Player Matchup

Loki
Loki
Guizunasum123
Loki
Level 49
God Stats
2W - 7L
1,331 SR
Queue Stats
5W - 17L
1,314 Elo+
Solo
Nu Wa
Nu Wa
Laylaatena
Nu Wa
Level 106
God Stats
5W - 10L
1,240 SR
Queue Stats
58W - 68L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Yuiimoe
Danzaburou
Level 135
God Stats
2W - 4L
1,387 SR
Queue Stats
442W - 442L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
kananeteto
Baron Samedi
Level 128
God Stats
4W - 2L
1,195 SR
Queue Stats
48W - 62L
1,392 Elo+
Solo
Sobek
Sobek
lZérÓl
Sobek
Level 158
God Stats
6W - 15L
1,378 SR
Queue Stats
616W - 558L
1,626 Elo+
Party 1
Team Averages
Level 115
1,306 SR
1,489 Elo+

VS

Team Averages
Level 115
1,511 SR
1,456 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Ahszimmohv
Ratatoskr
Level 159
God Stats
13W - 22L
1,452 SR
Queue Stats
336W - 347L
1,488 Elo+
Solo
Ares
Ares
Faya1995
Ares
Level 34
God Stats
4W - 2L
1,603 SR
Queue Stats
11W - 22L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,019
1,127
4,957
9,352
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
12
0 / 3 / 1
7,752
969
1,984
3,626
1,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Yuiimoe
Danzaburou
14
2 / 3 / 2
9,469
1,184
9,435
10,715
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
kananeteto
Baron Samedi
12
0 / 0 / 1
7,266
908
0
0
0
Sobek
lZérÓl
Sobek
12
0 / 0 / 1
7,576
947
1,130
2,065
1,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 1 / 6
9,624
1,203
5,247
6,687
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
 
Kukulkan
14
2 / 0 / 3
9,291
1,161
3,344
1,450
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
15
2 / 0 / 3
9,089
1,136
6,618
6,416
9,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Ahszimmohv
Ratatoskr
14
3 / 3 / 2
8,840
1,105
8,014
8,310
3,358
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Ares
12
0 / 0 / 0
7,198
900
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
3
Kills
8
8
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
6
4
W
Kukulkan
 
Kukulkan
2
0
3
3.5
W
Achilles
 
Achilles
2
0
3
3.5
W
Ratatoskr
Ahszimmohv
Ratatoskr
3
3
2
1.33
W
Ares
0
0
0
0
L
1
2
3
1.25
L
Nu Wa
0
3
1
0.17
L
Danzaburou
Yuiimoe
Danzaburou
2
3
2
1
L
Baron Samedi
kananeteto
Baron Samedi
0
0
1
0.5
L
Sobek
lZérÓl
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,506
Damage
23,223
25,758
Taken
22,863
9,825
Mitigated
16,585
1,860
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,247
741
950
1,791
6,687
2,921
0
1,126
5,561
35,089
0
W
Kukulkan
 
Kukulkan
3,344
140
0
190
1,450
575
0
439
1,011
25,857
0
W
Achilles
 
Achilles
6,618
1,758
0
551
6,416
9,731
0
1,012
5,404
0
14,666
W
Ratatoskr
Ahszimmohv
Ratatoskr
8,014
1,532
0
0
8,310
3,358
0
558
7,607
0
19,024
W
Ares
0
0
0
0
0
0
0
0
0
0
0
L
4,957
927
0
222
9,352
3,777
0
3,392
5,771
0
23,610
L
Nu Wa
1,984
485
0
0
3,626
1,072
0
904
2,616
11,449
0
L
Danzaburou
Yuiimoe
Danzaburou
9,435
4,289
0
868
10,715
3,859
0
3,554
6,700
0
34,315
L
Baron Samedi
kananeteto
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
lZérÓl
Sobek
1,130
66
215
555
2,065
1,117
0
461
1,417
2,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
44,042
135
Minions Killed
178
4
Camps Cleared
11
447,719
Distance Traveled
681,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,624
1,203
74
9
4
163,530
0
W
Kukulkan
9,291
1,161
55
7
2
191,031
0
W
Achilles
9,089
1,136
21
3
1
172,250
0
W
Ratatoskr
8,840
1,105
28
4
4
154,418
0
W
Ares
7,198
900
0
0
0
0
0
L
Loki
9,019
1,127
39
5
0
168,542
0
L
Nu Wa
7,752
969
22
3
1
66,239
0
L
Danzaburou
9,469
1,184
71
9
1
155,740
0
L
Baron Samedi
7,266
908
0
0
0
0
0
L
Sobek
7,576
947
3
0
2
57,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role