Player Matchup

Rama
Rama
BigB00tayBiches
Rama
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 21L
1,726 Elo+
Party 1
Osiris
Osiris
Lissaelia
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 11L
1,730 Elo+
Party 1
Anubis
Anubis
MilkyFire
Anubis
Level 67
God Stats
0W - 1L
1,607 SR
Queue Stats
4W - 7L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
Murigen
Xbalanque
Level 123
God Stats
1W - 1L
1,570 SR
Queue Stats
55W - 14L
1,739 Elo+
Party 1
Tyr
Tyr
TBMNKY
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,686 Elo+
Party 1
Team Averages
Level 94
1,536 SR
1,676 Elo+

VS

Team Averages
Level 105
1,509 SR
1,606 Elo+
Da Ji
Da Ji
FlankAShank
Da Ji
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
457W - 376L
1,701 Elo+
Solo
Charybdis
Charybdis
IWannaGoHome
Charybdis
Level 80
God Stats
3W - 1L
1,747 SR
Queue Stats
35W - 22L
1,621 Elo+
Party 2
Kuzenbo
Kuzenbo
Kirito7192
Kuzenbo
Level 107
God Stats
2W - 0L
1,531 SR
Queue Stats
174W - 146L
1,573 Elo+
Party 3
Tiamat
Tiamat
XDjnemesisX
Tiamat
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,615 Elo+
Party 2
Hades
Hades
dachshound4life
Hades
Level 125
God Stats
1W - 1L
1,268 SR
Queue Stats
73W - 65L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
7,803
780
6,812
9,542
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Lissaelia
Osiris
11
0 / 5 / 5
6,604
660
5,369
10,051
12,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
MilkyFire
Anubis
14
4 / 5 / 3
8,243
824
12,182
11,074
6,212
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Murigen
Xbalanque
13
1 / 4 / 5
7,302
730
8,110
8,239
3,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
TBMNKY
Tyr
12
1 / 4 / 3
7,278
728
1,888
10,655
9,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 13
9,343
934
11,506
10,762
8,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
IWannaGoHome
Charybdis
16
9 / 1 / 9
9,738
974
12,380
6,154
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kuzenbo
Kirito7192
Kuzenbo
13
3 / 2 / 14
8,678
868
4,804
11,658
14,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
16
4 / 1 / 12
9,498
950
8,749
7,099
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 18
7,982
798
7,061
9,361
7,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
9
Kills
21
21
Deaths
9
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
5
2
13
5.75
W
Charybdis
IWannaGoHome
Charybdis
9
1
9
13.5
W
Kuzenbo
Kirito7192
Kuzenbo
3
2
14
5
L
Osiris
Lissaelia
Osiris
0
5
5
0.5
L
Anubis
MilkyFire
Anubis
4
5
3
1.1
L
Xbalanque
Murigen
Xbalanque
1
4
5
0.88
L
Tyr
TBMNKY
Tyr
1
4
3
0.63
W
Tiamat
4
1
12
10
W
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,361
Damage
44,500
49,561
Taken
45,034
37,132
Mitigated
38,306
13,353
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,812
5,478
711
3,381
9,542
4,847
0
3,700
5,754
0
15,521
W
11,506
2,102
1,393
2,531
10,762
8,184
899
4,343
6,195
0
14,919
W
Charybdis
IWannaGoHome
Charybdis
12,380
4,437
1,307
2,149
6,154
2,690
4,337
1,684
4,206
0
22,935
W
Kuzenbo
Kirito7192
Kuzenbo
4,804
1,491
1,492
2,687
11,658
14,650
937
3,230
8,105
9,767
86
L
Osiris
Lissaelia
Osiris
5,369
935
394
894
10,051
12,739
0
4,728
5,254
3,161
6,013
L
Anubis
MilkyFire
Anubis
12,182
0
140
3,425
11,074
6,212
0
4,079
6,816
29,166
0
L
Xbalanque
Murigen
Xbalanque
8,110
1,562
640
997
8,239
3,642
0
3,533
4,668
0
18,260
L
Tyr
TBMNKY
Tyr
1,888
227
1,121
1,650
10,655
9,692
0
4,187
6,251
398
4,180
W
Tiamat
8,749
1,081
834
1,377
7,099
5,002
1,201
2,471
4,402
29,465
0
W
7,061
315
1,169
1,813
9,361
7,780
870
2,563
6,754
13,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
45,239
105
Minions Killed
109
0
Camps Cleared
0
804,266
Distance Traveled
842,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,803
780
23
2
0
168,293
0
W
Da Ji
9,343
934
6
1
0
162,713
0
W
Charybdis
9,738
974
30
3
0
189,950
0
W
Kuzenbo
8,678
868
8
1
0
169,986
0
L
Osiris
6,604
660
7
1
0
163,983
0
L
Anubis
8,243
824
30
3
0
145,927
0
L
Xbalanque
7,302
730
32
3
0
170,506
0
L
Tyr
7,278
728
13
1
0
155,557
0
W
Tiamat
9,498
950
50
5
0
173,711
0
W
Hades
7,982
798
15
2
0
146,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role