Tiamat
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 76L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
6 / 5 / 11
12,676
845
19,148
13,639
6,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
SSJFearing
Danzaburou
18
4 / 2 / 15
11,957
797
17,342
13,087
5,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
WordyAlienWar
Camazotz
19
5 / 1 / 11
11,176
745
7,015
14,174
6,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 4 / 16
11,375
758
9,842
17,749
14,502
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 6 / 13
11,072
738
10,752
17,077
9,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 7
12,075
805
22,738
15,650
8,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 6
9,726
648
4,787
11,387
7,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
18
1 / 5 / 13
10,807
720
5,655
18,622
28,803
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
VANSHAHA
Ao Kuang
16
3 / 6 / 8
10,227
682
10,320
16,318
13,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
wlfrider_2
Tiamat
18
4 / 4 / 9
10,977
732
14,946
12,823
11,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
24
Kills
18
18
Deaths
25
66
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
5
11
2.3
L
9
5
7
2.5
L
1
5
6
0.8
W
Danzaburou
SSJFearing
Danzaburou
4
2
15
5.75
L
Khepri
1
5
13
1.5
L
Ao Kuang
VANSHAHA
Ao Kuang
3
6
8
1.17
W
Camazotz
WordyAlienWar
Camazotz
5
1
11
10.5
W
4
4
16
3
L
Tiamat
wlfrider_2
Tiamat
4
4
9
2.13
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,099
Damage
58,446
75,726
Taken
74,800
43,146
Mitigated
70,278
32,019
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
19,148
11,754
2,409
3,234
13,639
6,760
2,252
6,580
6,945
47,569
0
L
22,738
7,461
117
2,743
15,650
8,981
2,295
7,047
8,471
0
48,547
L
4,787
397
1,644
875
11,387
7,408
1,684
5,661
5,726
11,950
0
W
Danzaburou
SSJFearing
Danzaburou
17,342
5,610
2,170
5,113
13,087
5,969
2,724
7,331
5,700
0
41,222
L
Khepri
5,655
438
421
1,524
18,622
28,803
521
5,449
12,982
14,719
0
L
Ao Kuang
VANSHAHA
Ao Kuang
10,320
2,574
712
3,336
16,318
13,354
365
5,433
10,623
14,523
784
W
Camazotz
WordyAlienWar
Camazotz
7,015
1,404
1,557
5,923
14,174
6,597
1,694
6,113
8,061
0
21,664
W
9,842
534
747
5,737
17,749
14,502
188
8,575
7,988
21,125
0
L
Tiamat
wlfrider_2
Tiamat
14,946
1,433
756
3,070
12,823
11,732
2,109
5,062
7,614
32,044
0
W
10,752
4,359
1,700
3,429
17,077
9,318
783
6,885
10,188
0
21,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,256
Gold Earned
53,812
182
Minions Killed
157
0
Camps Cleared
0
1,271,582
Distance Traveled
1,141,429
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,676
845
67
4
0
222,064
0
L
Medusa
12,075
805
50
3
0
255,572
0
L
Eset
9,726
648
27
2
0
217,901
0
W
Danzaburou
11,957
797
39
3
0
239,669
0
L
Khepri
10,807
720
18
1
0
246,505
0
L
Ao Kuang
10,227
682
21
1
0
215,116
3
W
Camazotz
11,176
745
28
2
0
295,205
0
W
Sobek
11,375
758
25
2
0
237,387
0
L
Tiamat
10,977
732
41
3
0
206,335
0
W
Bastet
11,072
738
23
2
0
277,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role