Player Matchup

Cthulhu
Cthulhu
HSEL Shadow
Cthulhu
Level 80
God Stats
13W - 6L
1,674 SR
Queue Stats
99W - 99L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HSELSaint
Morgan Le Fay
Level 126
God Stats
21W - 13L
1,680 SR
Queue Stats
170W - 190L
1,408 Elo+
Party 2
Fenrir
Fenrir
Quandel 4th
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 2
Team Averages
Level 71
1,618 SR
1,422 Elo+

VS

Team Averages
Level 94
1,596 SR
1,341 Elo+
Tiamat
Tiamat
Dark_Elf_Witch
Tiamat
Level 104
God Stats
9W - 11L
1,412 SR
Queue Stats
78W - 89L
1,395 Elo+
Solo
Chaac
Chaac
SizeableDucky
Chaac
Level 61
God Stats
3W - 2L
1,876 SR
Queue Stats
9W - 17L
1,314 Elo+
Party 1
Danzaburou
Danzaburou
Vxlkyrie02
Danzaburou
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HSEL Shadow
Cthulhu
10
1 / 1 / 1
7,039
704
7,021
9,035
7,232
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
HSELSaint
Morgan Le Fay
10
1 / 2 / 1
7,131
713
7,253
6,700
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
8
1 / 6 / 1
6,854
685
3,186
11,755
5,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
7,354
735
6,506
5,848
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 4
7,811
781
7,287
9,498
7,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Vxlkyrie02
Danzaburou
11
3 / 1 / 5
7,715
772
8,557
6,547
2,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
9
9
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Cthulhu
HSEL Shadow
Cthulhu
1
1
1
1.5
L
Morgan Le Fay
HSELSaint
Morgan Le Fay
1
2
1
0.75
L
Fenrir
1
6
1
0.25
W
4
0
4
6
W
Danzaburou
Vxlkyrie02
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,460
Damage
22,350
27,490
Taken
21,893
15,239
Mitigated
14,046
4,769
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,506
859
341
589
5,848
3,737
0
3,902
1,946
21,946
0
L
Cthulhu
HSEL Shadow
Cthulhu
7,021
54
200
1,989
9,035
7,232
0
2,288
6,465
19,132
0
L
Morgan Le Fay
HSELSaint
Morgan Le Fay
7,253
325
132
897
6,700
2,994
198
1,685
5,015
35,932
0
L
Fenrir
3,186
976
0
1,551
11,755
5,013
0
3,942
7,586
0
7,262
W
7,287
1,070
0
2,629
9,498
7,610
0
5,217
4,177
6,494
17,758
W
Danzaburou
Vxlkyrie02
Danzaburou
8,557
2,701
0
1,105
6,547
2,699
0
5,599
940
0
28,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,024
Gold Earned
22,880
90
Minions Killed
95
0
Camps Cleared
0
541,435
Distance Traveled
545,641
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,354
735
31
3
0
176,335
0
L
Cthulhu
7,039
704
20
2
0
199,148
1
L
Morgan Le Fay
7,131
713
58
6
0
177,948
0
L
Fenrir
6,854
685
12
1
0
164,339
0
W
Chaac
7,811
781
23
2
0
195,659
0
W
Danzaburou
7,715
772
41
4
0
173,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role