Player Matchup

Sun Wukong
Sun Wukong
ICUB4UC ME 2872
Sun Wukong
Level 114
God Stats
1W - 3L
1,268 SR
Queue Stats
384W - 375L
1,516 Elo+
Solo
Hel
Hel
Joe_Dead_Shadow
Hel
Level 69
God Stats
44W - 26L
1,596 SR
Queue Stats
553W - 524L
1,439 Elo+
Solo
Poseidon
Poseidon
TheEliteRhoy
Poseidon
Level 117
God Stats
6W - 9L
1,477 SR
Queue Stats
604W - 686L
1,474 Elo+
Solo
Martichoras
Martichoras
tatumbatum
Martichoras
Level 63
God Stats
26W - 31L
1,455 SR
Queue Stats
317W - 359L
1,407 Elo+
Solo
Fenrir
Fenrir
thadiusalmighty
Fenrir
Level 43
God Stats
6W - 6L
1,525 SR
Queue Stats
59W - 57L
1,458 Elo+
Solo
Team Averages
Level 81
1,464 SR
1,459 Elo+

VS

Team Averages
Level 95
1,400 SR
1,423 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Oyster393
Zhong Kui
Level 59
God Stats
38W - 28L
1,500 SR
Queue Stats
120W - 124L
1,393 Elo+
Solo
Fafnir
Fafnir
SaveSapphire
Fafnir
Level 158
God Stats
1W - 5L
1,102 SR
Queue Stats
665W - 680L
1,459 Elo+
Solo
Chernobog
Chernobog
TheBasedSage
Chernobog
Level 41
God Stats
9W - 11L
1,398 SR
Queue Stats
234W - 235L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ICUB4UC ME 2872
Sun Wukong
15
0 / 3 / 2
9,137
481
6,112
18,444
16,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 2
8,859
466
7,602
12,936
10,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
TheEliteRhoy
Poseidon
16
3 / 7 / 1
9,353
492
13,976
14,607
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
tatumbatum
Martichoras
14
1 / 7 / 0
8,351
440
8,073
20,438
9,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

7
0 / 2 / 1
6,569
346
997
5,717
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 1 / 4
12,001
632
13,349
12,644
7,201
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
 
Bastet
15
8 / 2 / 5
10,129
533
13,878
14,182
6,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Oyster393
Zhong Kui
18
4 / 0 / 0
11,525
607
6,058
9,947
8,732
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
14
1 / 1 / 9
9,083
478
4,088
14,679
14,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
TheBasedSage
Chernobog
15
2 / 0 / 9
9,572
504
12,366
12,007
4,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
23
23
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
4
10
W
Bastet
 
Bastet
8
2
5
5.25
L
Sun Wukong
ICUB4UC ME 2872
Sun Wukong
0
3
2
0.33
L
0
4
2
0.25
W
Zhong Kui
Oyster393
Zhong Kui
4
0
0
4
W
Fafnir
1
1
9
5.5
W
Chernobog
TheBasedSage
Chernobog
2
0
9
6.5
L
Poseidon
TheEliteRhoy
Poseidon
3
7
1
0.5
L
Martichoras
tatumbatum
Martichoras
1
7
0
0.14
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,760
Damage
49,739
72,142
Taken
63,459
42,513
Mitigated
41,855
15,298
Healing
23,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,349
312
0
6,534
12,644
7,201
1,614
6,562
6,027
87,628
0
W
Bastet
 
Bastet
13,878
4,283
0
2,954
14,182
6,294
2,463
3,669
10,424
0
74,806
L
Sun Wukong
ICUB4UC ME 2872
Sun Wukong
6,112
1,162
0
3,777
18,444
16,535
0
5,706
12,694
0
79,509
L
7,602
65
3,581
4,068
12,936
10,504
499
4,206
8,544
47,542
91
W
Zhong Kui
Oyster393
Zhong Kui
6,058
789
0
7,048
9,947
8,732
3,332
1,345
8,226
81,981
0
W
Fafnir
4,088
690
0
2,476
14,679
14,646
1,011
5,831
8,848
23,174
0
W
Chernobog
TheBasedSage
Chernobog
12,366
8,492
0
4,114
12,007
4,982
2,836
4,094
7,812
0
68,845
L
Poseidon
TheEliteRhoy
Poseidon
13,976
635
0
231
14,607
4,700
0
7,444
7,087
78,832
0
L
Martichoras
tatumbatum
Martichoras
8,073
1,897
0
2,149
20,438
9,162
271
5,224
14,895
0
60,046
L
997
266
0
1,492
5,717
1,612
0
412
5,305
0
17,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
52,310
438
Minions Killed
517
0
Camps Cleared
0
1,534,479
Distance Traveled
1,869,390
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,001
632
146
8
0
340,823
0
W
Bastet
10,129
533
96
5
0
426,272
2
L
Sun Wukong
9,137
481
125
7
0
357,175
6
L
Hel
8,859
466
74
4
0
359,251
2
W
Zhong Kui
11,525
607
149
8
0
394,687
0
W
Fafnir
9,083
478
22
1
0
313,057
9
W
Chernobog
9,572
504
104
5
0
394,551
0
L
Poseidon
9,353
492
120
6
0
344,258
3
L
Martichoras
8,351
440
86
5
0
313,672
0
L
Fenrir
6,569
346
33
2
0
160,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role