Player Matchup

Guan Yu
Guan Yu
GOLD Rumply
Guan Yu
Level 67
God Stats
5W - 3L
1,630 SR
Queue Stats
31W - 24L
1,489 Elo+
Party 4
Artemis
Artemis
LftNuhtOfExodia
Artemis
Level 32
God Stats
4W - 3L
1,632 SR
Queue Stats
52W - 65L
1,478 Elo+
Party 1
Thor
Thor
Mastah_Jap
Thor
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,491 Elo+
Party 1
Tiamat
Tiamat
Sp3ctr3Gaming
Tiamat
Level 89
God Stats
2W - 2L
1,516 SR
Queue Stats
34W - 41L
1,371 Elo+
Solo
Ares
Ares
gamertuga061285
Ares
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Team Averages
Level 53
1,556 SR
1,466 Elo+

VS

Team Averages
Level 67
1,590 SR
1,425 Elo+
Ullr
Ullr
ACRYL1C SP4RK
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
BKKillers25
He Bo
Level 34
God Stats
2W - 2L
1,406 SR
Queue Stats
65W - 76L
1,337 Elo+
Party 3
Loki
Loki
Daddy Brown CB
Loki
Level 124
God Stats
4W - 2L
1,716 SR
Queue Stats
152W - 154L
1,444 Elo+
Party 3
Ymir
Ymir
MonoSPARKY96
Ymir
Level 6
God Stats
0W - 2L
1,826 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
TheUltCuck
Osiris
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GOLD Rumply
Guan Yu
11
1 / 1 / 1
6,251
568
5,248
8,197
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
3 / 1 / 3
6,257
569
5,926
6,527
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 1 / 1
6,944
631
4,667
9,901
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 1 / 2
5,649
514
1,453
5,240
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 5
5,196
472
1,328
4,633
2,964
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,012
456
2,320
6,696
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 2
6,140
558
3,971
5,625
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 1
6,325
575
4,691
7,428
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 1
4,097
372
783
3,573
1,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Osiris
TheUltCuck
Osiris
9
0 / 2 / 1
5,236
476
3,645
9,020
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
5
6
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
1
2
2
1
L
3
2
1
1.75
W
Guan Yu
GOLD Rumply
Guan Yu
1
1
1
1.5
W
3
1
3
4.5
W
7
1
1
7.5
L
0
1
1
0.5
W
0
1
2
1
L
Osiris
TheUltCuck
Osiris
0
2
1
0.25
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
15,410
34,498
Taken
32,342
20,076
Mitigated
16,605
10,817
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,320
1,351
0
1,296
6,696
2,781
0
227
6,469
0
20,433
L
3,971
289
0
250
5,625
1,792
0
1,068
4,375
44,738
0
L
4,691
1,365
0
2,087
7,428
3,129
0
482
6,896
0
42,213
W
Guan Yu
GOLD Rumply
Guan Yu
5,248
838
0
3,746
8,197
7,623
0
0
8,197
0
39,029
W
5,926
3,123
0
3,805
6,527
2,307
818
402
6,125
0
40,795
W
4,667
1,341
0
1,250
9,901
4,371
0
402
9,499
0
51,009
L
783
75
0
323
3,573
1,487
0
761
2,812
8,270
0
W
1,453
130
0
1,582
5,240
2,811
0
3,066
2,174
26,225
0
L
Osiris
TheUltCuck
Osiris
3,645
1,800
0
2,067
9,020
7,416
0
11
8,092
0
24,962
W
1,328
53
0
434
4,633
2,964
222
884
3,749
5,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
26,810
275
Minions Killed
239
0
Camps Cleared
0
1,037,187
Distance Traveled
1,023,222
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,012
456
38
3
0
186,754
1
L
He Bo
6,140
558
73
7
0
200,494
3
L
Loki
6,325
575
69
6
0
239,148
0
W
Guan Yu
6,251
568
61
6
0
227,206
4
W
Artemis
6,257
569
71
6
0
193,329
2
W
Thor
6,944
631
79
7
0
228,021
0
L
Ymir
4,097
372
15
1
0
179,407
3
W
Tiamat
5,649
514
57
5
0
206,229
2
L
Osiris
5,236
476
44
4
0
217,419
2
W
Ares
5,196
472
7
1
0
182,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role