Player Matchup

Kukulkan
Kukulkan
CapVongola
Kukulkan
Level 42
God Stats
4W - 4L
1,360 SR
Queue Stats
84W - 105L
1,279 Elo+
Solo
Neith
Neith
ElRevans
Neith
Level 66
God Stats
5W - 1L
1,832 SR
Queue Stats
50W - 54L
1,435 Elo+
Party 2
Merlin
Merlin
RudyRM
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,462 Elo+
Party 2
Fenrir
Fenrir
TAPIAPF
Fenrir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,490 Elo+
Party 2
Kuzenbo
Kuzenbo
wyd_stepbro699
Kuzenbo
Level 122
God Stats
26W - 43L
1,563 SR
Queue Stats
1,455W - 1,416L
1,497 Elo+
Solo
Team Averages
Level 88
1,551 SR
1,433 Elo+

VS

Team Averages
Level 127
1,604 SR
1,514 Elo+
Chang'e
Chang'e
Dusty Urgis
Chang'e
Level 154
God Stats
5W - 2L
1,824 SR
Queue Stats
12W - 7L
1,671 Elo+
Party 1
Nox
Nox
Saxxnir
Nox
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 74L
1,602 Elo+
Party 1
Heimdallr
Heimdallr
Tegaa-
Heimdallr
Level 103
God Stats
24W - 35L
1,423 SR
Queue Stats
282W - 327L
1,387 Elo+
Party 3
Guan Yu
Guan Yu
dantekrank
Guan Yu
Level 148
God Stats
13W - 5L
1,694 SR
Queue Stats
209W - 192L
1,499 Elo+
Solo
Kali
Kali
skepticalwolf
Kali
Level 85
God Stats
3W - 1L
1,581 SR
Queue Stats
44W - 56L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CapVongola
Kukulkan
14
0 / 5 / 0
8,089
506
4,374
9,262
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ElRevans
Neith
13
0 / 2 / 2
7,478
467
2,970
6,326
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
RudyRM
Merlin
12
1 / 5 / 2
7,031
439
5,424
10,546
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
TAPIAPF
Fenrir
14
3 / 5 / 2
8,180
511
8,002
16,172
7,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 1
7,131
446
4,791
11,789
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dusty Urgis
Chang'e
14
2 / 3 / 4
8,715
545
10,684
12,209
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
14
3 / 0 / 6
8,564
535
6,680
8,924
7,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Tegaa-
Heimdallr
15
3 / 1 / 0
8,646
540
3,556
7,077
3,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
dantekrank
Guan Yu
17
6 / 0 / 1
10,744
672
6,477
10,021
7,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 3
8,751
547
7,060
13,936
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
18
18
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CapVongola
Kukulkan
0
5
0
0
W
Chang'e
Dusty Urgis
Chang'e
2
3
4
1.33
L
Neith
ElRevans
Neith
0
2
2
0.5
L
Merlin
RudyRM
Merlin
1
5
2
0.4
W
Nox
3
0
6
6
L
Fenrir
TAPIAPF
Fenrir
3
5
2
0.8
W
Heimdallr
Tegaa-
Heimdallr
3
1
0
3
W
Guan Yu
dantekrank
Guan Yu
6
0
1
6.5
W
4
1
3
5.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,561
Damage
34,457
54,095
Taken
52,167
30,537
Mitigated
28,479
9,511
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CapVongola
Kukulkan
4,374
695
0
1,106
9,262
2,733
0
0
9,262
61,308
0
W
Chang'e
Dusty Urgis
Chang'e
10,684
1,056
1,295
3,976
12,209
4,639
279
4,809
7,400
75,110
0
L
Neith
ElRevans
Neith
2,970
788
0
1,180
6,326
2,760
79
1,384
4,942
0
49,523
L
Merlin
RudyRM
Merlin
5,424
0
0
1,589
10,546
3,932
0
6,547
3,999
48,140
0
W
Nox
6,680
839
0
1,633
8,924
7,288
461
3,130
5,794
26,217
0
L
Fenrir
TAPIAPF
Fenrir
8,002
2,142
0
2,258
16,172
7,386
0
4,294
11,878
0
64,521
W
Heimdallr
Tegaa-
Heimdallr
3,556
2,512
0
3,638
7,077
3,200
809
583
6,494
0
62,647
W
Guan Yu
dantekrank
Guan Yu
6,477
379
260
3,379
10,021
7,453
0
4,574
5,447
0
87,871
W
7,060
2,634
0
5,411
13,936
5,899
270
1,707
12,229
0
71,715
L
4,791
1,944
0
3,378
11,789
13,726
6
5,251
6,538
23,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
45,420
421
Minions Killed
504
0
Camps Cleared
0
1,468,462
Distance Traveled
1,592,067
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,089
506
117
7
0
282,525
2
W
Chang'e
8,715
545
126
8
0
277,567
0
L
Neith
7,478
467
96
6
0
267,053
3
L
Merlin
7,031
439
81
5
0
281,242
3
W
Nox
8,564
535
44
3
0
311,201
2
L
Fenrir
8,180
511
102
6
0
347,702
0
W
Heimdallr
8,646
540
100
6
0
272,850
2
W
Guan Yu
10,744
672
155
10
0
359,908
2
W
Kali
8,751
547
79
5
0
370,541
3
L
Kuzenbo
7,131
446
25
2
0
289,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role