Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
INDYJONES24
King Arthur
Level 61
God Stats
1W - 2L
1,714 SR
Queue Stats
23W - 16L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
SUP3RO23
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 153L
1,543 Elo+
Party 1
Geb
Geb
Vlixel
Geb
Level 46
God Stats
5W - 3L
1,536 SR
Queue Stats
17W - 12L
1,471 Elo+
Party 1
Poseidon
Poseidon
kiliahm107
Poseidon
Level 64
God Stats
43W - 39L
1,489 SR
Queue Stats
301W - 311L
1,478 Elo+
Solo
Team Averages
Level 65
1,548 SR
1,493 Elo+

VS

Team Averages
Level 58
1,352 SR
1,427 Elo+
Pele
Pele
Fistydude
Pele
Level 53
God Stats
2W - 3L
1,275 SR
Queue Stats
100W - 96L
1,482 Elo+
Party 2
Horus
Horus
Mnidudelazer
Horus
Level 65
God Stats
1W - 1L
1,329 SR
Queue Stats
212W - 194L
1,400 Elo+
Solo
Freya
Freya
iiitsy
Freya
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 56L
1,420 Elo+
Party 2
Ravana
Ravana
xEmbodiedx
Ravana
Level 23
God Stats
3W - 3L
1,228 SR
Queue Stats
78W - 70L
1,456 Elo+
Party 2
Ishtar
Ishtar
xXRAUL809T
Ishtar
Level 65
God Stats
8W - 10L
1,427 SR
Queue Stats
54W - 55L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 1 / 2
6,406
458
1,163
9,029
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
INDYJONES24
King Arthur
12
0 / 1 / 0
7,019
501
1,697
13,782
10,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
SUP3RO23
Jing Wei
12
3 / 0 / 2
7,096
507
10,751
8,593
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Geb
Vlixel
Geb
11
2 / 1 / 1
6,833
488
4,538
9,148
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
kiliahm107
Poseidon
11
0 / 4 / 0
6,584
470
4,553
8,050
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 0 / 2
8,087
578
6,689
8,851
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
6,273
448
3,376
13,578
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
iiitsy
Freya
14
3 / 0 / 2
8,168
583
6,119
9,110
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
xEmbodiedx
Ravana
14
0 / 0 / 1
8,319
594
10,469
3,366
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
xXRAUL809T
Ishtar
11
0 / 1 / 0
6,460
461
5,988
7,776
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
7
7
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
2
1
W
Pele
4
0
2
5
L
King Arthur
INDYJONES24
King Arthur
0
1
0
0
W
0
4
1
0.13
L
Jing Wei
SUP3RO23
Jing Wei
3
0
2
4
L
Geb
Vlixel
Geb
2
1
1
2.5
W
Freya
iiitsy
Freya
3
0
2
4
L
Poseidon
kiliahm107
Poseidon
0
4
0
0
W
Ravana
xEmbodiedx
Ravana
0
0
1
0.5
W
Ishtar
xXRAUL809T
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,702
Damage
32,641
48,602
Taken
42,681
29,385
Mitigated
25,389
12,829
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,163
797
0
2,120
9,029
3,925
0
645
8,241
0
42,193
W
Pele
6,689
905
0
1,120
8,851
3,581
216
2,047
6,804
0
69,434
L
King Arthur
INDYJONES24
King Arthur
1,697
196
0
1,750
13,782
10,782
0
14
12,454
0
44,816
W
3,376
1,673
1,050
4,760
13,578
10,539
19
1,922
11,656
0
20,015
L
Jing Wei
SUP3RO23
Jing Wei
10,751
8,297
0
4,741
8,593
3,674
128
340
8,227
0
62,588
L
Geb
Vlixel
Geb
4,538
503
0
2,191
9,148
8,230
31
102
9,012
20,477
0
W
Freya
iiitsy
Freya
6,119
1,630
0
4,363
9,110
3,842
515
4,281
4,759
57,859
0
L
Poseidon
kiliahm107
Poseidon
4,553
938
9
2,018
8,050
2,774
433
4,534
3,166
46,075
0
W
Ravana
xEmbodiedx
Ravana
10,469
2,089
0
1,146
3,366
4,254
60
0
3,366
0
69,844
W
Ishtar
xXRAUL809T
Ishtar
5,988
3,870
0
1,167
7,776
3,173
0
1,273
6,503
0
49,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
37,307
390
Minions Killed
436
0
Camps Cleared
0
1,366,730
Distance Traveled
1,369,534
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,406
458
89
6
0
356,652
0
W
Pele
8,087
578
107
8
0
330,052
2
L
King Arthur
7,019
501
84
6
0
282,883
0
W
Horus
6,273
448
11
1
0
269,712
0
L
Jing Wei
7,096
507
106
8
0
241,135
3
L
Geb
6,833
488
26
2
0
278,228
1
W
Freya
8,168
583
96
7
0
265,609
3
L
Poseidon
6,584
470
85
6
0
207,832
0
W
Ravana
8,319
594
130
9
0
259,158
4
W
Ishtar
6,460
461
92
7
0
245,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role