Player Matchup

Surtr
Surtr
Deontre
Surtr
Level 125
God Stats
12W - 9L
1,546 SR
Queue Stats
228W - 215L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Genshi Hayabusa
Baron Samedi
Level 100
God Stats
6W - 8L
1,558 SR
Queue Stats
43W - 46L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
RosinOnly710
Hou Yi
Level 85
God Stats
1W - 0L
1,591 SR
Queue Stats
33W - 36L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Sir TrapAlot210
Cthulhu
Level 107
God Stats
8W - 2L
1,760 SR
Queue Stats
27W - 33L
1,375 Elo+
Party 1
Bellona
Bellona
reIityy
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 1
Team Averages
Level 87
1,591 SR
1,424 Elo+

VS

Team Averages
Level 88
1,613 SR
1,403 Elo+
Kali
Kali
 
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChaosVulpix
Nu Wa
Level 84
God Stats
9W - 13L
1,608 SR
Queue Stats
9W - 15L
1,405 Elo+
Solo
Cupid
Cupid
Sev2496
Cupid
Level 67
God Stats
2W - 2L
1,978 SR
Queue Stats
26W - 24L
1,426 Elo+
Party 2
Anubis
Anubis
THEBIGGRONKOWSKI
Anubis
Level 109
God Stats
5W - 4L
1,742 SR
Queue Stats
50W - 40L
1,368 Elo+
Party 2
Chaac
Chaac
TTG_Ch0ppaa
Chaac
Level 23
God Stats
4W - 8L
1,235 SR
Queue Stats
36W - 65L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Deontre
Surtr
14
3 / 0 / 0
7,431
743
4,759
8,932
7,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Genshi Hayabusa
Baron Samedi
14
1 / 2 / 3
7,362
736
8,044
6,957
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
13
0 / 1 / 1
6,673
667
2,146
4,864
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 1
7,052
705
7,481
10,518
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
reIityy
Bellona
12
0 / 0 / 2
6,373
637
2,931
8,007
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 1 / 1
6,830
683
4,156
9,368
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 3
6,696
670
7,086
3,647
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Sev2496
Cupid
11
0 / 4 / 2
6,230
623
3,166
6,612
2,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 0
7,743
774
4,390
4,093
1,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 0 / 1
6,706
671
3,660
5,953
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
4
4
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
1
1
1.5
L
0
1
3
1.5
W
Surtr
Deontre
Surtr
3
0
0
3
W
Baron Samedi
Genshi Hayabusa
Baron Samedi
1
2
3
1.25
W
Hou Yi
0
1
1
0.5
L
Cupid
Sev2496
Cupid
0
4
2
0.25
W
2
1
1
2.5
L
2
0
0
2
L
1
0
1
1.5
W
Bellona
reIityy
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,361
Damage
22,458
39,278
Taken
29,673
30,085
Mitigated
14,217
12,345
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,156
2,139
0
3,682
9,368
5,345
0
3,939
4,742
0
18,503
L
7,086
2,170
124
190
3,647
1,382
350
2,089
1,313
22,159
0
W
Surtr
Deontre
Surtr
4,759
1,690
219
3,219
8,932
7,304
328
3,517
5,415
319
17,870
W
Baron Samedi
Genshi Hayabusa
Baron Samedi
8,044
229
1,224
2,358
6,957
3,531
405
1,747
5,210
32,812
0
W
Hou Yi
2,146
421
0
420
4,864
1,927
951
1,447
3,417
0
16,482
L
Cupid
Sev2496
Cupid
3,166
967
10
295
6,612
2,584
48
3,840
2,379
0
8,046
W
7,481
38
172
1,972
10,518
9,924
242
2,548
7,970
26,914
0
L
4,390
319
0
1,941
4,093
1,838
0
1,119
2,695
35,328
0
L
3,660
257
0
1,573
5,953
3,068
0
3,290
2,238
0
12,814
W
Bellona
reIityy
Bellona
2,931
0
68
2,693
8,007
7,399
206
2,229
5,778
0
8,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
34,205
178
Minions Killed
191
0
Camps Cleared
0
990,833
Distance Traveled
866,600
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,830
683
29
3
0
149,202
0
L
Nu Wa
6,696
670
41
4
0
162,343
0
W
Surtr
7,431
743
29
3
0
214,285
0
W
Baron Samedi
7,362
736
71
7
0
183,210
0
W
Hou Yi
6,673
667
41
4
0
190,334
0
L
Cupid
6,230
623
13
1
0
161,423
0
W
Cthulhu
7,052
705
27
3
0
202,251
0
L
Anubis
7,743
774
74
7
0
189,040
0
L
Chaac
6,706
671
34
3
0
204,592
0
W
Bellona
6,373
637
10
1
0
200,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role