Player Matchup

Anubis
Anubis
Balor-The-Pup
Anubis
Level 128
God Stats
7W - 4L
1,160 SR
Queue Stats
121W - 134L
1,353 Elo+
Party 2
Ah Puch
Ah Puch
LaToxiiica
Ah Puch
Level 119
God Stats
6W - 8L
1,419 SR
Queue Stats
208W - 207L
1,473 Elo+
Party 3
Arachne
Arachne
Shinra Tens3i
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,334 Elo+
Party 3
Hercules
Hercules
shadowmage14
Hercules
Level 22
God Stats
1W - 3L
1,697 SR
Queue Stats
115W - 128L
1,351 Elo+
Party 2
Loki
Loki
xChefReezyx
Loki
Level 42
God Stats
8W - 6L
1,606 SR
Queue Stats
76W - 91L
1,483 Elo+
Party 3
Team Averages
Level 68
1,476 SR
1,399 Elo+

VS

Team Averages
Level 97
1,554 SR
1,435 Elo+
Zeus
Zeus
Juanvalencia96
Zeus
Level 106
God Stats
26W - 22L
1,553 SR
Queue Stats
245W - 227L
1,487 Elo+
Solo
Olorun
Olorun
KAZZ3_x
Olorun
Level 136
God Stats
18W - 9L
1,615 SR
Queue Stats
225W - 242L
1,384 Elo+
Party 1
Chaac
Chaac
MazokuGaming
Chaac
Level 149
God Stats
2W - 2L
1,542 SR
Queue Stats
91W - 91L
1,487 Elo+
Solo
Shiva
Shiva
Tmon13
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
xXTrippyOUTXx
Sun Wukong
Level 68
God Stats
12W - 7L
1,560 SR
Queue Stats
141W - 156L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
8,068
538
9,830
11,951
8,826
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
LaToxiiica
Ah Puch
14
3 / 5 / 2
8,203
547
10,868
13,554
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
11
2 / 7 / 0
7,124
475
2,413
13,592
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hercules
shadowmage14
Hercules
8
0 / 5 / 2
5,754
384
2,611
12,074
11,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 6 / 3
7,642
509
5,494
12,823
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
6,590
439
5,476
5,175
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
KAZZ3_x
Olorun
14
8 / 1 / 7
9,373
625
15,106
9,587
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
11 / 4 / 4
9,271
618
14,493
15,998
9,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Tmon13
Shiva
11
0 / 3 / 4
6,463
431
5,374
13,681
8,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
xXTrippyOUTXx
Sun Wukong
13
3 / 1 / 10
9,140
609
6,729
10,390
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
24
25
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
2
1
1
2.5
W
Olorun
KAZZ3_x
Olorun
8
1
7
11.5
L
Ah Puch
LaToxiiica
Ah Puch
3
5
2
0.8
W
11
4
4
3.25
L
Arachne
2
7
0
0.29
W
Shiva
Tmon13
Shiva
0
3
4
0.67
L
Hercules
shadowmage14
Hercules
0
5
2
0.2
L
1
6
3
0.42
W
Sun Wukong
xXTrippyOUTXx
Sun Wukong
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,216
Damage
47,178
63,994
Taken
54,831
35,664
Mitigated
32,412
10,929
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,830
288
0
3,951
11,951
8,826
0
674
11,277
61,973
0
W
5,476
763
0
1,120
5,175
1,436
0
2,497
2,678
28,901
0
W
Olorun
KAZZ3_x
Olorun
15,106
7,188
120
5,173
9,587
4,369
1,604
2,146
7,305
69,489
0
L
Ah Puch
LaToxiiica
Ah Puch
10,868
618
0
3,103
13,554
5,680
653
5,566
7,964
71,980
0
W
14,493
2,401
0
4,120
15,998
9,153
597
4,885
11,043
0
58,419
L
Arachne
2,413
1,313
0
867
13,592
4,876
656
4,997
8,491
0
27,796
W
Shiva
Tmon13
Shiva
5,374
1,228
41
541
13,681
8,283
46
6,808
6,745
292
27,686
L
Hercules
shadowmage14
Hercules
2,611
1,251
386
2,372
12,074
11,373
60
6,365
5,583
0
11,374
L
5,494
1,091
0
250
12,823
4,909
84
3,291
9,532
0
39,569
W
Sun Wukong
xXTrippyOUTXx
Sun Wukong
6,729
1,845
233
1,767
10,390
9,171
273
4,141
5,981
0
42,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
40,837
300
Minions Killed
346
0
Camps Cleared
0
1,393,302
Distance Traveled
1,351,155
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,068
538
82
5
0
245,452
0
W
Zeus
6,590
439
59
4
0
170,658
0
W
Olorun
9,373
625
116
8
0
276,294
0
L
Ah Puch
8,203
547
105
7
0
268,574
0
W
Chaac
9,271
618
74
5
0
334,036
0
L
Arachne
7,124
475
47
3
0
310,851
0
W
Shiva
6,463
431
33
2
0
259,673
0
L
Hercules
5,754
384
9
1
0
242,264
3
L
Loki
7,642
509
57
4
0
326,161
0
W
Sun Wukong
9,140
609
64
4
0
310,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role