Player Matchup

Fenrir
Fenrir
Mr Bubbakeg
Fenrir
Level 68
God Stats
9W - 6L
1,684 SR
Queue Stats
104W - 91L
1,569 Elo+
Solo
Yemoja
Yemoja
NotShio
Yemoja
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 1
Hercules
Hercules
UltimateWale
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 156L
1,518 Elo+
Solo
Anhur
Anhur
ZeroSouIs
Anhur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 47L
1,514 Elo+
Party 1
Hades
Hades
xXl Rune lXx
Hades
Level 144
God Stats
6W - 7L
1,736 SR
Queue Stats
483W - 388L
1,590 Elo+
Solo
Team Averages
Level 91
1,584 SR
1,529 Elo+

VS

Team Averages
Level 138
1,510 SR
1,519 Elo+
Mercury
Mercury
CarranzaLR
Mercury
Level 142
God Stats
5W - 9L
1,386 SR
Queue Stats
122W - 210L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cloakedstorm42
Morgan Le Fay
Level 149
God Stats
7W - 5L
1,677 SR
Queue Stats
64W - 36L
1,739 Elo+
Solo
Hercules
Hercules
FabiGhosts-_
Hercules
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 152L
1,560 Elo+
Solo
Ganesha
Ganesha
L0v3ly Smith
Ganesha
Level 154
God Stats
4W - 6L
1,432 SR
Queue Stats
187W - 296L
1,403 Elo+
Party 2
Hou Yi
Hou Yi
Shaparrosoiio
Hou Yi
Level 105
God Stats
8W - 7L
1,554 SR
Queue Stats
54W - 76L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 6 / 4
8,996
500
10,048
18,670
8,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
NotShio
Yemoja
13
0 / 6 / 6
8,215
456
5,411
18,193
11,391
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
UltimateWale
Hercules
16
1 / 3 / 0
9,750
542
10,029
15,007
13,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
ZeroSouIs
Anhur
15
3 / 6 / 2
9,347
519
10,995
17,877
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 4 / 2
9,512
528
12,097
18,188
7,971
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CarranzaLR
Mercury
16
4 / 5 / 10
9,452
525
9,941
16,215
6,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Cloakedstorm42
Morgan Le Fay
18
12 / 1 / 6
11,123
618
25,253
14,600
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
FabiGhosts-_
Hercules
17
3 / 1 / 8
9,887
549
11,010
17,639
20,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
L0v3ly Smith
Ganesha
15
0 / 1 / 18
9,204
511
8,823
15,489
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 2 / 6
9,134
507
10,231
9,571
3,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
10
Kills
25
25
Deaths
10
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mercury
CarranzaLR
Mercury
4
5
10
1.8
W
Morgan Le Fay
Cloakedstorm42
Morgan Le Fay
12
1
6
15
W
Hercules
FabiGhosts-_
Hercules
3
1
8
7
W
Ganesha
L0v3ly Smith
Ganesha
0
1
18
9
L
Fenrir
3
6
4
0.83
L
Yemoja
NotShio
Yemoja
0
6
6
0.5
W
6
2
6
4.5
L
Hercules
UltimateWale
Hercules
1
3
0
0.33
L
Anhur
ZeroSouIs
Anhur
3
6
2
0.67
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,580
Damage
65,258
87,935
Taken
73,514
46,754
Mitigated
51,531
20,788
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CarranzaLR
Mercury
9,941
4,945
0
757
16,215
6,579
0
4,096
12,119
0
76,237
W
Morgan Le Fay
Cloakedstorm42
Morgan Le Fay
25,253
4,004
0
2,309
14,600
7,394
70
6,134
8,394
96,691
0
W
Hercules
FabiGhosts-_
Hercules
11,010
2,288
0
9,419
17,639
20,106
144
1,610
16,029
493
74,776
W
Ganesha
L0v3ly Smith
Ganesha
8,823
1,103
0
3,106
15,489
14,340
293
4,739
10,726
42,865
0
L
Fenrir
10,048
3,772
0
1,263
18,670
8,059
0
4,618
14,052
0
53,881
L
Yemoja
NotShio
Yemoja
5,411
1,754
2,578
1,785
18,193
11,391
178
10,999
7,194
28,206
0
W
10,231
6,780
0
3,201
9,571
3,112
568
1,107
8,464
0
65,051
L
Hercules
UltimateWale
Hercules
10,029
1,803
0
3,966
15,007
13,040
703
3,868
11,139
0
86,044
L
Anhur
ZeroSouIs
Anhur
10,995
5,744
0
4,839
17,877
6,293
748
3,929
13,948
0
73,618
L
12,097
1,412
650
5,707
18,188
7,971
0
11,097
6,948
83,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
48,800
513
Minions Killed
507
0
Camps Cleared
0
1,710,724
Distance Traveled
1,835,716
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,452
525
106
6
0
426,486
0
W
Morgan Le Fay
11,123
618
161
9
0
374,683
5
W
Hercules
9,887
549
124
7
0
345,136
0
W
Ganesha
9,204
511
19
1
0
350,304
4
L
Fenrir
8,996
500
65
4
0
380,768
0
L
Yemoja
8,215
456
28
2
0
307,347
0
W
Hou Yi
9,134
507
97
5
0
339,107
0
L
Hercules
9,750
542
149
8
0
363,461
5
L
Anhur
9,347
519
123
7
0
320,119
0
L
Hades
9,512
528
148
8
0
339,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role