Player Matchup

Apollo
Apollo
AsKeWmantis400
Apollo
Level 44
God Stats
55W - 42L
1,567 SR
Queue Stats
72W - 67L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
BogglySkee
Aphrodite
Level 120
God Stats
5W - 3L
1,712 SR
Queue Stats
117W - 53L
1,735 Elo+
Solo
Loki
Loki
Nuj4ben
Loki
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,505 Elo+
Party 1
Merlin
Merlin
Saumirio
Merlin
Level 156
God Stats
4W - 6L
1,256 SR
Queue Stats
83W - 92L
1,486 Elo+
Party 1
Atlas
Atlas
Zurxxz
Atlas
Level 28
God Stats
9W - 6L
1,847 SR
Queue Stats
24W - 27L
1,633 Elo+
Solo
Team Averages
Level 79
1,576 SR
1,577 Elo+

VS

Team Averages
Level 96
1,583 SR
1,487 Elo+
Nu Wa
Nu Wa
BACKAGAINIDIOTS
Nu Wa
Level 26
God Stats
2W - 7L
1,466 SR
Queue Stats
5W - 14L
1,385 Elo+
Solo
Bacchus
Bacchus
ExoticSoto
Bacchus
Level 63
God Stats
136W - 115L
1,558 SR
Queue Stats
649W - 651L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Have Examples
Cernunnos
Level 87
God Stats
10W - 6L
1,638 SR
Queue Stats
115W - 109L
1,481 Elo+
Party 2
Ratatoskr
Ratatoskr
Khanavuh
Ratatoskr
Level 153
God Stats
10W - 12L
1,638 SR
Queue Stats
406W - 383L
1,560 Elo+
Party 2
Sol
Sol
V1p3r O9
Sol
Level 149
God Stats
65W - 76L
1,615 SR
Queue Stats
474W - 429L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
9,066
756
5,295
16,552
6,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
BogglySkee
Aphrodite
17
0 / 0 / 3
9,366
781
5,313
6,985
3,472
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Loki
Nuj4ben
Loki
14
0 / 5 / 5
7,752
646
6,363
12,572
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Saumirio
Merlin
16
2 / 1 / 3
8,785
732
10,961
7,915
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Zurxxz
Atlas
15
2 / 1 / 3
8,256
688
12,401
14,039
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,773
731
14,436
6,075
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
ExoticSoto
Bacchus
14
2 / 1 / 6
8,680
723
4,933
13,114
16,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Have Examples
Cernunnos
14
1 / 3 / 5
8,112
676
6,200
10,230
4,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Khanavuh
Ratatoskr
16
4 / 3 / 7
8,883
740
9,311
14,251
11,391
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 5
9,462
789
11,187
9,952
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
9
Kills
11
12
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
5
2
1.2
L
1
1
6
4
W
Aphrodite
BogglySkee
Aphrodite
0
0
3
1.5
L
Bacchus
ExoticSoto
Bacchus
2
1
6
5
L
Cernunnos
Have Examples
Cernunnos
1
3
5
1.17
L
Ratatoskr
Khanavuh
Ratatoskr
4
3
7
2.5
W
Loki
Nuj4ben
Loki
0
5
5
0.5
W
Merlin
Saumirio
Merlin
2
1
3
3.5
L
3
1
5
5.5
W
Atlas
Zurxxz
Atlas
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,333
Damage
46,067
58,063
Taken
53,622
31,977
Mitigated
38,332
11,862
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,295
2,425
0
1,209
16,552
6,888
228
7,094
9,284
0
28,235
L
14,436
4,218
0
1,319
6,075
2,536
841
4,071
1,688
41,575
0
W
Aphrodite
BogglySkee
Aphrodite
5,313
433
1,832
4,981
6,985
3,472
256
4,007
2,896
51,184
0
L
Bacchus
ExoticSoto
Bacchus
4,933
529
0
1,394
13,114
16,049
185
4,769
7,854
15,476
236
L
Cernunnos
Have Examples
Cernunnos
6,200
2,288
0
1,276
10,230
4,351
50
6,280
3,449
0
23,273
L
Ratatoskr
Khanavuh
Ratatoskr
9,311
1,097
0
2,906
14,251
11,391
0
6,554
7,134
0
29,874
W
Loki
Nuj4ben
Loki
6,363
821
0
350
12,572
4,612
337
5,753
6,768
0
14,977
W
Merlin
Saumirio
Merlin
10,961
754
0
1,096
7,915
3,155
36
4,777
3,138
46,723
0
L
11,187
2,261
0
4,837
9,952
4,005
1,087
4,740
4,738
44,258
2,718
W
Atlas
Zurxxz
Atlas
12,401
4,395
685
1,709
14,039
13,850
325
7,960
5,915
24,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,225
Gold Earned
43,910
289
Minions Killed
237
0
Camps Cleared
0
1,277,873
Distance Traveled
1,196,465
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,066
756
40
3
0
247,851
0
L
Nu Wa
8,773
731
65
5
0
220,657
0
W
Aphrodite
9,366
781
132
11
0
241,705
0
L
Bacchus
8,680
723
23
2
0
239,621
0
L
Cernunnos
8,112
676
35
3
0
209,833
0
L
Ratatoskr
8,883
740
42
4
0
284,556
0
W
Loki
7,752
646
23
2
0
258,575
0
W
Merlin
8,785
732
79
7
0
265,573
0
L
Sol
9,462
789
72
6
0
241,798
4
W
Atlas
8,256
688
15
1
0
264,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role