Player Matchup

Cthulhu
Cthulhu
AutotunedMoses
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Brandhun
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,493 Elo+
Party 1
Hachiman
Hachiman
Tenonesix
Hachiman
Level 107
God Stats
0W - 1L
1,645 SR
Queue Stats
13W - 10L
1,618 Elo+
Party 1
Team Averages
Level 51
1,548 SR
1,542 Elo+

VS

Team Averages
Level 92
1,619 SR
1,577 Elo+
Ne Zha
Ne Zha
Gurujet
Ne Zha
Level 109
God Stats
1W - 0L
1,512 SR
Queue Stats
31W - 28L
1,570 Elo+
Party 2
Nox
Nox
MYPS4isDead2021
Nox
Level 28
God Stats
2W - 0L
1,846 SR
Queue Stats
26W - 15L
1,578 Elo+
Party 2
Nike
Nike
TheRatWithAGhat
Nike
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
9,058
647
6,590
19,674
17,247
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Brandhun
Nu Wa
12
1 / 9 / 4
9,886
706
6,708
12,429
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Tenonesix
Hachiman
14
5 / 4 / 1
11,111
794
9,991
12,596
3,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gurujet
Ne Zha
15
10 / 2 / 9
12,390
885
15,296
14,330
6,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 2 / 15
11,874
848
12,788
9,244
4,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 14
11,623
830
11,628
15,677
15,033
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
6
Kills
20
20
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Nu Wa
Brandhun
Nu Wa
1
9
4
0.33
W
Ne Zha
Gurujet
Ne Zha
10
2
9
7.25
W
4
2
15
5.75
L
Hachiman
Tenonesix
Hachiman
5
4
1
1.38
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,289
Damage
39,712
44,699
Taken
39,251
24,404
Mitigated
25,668
2,640
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,590
784
0
500
19,674
17,247
0
5,332
13,840
31,080
0
L
Nu Wa
Brandhun
Nu Wa
6,708
1,710
0
169
12,429
3,172
0
4,153
8,276
23,992
0
W
Ne Zha
Gurujet
Ne Zha
15,296
6,204
0
6,157
14,330
6,503
388
4,661
9,669
0
59,691
W
12,788
655
0
772
9,244
4,132
1,588
3,539
5,661
53,403
0
L
Hachiman
Tenonesix
Hachiman
9,991
5,420
0
1,971
12,596
3,985
0
3,685
8,719
0
32,400
W
11,628
802
0
2,590
15,677
15,033
319
5,898
9,743
0
33,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
35,887
114
Minions Killed
165
0
Camps Cleared
0
707,112
Distance Traveled
865,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,058
647
42
3
0
248,040
0
L
Nu Wa
9,886
706
20
1
0
226,336
0
W
Ne Zha
12,390
885
65
5
0
301,444
0
W
Nox
11,874
848
76
5
0
278,323
0
L
Hachiman
11,111
794
52
4
0
232,736
0
W
Nike
11,623
830
24
2
0
285,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role