Player Matchup

Ah Puch
Ah Puch
ClouddieSoClassy
Ah Puch
Level 164
God Stats
10W - 4L
1,593 SR
Queue Stats
209W - 209L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MotherDearest448
Tsukuyomi
Level 126
God Stats
6W - 6L
1,545 SR
Queue Stats
238W - 224L
1,535 Elo+
Party 1
Ymir
Ymir
brandopowell81
Ymir
Level 58
God Stats
10W - 3L
1,500 SR
Queue Stats
119W - 113L
1,543 Elo+
Party 1
Team Averages
Level 116
1,546 SR
1,546 Elo+

VS

Team Averages
Level 101
1,414 SR
1,504 Elo+
Chaac
Chaac
Allen Billz
Chaac
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,471 Elo+
Solo
Ix Chel
Ix Chel
C00K13 SN1P3R
Ix Chel
Level 73
God Stats
5W - 8L
1,545 SR
Queue Stats
209W - 213L
1,510 Elo+
Party 2
Martichoras
Martichoras
death rocks
Martichoras
Level 146
God Stats
0W - 4L
1,196 SR
Queue Stats
122W - 110L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
9,242
840
10,347
6,151
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
10
0 / 3 / 6
7,662
697
6,694
9,807
4,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 4
8,110
737
2,401
5,677
5,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
6,414
583
855
5,150
3,312
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ix Chel
12
2 / 3 / 2
7,975
725
6,239
7,542
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
death rocks
Martichoras
13
3 / 2 / 2
8,650
786
8,377
9,342
3,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
5
5
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ix Chel
2
3
2
1
W
5
1
2
6
W
Tsukuyomi
0
3
6
1
W
3
1
4
5
L
Martichoras
death rocks
Martichoras
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
15,471
21,635
Taken
22,034
12,186
Mitigated
9,577
4,291
Healing
2,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
855
174
0
372
5,150
3,312
0
3,461
1,689
0
4,286
L
Ix Chel
6,239
226
353
147
7,542
2,731
0
4,750
2,760
32,480
0
W
10,347
128
0
2,077
6,151
2,425
378
2,378
3,713
47,409
0
W
Tsukuyomi
6,694
2,032
0
2,098
9,807
4,130
318
3,251
6,448
0
31,268
W
2,401
600
0
116
5,677
5,631
0
1,291
4,358
7,225
0
L
Martichoras
death rocks
Martichoras
8,377
2,006
0
1,221
9,342
3,534
0
5,299
4,036
0
36,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,014
Gold Earned
23,039
117
Minions Killed
112
0
Camps Cleared
0
616,493
Distance Traveled
461,368
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,414
583
9
1
0
75,648
0
L
Ix Chel
7,975
725
40
4
0
199,460
0
W
Ah Puch
9,242
840
55
5
0
211,358
0
W
Tsukuyomi
7,662
697
47
4
0
211,941
0
W
Ymir
8,110
737
15
1
0
193,194
0
L
Martichoras
8,650
786
63
6
0
186,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role