Player Matchup

Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
ImAboutToRollU
Fenrir
Gold IV
Level 50
God Stats
10W - 6L
1,636 SR
Queue Stats
268W - 270L
1,520 MMR
Party 3
Bacchus
Bacchus
Gold III
Poxram
Bacchus
Gold III
Level 141
God Stats
22W - 14L
1,648 SR
Queue Stats
116W - 109L
1,547 MMR
Party 2
Danzaburou
Danzaburou
Silver I
iGhostie
Danzaburou
Silver I
Level 46
God Stats
4W - 2L
1,701 SR
Queue Stats
83W - 72L
1,504 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
the_true_street
Morgan Le Fay
Gold II
Level 173
God Stats
21W - 25L
1,678 SR
Queue Stats
227W - 220L
1,576 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,633 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,541 SR
1,531 MMR
Nox
Nox
Silver II
 
Nox
Silver II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
 
Geb
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Hiragii
Hou Yi
Silver I
Level 107
God Stats
2W - 1L
1,755 SR
Queue Stats
23W - 23L
1,577 MMR
Party 1
King Arthur
King Arthur
Gold II
JounaD Luffy
King Arthur
Gold II
Level 67
God Stats
36W - 31L
1,648 SR
Queue Stats
245W - 264L
1,529 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Shokos19
Hun Batz
Platinum V
Level 103
God Stats
0W - 4L
1,301 SR
Queue Stats
942W - 947L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 0 / 1
6,715
672
4,869
8,132
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 3
6,129
613
2,765
6,707
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Poxram
Bacchus
9
2 / 1 / 2
5,901
590
4,308
6,129
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
iGhostie
Danzaburou
10
1 / 1 / 1
6,247
625
4,344
5,294
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
the_true_street
Morgan Le Fay
11
3 / 1 / 4
6,351
635
6,806
3,533
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
KaliMartichorasJanusRavana

VS

Bans
BakasuraHe BoVamanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 5 / 2
4,888
489
545
6,704
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
7
0 / 2 / 2
4,684
468
1,110
7,721
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Hiragii
Hou Yi
10
2 / 0 / 0
5,299
530
4,032
5,560
2,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JounaD Luffy
King Arthur
10
0 / 2 / 0
5,446
545
3,873
10,232
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
Shokos19
Hun Batz
8
0 / 1 / 0
4,770
477
2,595
5,930
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
2
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
1
1.5
L
Nox
 
Nox
0
5
2
0.2
L
Geb
 
Geb
0
2
2
0.5
L
Hou Yi
Hiragii
Hou Yi
2
0
0
2
W
3
1
3
4.5
L
King Arthur
JounaD Luffy
King Arthur
0
2
0
0
W
Bacchus
Poxram
Bacchus
2
1
2
3
L
Hun Batz
Shokos19
Hun Batz
0
1
0
0
W
Danzaburou
iGhostie
Danzaburou
1
1
1
1.5
W
Morgan Le Fay
the_true_street
Morgan Le Fay
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,092
Damage
12,155
29,795
Taken
36,147
15,366
Mitigated
15,731
10,157
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,869
364
0
4,481
8,132
4,037
0
248
7,884
0
56,164
L
Nox
 
Nox
545
143
0
867
6,704
2,472
0
4,341
2,172
20,295
0
L
Geb
 
Geb
1,110
131
0
1,127
7,721
4,852
0
3,654
3,919
8,885
0
L
Hou Yi
Hiragii
Hou Yi
4,032
2,894
0
3,025
5,560
2,050
0
1,384
4,176
0
34,123
W
2,765
970
0
1,136
6,707
2,517
0
0
6,707
0
38,514
L
King Arthur
JounaD Luffy
King Arthur
3,873
136
0
2,780
10,232
4,314
0
310
9,876
92
44,435
W
Bacchus
Poxram
Bacchus
4,308
323
0
1,673
6,129
5,253
0
697
5,432
12,947
0
L
Hun Batz
Shokos19
Hun Batz
2,595
1,214
0
990
5,930
2,043
0
1,092
4,736
0
28,820
W
Danzaburou
iGhostie
Danzaburou
4,344
2,328
0
2,412
5,294
2,176
921
49
5,245
0
48,996
W
Morgan Le Fay
the_true_street
Morgan Le Fay
6,806
643
0
455
3,533
1,383
0
812
2,721
46,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
25,087
333
Minions Killed
269
0
Camps Cleared
0
1,022,912
Distance Traveled
944,588
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,715
672
97
10
0
189,241
0
L
Nox
4,888
489
49
5
0
191,413
3
L
Geb
4,684
468
17
2
0
200,649
1
L
Hou Yi
5,299
530
70
7
0
178,022
2
W
Fenrir
6,129
613
60
6
0
237,019
0
L
King Arthur
5,446
545
78
8
0
198,115
2
W
Bacchus
5,901
590
13
1
0
230,890
2
L
Hun Batz
4,770
477
55
6
0
176,389
0
W
Danzaburou
6,247
625
77
8
0
165,983
2
W
Morgan Le Fay
6,351
635
86
9
0
199,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role