Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
CAPITAN_RAAM553
Sun Wukong
Gold II
Level 96
God Stats
2W - 1L
1,739 SR
Queue Stats
53W - 49L
1,500 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,580 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,602 SR
1,168 MMR
Achilles
Achilles
Gold V
BabusynPyrijok
Achilles
Gold V
Level 131
God Stats
0W - 1L
1,723 SR
Queue Stats
32W - 41L
1,403 MMR
Solo
Loki
Loki
Bronze II
StretchyBlackMan
Loki
Bronze II
Level 89
God Stats
0W - 1L
1,567 SR
Queue Stats
36W - 53L
874 MMR
Solo
Anubis
Anubis
Silver II
Who Drippin
Anubis
Silver II
Level 66
God Stats
7W - 13L
1,516 SR
Queue Stats
123W - 149L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 0 / 7
12,238
874
12,561
7,725
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
 
Bastet
13
2 / 3 / 4
10,322
737
8,966
10,728
3,400
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
CAPITAN_RAAM553
Sun Wukong
15
5 / 1 / 7
11,709
836
12,563
12,367
8,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeAtlasBaron SamediKumbhakarna

VS

Bans
GaneshaHerculesMartichorasKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 3 / 2
10,087
721
5,726
16,448
18,998
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 5 / 3
9,605
686
5,689
11,024
3,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
2 / 5 / 1
10,572
755
11,322
14,242
6,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
7
9.5
W
Bastet
 
Bastet
2
3
4
1.33
L
Achilles
2
3
2
1
W
Sun Wukong
CAPITAN_RAAM553
Sun Wukong
5
1
7
8.5
L
0
5
3
0.3
L
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,090
Damage
22,737
30,820
Taken
41,714
15,377
Mitigated
29,630
5,806
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,561
801
0
0
7,725
2,996
1,422
2,687
4,740
58,855
0
W
Bastet
 
Bastet
8,966
3,071
0
996
10,728
3,400
429
4,894
5,834
0
29,594
L
Achilles
5,726
1,227
0
4,506
16,448
18,998
0
7,226
8,547
0
25,469
W
Sun Wukong
CAPITAN_RAAM553
Sun Wukong
12,563
2,502
0
4,810
12,367
8,981
468
4,389
7,792
200
43,566
L
5,689
783
0
227
11,024
3,802
0
3,568
7,456
0
31,485
L
Anubis
11,322
216
0
4,786
14,242
6,830
0
3,284
10,838
57,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
30,264
173
Minions Killed
163
0
Camps Cleared
0
887,549
Distance Traveled
720,415
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,238
874
82
6
0
284,507
2
W
Bastet
10,322
737
35
3
0
296,888
2
L
Achilles
10,087
721
34
2
0
266,586
1
W
Sun Wukong
11,709
836
56
4
0
306,154
0
L
Loki
9,605
686
38
3
0
242,189
0
L
Anubis
10,572
755
91
7
0
211,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role