Player Matchup

Khepri
Khepri
ChefMaxx
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,190 Elo+
Party 1
Bellona
Bellona
FlakeyPlague21
Bellona
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 85L
1,272 Elo+
Party 1
Heimdallr
Heimdallr
beasty69
Heimdallr
Level 6
God Stats
0W - 3L
1,301 SR
Queue Stats
3W - 15L
1,462 Elo+
Party 1
Susano
Susano
kaleb4prez
Susano
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 34L
1,462 Elo+
Party 1
He Bo
He Bo
parasitegamer
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,375 Elo+
Party 1
Team Averages
Level 47
1,460 SR
1,352 Elo+

VS

Team Averages
Level 46
1,478 SR
1,433 Elo+
Kukulkan
Kukulkan
JermainCrawford
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,495 Elo+
Party 2
Fenrir
Fenrir
Qarbel
Fenrir
Level 28
God Stats
1W - 1L
1,250 SR
Queue Stats
36W - 46L
1,370 Elo+
Party 2
Bacchus
Bacchus
WillsterEdge
Bacchus
Level 42
God Stats
17W - 13L
1,603 SR
Queue Stats
155W - 154L
1,473 Elo+
Solo
Tyr
Tyr
ho7ogram
Tyr
Level 37
God Stats
7W - 7L
1,460 SR
Queue Stats
25W - 37L
1,383 Elo+
Party 2
Apollo
Apollo
upcastelement
Apollo
Level 105
God Stats
13W - 3L
1,579 SR
Queue Stats
77W - 76L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ChefMaxx
Khepri
10
0 / 7 / 0
6,915
432
3,311
15,232
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 1
7,946
497
10,361
17,029
18,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
beasty69
Heimdallr
10
0 / 5 / 0
6,654
416
5,973
12,024
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
kaleb4prez
Susano
11
1 / 4 / 0
6,947
434
3,464
12,520
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 6 / 0
7,367
460
2,304
10,509
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 0 / 6
10,233
640
4,065
3,470
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Qarbel
Fenrir
16
6 / 0 / 3
9,573
598
6,684
12,284
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
WillsterEdge
Bacchus
14
3 / 0 / 11
9,003
563
8,902
14,985
16,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 1 / 2
8,714
545
9,418
13,955
11,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
12 / 0 / 2
10,476
655
17,336
11,726
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
25
25
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
ChefMaxx
Khepri
0
7
0
0
L
0
3
1
0.17
W
Kukulkan
1
0
6
4
W
Fenrir
Qarbel
Fenrir
6
0
3
7.5
W
Bacchus
WillsterEdge
Bacchus
3
0
11
8.5
L
Heimdallr
beasty69
Heimdallr
0
5
0
0
W
3
1
2
4
L
Susano
kaleb4prez
Susano
1
4
0
0.25
L
0
6
0
0
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,413
Damage
46,405
67,314
Taken
56,420
44,294
Mitigated
42,091
11,670
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ChefMaxx
Khepri
3,311
519
486
2,689
15,232
11,829
0
2,162
13,070
19,499
0
L
10,361
3,392
0
4,253
17,029
18,738
154
2,128
14,874
0
66,432
W
Kukulkan
4,065
244
0
367
3,470
1,612
531
504
2,966
86,024
0
W
Fenrir
Qarbel
Fenrir
6,684
2,475
0
2,078
12,284
6,394
745
1,085
11,199
0
81,063
W
Bacchus
WillsterEdge
Bacchus
8,902
2,013
0
4,210
14,985
16,113
316
1,496
13,489
32,949
0
L
Heimdallr
beasty69
Heimdallr
5,973
3,900
0
3,372
12,024
5,386
0
2,728
9,296
0
40,607
W
9,418
1,069
0
5,547
13,955
11,075
232
63
13,892
0
53,026
L
Susano
kaleb4prez
Susano
3,464
622
0
750
12,520
5,093
0
2,440
10,080
0
51,406
L
2,304
582
0
120
10,509
3,248
0
3,546
6,773
54,168
0
W
17,336
12,506
0
6,730
11,726
6,897
1,827
2,544
9,182
0
95,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
47,999
361
Minions Killed
535
0
Camps Cleared
0
1,557,938
Distance Traveled
1,724,508
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,915
432
21
1
0
274,982
0
L
Bellona
7,946
497
107
7
0
312,900
0
W
Kukulkan
10,233
640
165
10
0
347,496
0
W
Fenrir
9,573
598
121
8
0
378,100
2
W
Bacchus
9,003
563
40
3
0
345,262
5
L
Heimdallr
6,654
416
70
4
0
291,389
0
W
Tyr
8,714
545
74
5
0
342,938
0
L
Susano
6,947
434
73
5
0
369,606
0
L
He Bo
7,367
460
90
6
0
309,061
0
W
Apollo
10,476
655
135
8
0
310,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role