Player Matchup

Izanami
Izanami
Platinum III
Astro9800
Izanami
Platinum III
Level 126
God Stats
9W - 6L
1,755 SR
Queue Stats
182W - 187L
1,535 MMR
Solo
Shiva
Shiva
Gold II
Highh_Tides
Shiva
Gold II
Level 159
God Stats
1W - 0L
1,838 SR
Queue Stats
125W - 112L
1,591 MMR
Party 2
Chang'e
Chang'e
Gold III
TensaZenMiamitsu
Chang'e
Gold III
Level 159
God Stats
21W - 21L
1,557 SR
Queue Stats
213W - 215L
1,437 MMR
Party 2
Loki
Loki
Platinum IV
WiserCylinder232
Loki
Platinum IV
Level 108
God Stats
1W - 0L
1,761 SR
Queue Stats
99W - 84L
1,713 MMR
Party 1
Jormungandr
Jormungandr
Gold III
mobsymbol
Jormungandr
Gold III
Level 83
God Stats
20W - 18L
1,493 SR
Queue Stats
180W - 177L
1,582 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,681 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,622 SR
1,557 MMR
Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
Lend Me A BIC
Thor
Gold I
Level 178
God Stats
18W - 18L
1,703 SR
Queue Stats
486W - 494L
1,509 MMR
Solo
Ishtar
Ishtar
Silver I
Shrillbonehead
Ishtar
Silver I
Level 86
God Stats
1W - 1L
1,891 SR
Queue Stats
9W - 9L
1,639 MMR
Party 3
Kuzenbo
Kuzenbo
Silver I
iStoink
Kuzenbo
Silver I
Level 110
God Stats
9W - 10L
1,514 SR
Queue Stats
62W - 68L
1,639 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astro9800
Izanami
14
4 / 0 / 0
8,733
624
6,075
7,251
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 1
8,709
622
7,245
13,327
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 4
7,257
518
5,823
7,077
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 6
7,443
532
6,282
10,126
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
mobsymbol
Jormungandr
12
0 / 0 / 5
7,432
531
7,084
11,845
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresHeimdallrAchillesHachimanRavana

VS

Bans
BakasuraAo KuangBacchusPoseidonJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 1 / 0
6,729
481
8,029
8,103
3,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
 
Cerberus
9
1 / 5 / 1
5,959
426
4,992
12,833
11,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
6,447
461
6,331
12,100
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 0
6,575
470
3,819
6,065
2,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
iStoink
Kuzenbo
9
0 / 2 / 0
5,643
403
3,677
11,469
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
3
3
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
0
1
L
Cerberus
 
Cerberus
1
5
1
0.3
W
Izanami
Astro9800
Izanami
4
0
0
4
W
4
2
1
2.25
L
1
1
0
1
L
0
1
0
0
W
1
1
4
3
W
1
0
6
4
L
Kuzenbo
iStoink
Kuzenbo
0
2
0
0
W
Jormungandr
mobsymbol
Jormungandr
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,509
Damage
26,848
49,626
Taken
50,570
27,440
Mitigated
31,367
15,108
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,029
4,109
0
3,392
8,103
3,213
0
3,715
4,388
0
62,524
L
Cerberus
 
Cerberus
4,992
572
0
4,797
12,833
11,902
0
2,073
10,648
37,345
0
W
Izanami
Astro9800
Izanami
6,075
3,791
0
4,725
7,251
3,249
223
344
6,759
0
76,221
W
7,245
1,536
85
2,912
13,327
7,025
318
3,722
9,520
0
57,438
L
6,331
994
0
1,640
12,100
3,988
0
2,258
9,842
0
53,582
L
3,819
2,308
0
1,584
6,065
2,004
0
753
5,312
0
48,500
W
5,823
343
1,206
3,101
7,077
2,679
585
1,207
5,870
58,758
0
W
6,282
2,185
0
1,182
10,126
3,876
0
1,468
8,614
0
59,066
L
Kuzenbo
iStoink
Kuzenbo
3,677
960
0
1,961
11,469
10,260
0
4,111
7,178
14,835
0
W
Jormungandr
mobsymbol
Jormungandr
7,084
1,624
0
1,897
11,845
10,611
0
1,625
10,184
36,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
31,353
485
Minions Killed
418
0
Camps Cleared
0
1,455,380
Distance Traveled
1,353,134
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,729
481
118
8
0
267,341
0
L
Cerberus
5,959
426
109
8
0
189,056
0
W
Izanami
8,733
624
151
11
0
269,302
4
W
Shiva
8,709
622
94
7
0
277,052
0
L
Thor
6,447
461
76
5
0
317,637
1
L
Ishtar
6,575
470
95
7
0
297,218
1
W
Chang'e
7,257
518
101
7
0
295,224
2
W
Loki
7,443
532
78
6
0
327,930
5
L
Kuzenbo
5,643
403
20
1
0
281,882
5
W
Jormungandr
7,432
531
61
4
0
285,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role