Player Matchup

Sol
Sol
AdmiralArn
Sol
Level 85
God Stats
0W - 1L
1,614 SR
Queue Stats
20W - 18L
1,494 Elo+
Party 1
Awilix
Awilix
Gemstone1775
Awilix
Level 22
God Stats
4W - 4L
1,508 SR
Queue Stats
12W - 12L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
R3D4C3_YT
Xbalanque
Level 107
God Stats
2W - 7L
1,493 SR
Queue Stats
17W - 22L
1,350 Elo+
Solo
Chaac
Chaac
Ratamir
Chaac
Level 39
God Stats
0W - 2L
1,211 SR
Queue Stats
17W - 17L
1,488 Elo+
Party 1
Terra
Terra
SadTrashman
Terra
Level 27
God Stats
4W - 2L
1,925 SR
Queue Stats
46W - 48L
1,493 Elo+
Solo
Team Averages
Level 56
1,550 SR
1,464 Elo+

VS

Team Averages
Level 101
1,624 SR
1,391 Elo+
Nu Wa
Nu Wa
Flavioooooooo
Nu Wa
Level 73
God Stats
3W - 9L
1,633 SR
Queue Stats
15W - 36L
1,247 Elo+
Party 2
Ravana
Ravana
Somegrasss
Ravana
Level 89
God Stats
5W - 4L
1,656 SR
Queue Stats
23W - 38L
1,369 Elo+
Party 2
Cernunnos
Cernunnos
ThiccManke
Cernunnos
Level 112
God Stats
2W - 1L
1,684 SR
Queue Stats
17W - 31L
1,378 Elo+
Party 2
Shiva
Shiva
babygirl1995 95
Shiva
Level 129
God Stats
1W - 1L
1,377 SR
Queue Stats
166W - 170L
1,474 Elo+
Solo
Fenrir
Fenrir
mahbropwn
Fenrir
Level 102
God Stats
5W - 3L
1,771 SR
Queue Stats
13W - 12L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 1
9,820
755
16,292
14,289
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
14
0 / 4 / 5
8,600
662
9,099
15,795
6,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
R3D4C3_YT
Xbalanque
16
2 / 7 / 4
9,494
730
8,902
15,295
6,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Ratamir
Chaac
16
2 / 5 / 2
9,553
735
15,274
20,229
19,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
0 / 2 / 4
9,141
703
4,521
15,456
13,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
10,557
812
18,045
12,219
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Somegrasss
Ravana
18
7 / 0 / 7
10,360
797
12,925
7,217
4,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
ThiccManke
Cernunnos
18
6 / 3 / 9
10,325
794
21,150
15,781
6,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 14
9,979
768
10,293
15,220
15,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
mahbropwn
Fenrir
15
2 / 2 / 5
9,158
704
7,090
14,093
11,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
8
Kills
23
23
Deaths
8
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
6
2
9
5.25
L
Awilix
0
4
5
0.63
L
Xbalanque
R3D4C3_YT
Xbalanque
2
7
4
0.57
L
Chaac
Ratamir
Chaac
2
5
2
0.6
L
0
2
4
1
W
Ravana
Somegrasss
Ravana
7
0
7
10.5
W
Cernunnos
ThiccManke
Cernunnos
6
3
9
3.5
W
2
1
14
9
W
Fenrir
mahbropwn
Fenrir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,088
Damage
69,503
81,064
Taken
64,530
50,941
Mitigated
44,070
18,801
Healing
22,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,292
5,387
0
3,408
14,289
4,843
0
3,650
10,411
45,526
0
W
18,045
4,846
522
4,441
12,219
5,571
831
4,698
6,926
55,405
0
L
Awilix
9,099
3,076
0
1,042
15,795
6,593
175
2,949
12,569
0
23,718
L
Xbalanque
R3D4C3_YT
Xbalanque
8,902
4,063
0
2,790
15,295
6,792
469
1,510
13,646
0
33,946
L
Chaac
Ratamir
Chaac
15,274
3,729
0
5,041
20,229
19,078
0
7,691
12,213
0
36,399
L
4,521
386
3,491
3,029
15,456
13,635
0
2,800
12,380
13,290
0
W
Ravana
Somegrasss
Ravana
12,925
1,740
0
2,147
7,217
4,410
589
2,448
4,545
0
32,178
W
Cernunnos
ThiccManke
Cernunnos
21,150
11,720
0
4,246
15,781
6,929
1,938
4,428
11,160
0
41,012
W
10,293
927
914
6,486
15,220
15,211
248
3,713
10,975
586
42,815
W
Fenrir
mahbropwn
Fenrir
7,090
932
202
3,263
14,093
11,949
0
5,577
7,756
216
13,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
50,379
210
Minions Killed
224
0
Camps Cleared
0
1,362,756
Distance Traveled
1,345,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,820
755
64
5
0
262,645
0
W
Nu Wa
10,557
812
62
5
0
217,948
0
L
Awilix
8,600
662
27
2
0
292,797
0
L
Xbalanque
9,494
730
49
4
0
247,988
0
L
Chaac
9,553
735
56
4
0
273,609
0
L
Terra
9,141
703
14
1
0
285,717
0
W
Ravana
10,360
797
35
3
0
312,075
0
W
Cernunnos
10,325
794
47
4
0
256,164
0
W
Shiva
9,979
768
60
5
0
268,764
0
W
Fenrir
9,158
704
20
2
0
290,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role