Player Matchup

Fenrir
Fenrir
IAmMentallylLL
Fenrir
Level 102
God Stats
1W - 1L
1,667 SR
Queue Stats
17W - 28L
1,322 Elo+
Solo
Vulcan
Vulcan
Jvbsito667
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 16L
1,538 Elo+
Party 2
Freya
Freya
OGASSCLOWN
Freya
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
372W - 358L
1,462 Elo+
Solo
King Arthur
King Arthur
Spartanking71
King Arthur
Level 107
God Stats
4W - 13L
1,568 SR
Queue Stats
158W - 150L
1,453 Elo+
Solo
Fafnir
Fafnir
frankmok
Fafnir
Level 128
God Stats
10W - 10L
1,487 SR
Queue Stats
143W - 133L
1,441 Elo+
Party 2
Team Averages
Level 98
1,545 SR
1,443 Elo+

VS

Team Averages
Level 144
1,508 SR
1,456 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Calgabro
Martichoras
Level 159
God Stats
29W - 24L
1,541 SR
Queue Stats
344W - 344L
1,448 Elo+
Solo
Ishtar
Ishtar
Schumachers5
Ishtar
Level 147
God Stats
426W - 447L
1,500 SR
Queue Stats
648W - 692L
1,427 Elo+
Solo
Neith
Neith
Spagoodagoo
Neith
Level 152
God Stats
19W - 17L
1,497 SR
Queue Stats
294W - 299L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
emeyeguy
Hou Yi
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 138L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,047
337
169
1,933
560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
Jvbsito667
Vulcan
11
0 / 3 / 0
6,258
522
5,879
7,843
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
10
4 / 4 / 1
6,094
508
6,879
8,992
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Spartanking71
King Arthur
11
0 / 3 / 0
6,213
518
4,763
12,370
11,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
frankmok
Fafnir
9
1 / 1 / 4
6,072
506
3,025
9,636
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 0 / 1
6,544
545
4,168
6,677
2,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Calgabro
Martichoras
10
2 / 1 / 1
6,072
506
8,219
7,813
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
8
0 / 4 / 1
5,114
426
3,154
8,247
2,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 3
8,096
675
7,386
9,287
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
emeyeguy
Hou Yi
11
5 / 0 / 1
6,763
564
3,405
7,834
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
12
12
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
1
0.5
W
Martichoras
Calgabro
Martichoras
2
1
1
2.5
L
0
1
0
0
L
Vulcan
Jvbsito667
Vulcan
0
3
0
0
L
Freya
4
4
1
1.13
W
Ishtar
0
4
1
0.13
W
5
0
3
6.5
L
King Arthur
Spartanking71
King Arthur
0
3
0
0
W
Hou Yi
emeyeguy
Hou Yi
5
0
1
5.5
L
Fafnir
frankmok
Fafnir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
26,332
40,774
Taken
39,858
29,657
Mitigated
14,229
8,791
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,168
2,037
0
4,390
6,677
2,429
473
450
6,227
0
43,375
W
Martichoras
Calgabro
Martichoras
8,219
2,795
0
1,912
7,813
2,947
72
4,219
3,340
0
39,592
L
169
0
0
460
1,933
560
0
0
1,933
0
4,684
L
Vulcan
Jvbsito667
Vulcan
5,879
2,795
0
1,779
7,843
3,004
558
0
7,843
52,520
0
L
Freya
6,879
2,286
0
2,301
8,992
3,686
0
0
8,992
31,824
0
W
Ishtar
3,154
1,758
18
235
8,247
2,647
102
4,815
3,238
0
15,089
W
7,386
2,672
0
2,596
9,287
3,454
964
3,546
5,389
0
61,957
L
King Arthur
Spartanking71
King Arthur
4,763
714
0
1,500
12,370
11,499
0
0
12,370
1,718
39,519
W
Hou Yi
emeyeguy
Hou Yi
3,405
1,222
0
1,986
7,834
2,752
908
3,008
4,746
0
29,018
L
Fafnir
frankmok
Fafnir
3,025
540
0
2,751
9,636
10,908
0
0
9,636
15,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
32,589
236
Minions Killed
305
0
Camps Cleared
0
957,703
Distance Traveled
1,058,182
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,544
545
68
6
0
193,695
0
W
Martichoras
6,072
506
55
5
0
216,486
6
L
Fenrir
4,047
337
9
1
0
50,877
0
L
Vulcan
6,258
522
86
7
0
218,766
0
L
Freya
6,094
508
58
5
0
217,933
0
W
Ishtar
5,114
426
23
2
0
198,294
0
W
Neith
8,096
675
119
10
0
216,880
0
L
King Arthur
6,213
518
64
5
0
240,386
0
W
Hou Yi
6,763
564
40
3
0
232,827
2
L
Fafnir
6,072
506
19
2
0
229,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role