Player Matchup

Eset
Eset
NightShroud1231
Eset
Level 126
God Stats
9W - 18L
1,313 SR
Queue Stats
346W - 359L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Perk 408246
Cthulhu
Level 59
God Stats
33W - 17L
1,575 SR
Queue Stats
259W - 204L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
Tale of Mar
Jing Wei
Level 57
God Stats
3W - 0L
1,459 SR
Queue Stats
103W - 99L
1,341 Elo+
Party 1
Team Averages
Level 81
1,449 SR
1,380 Elo+

VS

Team Averages
Level 34
1,493 SR
1,332 Elo+
Danzaburou
Danzaburou
Fire_Leoxelcrack
Danzaburou
Level 36
God Stats
3W - 3L
1,674 SR
Queue Stats
50W - 61L
1,303 Elo+
Solo
Ix Chel
Ix Chel
GrnEgzNsamm
Ix Chel
Level 35
God Stats
5W - 7L
1,413 SR
Queue Stats
45W - 61L
1,234 Elo+
Solo
Shiva
Shiva
TheDevilH1mself
Shiva
Level 32
God Stats
1W - 1L
1,392 SR
Queue Stats
4W - 4L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
13,709
685
17,731
14,413
7,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Perk 408246
Cthulhu
16
1 / 1 / 9
14,235
712
22,710
28,583
44,485
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Tale of Mar
Jing Wei
18
8 / 1 / 3
15,404
770
16,174
16,205
7,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fire_Leoxelcrack
Danzaburou
16
2 / 4 / 0
13,573
679
17,317
21,470
10,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
GrnEgzNsamm
Ix Chel
14
1 / 5 / 1
12,553
628
10,247
16,646
7,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 2
13,282
664
14,971
29,337
26,272
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
4
4
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fire_Leoxelcrack
Danzaburou
2
4
0
0.5
L
Ix Chel
GrnEgzNsamm
Ix Chel
1
5
1
0.3
W
2
2
7
2.75
W
Cthulhu
Perk 408246
Cthulhu
1
1
9
5.5
W
Jing Wei
Tale of Mar
Jing Wei
8
1
3
9.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,615
Damage
42,535
59,201
Taken
67,453
59,700
Mitigated
44,849
11,141
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fire_Leoxelcrack
Danzaburou
17,317
6,476
441
4,813
21,470
10,805
443
13,091
8,379
0
51,180
L
Ix Chel
GrnEgzNsamm
Ix Chel
10,247
1,908
1,648
1,999
16,646
7,772
360
11,422
5,224
57,094
0
W
17,731
596
368
3,676
14,413
7,434
706
1,864
12,549
62,085
0
W
Cthulhu
Perk 408246
Cthulhu
22,710
1,035
793
1,943
28,583
44,485
616
7,206
21,256
63,197
0
W
Jing Wei
Tale of Mar
Jing Wei
16,174
13,649
0
4,361
16,205
7,781
1,567
2,916
13,289
0
66,958
L
14,971
2,813
3,084
5,886
29,337
26,272
681
17,278
12,059
1,238
51,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
39,408
207
Minions Killed
185
0
Camps Cleared
0
1,123,685
Distance Traveled
1,077,045
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,573
679
48
2
0
339,321
0
L
Ix Chel
12,553
628
72
4
0
334,813
0
W
Eset
13,709
685
68
3
0
363,677
2
W
Cthulhu
14,235
712
83
4
0
376,472
0
W
Jing Wei
15,404
770
56
3
0
383,536
0
L
Shiva
13,282
664
65
3
0
402,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role