Player Matchup

Sylvanus
Sylvanus
FoxxGlIove
Sylvanus
Level 102
God Stats
5W - 4L
1,613 SR
Queue Stats
235W - 219L
1,496 Elo+
Solo
Fenrir
Fenrir
Genshi Hayabusa
Fenrir
Level 100
God Stats
5W - 3L
1,544 SR
Queue Stats
309W - 303L
1,427 Elo+
Party 1
Persephone
Persephone
RosinOnly710
Persephone
Level 85
God Stats
2W - 2L
1,686 SR
Queue Stats
358W - 322L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Sir TrapAlot210
Danzaburou
Level 107
God Stats
5W - 4L
1,749 SR
Queue Stats
150W - 160L
1,468 Elo+
Party 1
Lancelot
Lancelot
reIityy
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 82
1,618 SR
1,477 Elo+

VS

Team Averages
Level 79
1,452 SR
1,457 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DoobyShinobi
Hachiman
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 213L
1,512 Elo+
Party 2
Chaac
Chaac
DoobySurfin
Chaac
Level 36
God Stats
3W - 5L
1,354 SR
Queue Stats
74W - 103L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
Relo3
Jing Wei
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,402 Elo+
Solo
Horus
Horus
RequitedAsp6935
Horus
Level 152
God Stats
3W - 0L
1,408 SR
Queue Stats
155W - 142L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FoxxGlIove
Sylvanus
16
2 / 6 / 6
8,537
657
12,073
17,190
12,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 5
8,291
638
4,964
16,174
17,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
RosinOnly710
Persephone
16
4 / 6 / 5
9,643
742
14,139
12,149
5,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Sir TrapAlot210
Danzaburou
18
4 / 7 / 3
9,850
758
7,485
14,997
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
reIityy
Lancelot
12
1 / 5 / 5
7,547
581
3,377
12,083
7,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
13 / 5 / 16
11,536
887
22,741
18,952
23,980
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
DoobyShinobi
Hachiman
19
7 / 2 / 16
11,113
855
13,445
7,887
3,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 23
10,286
791
12,899
10,670
10,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Relo3
Jing Wei
18
4 / 2 / 20
10,601
815
12,150
11,924
5,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 1 / 25
11,308
870
7,592
17,057
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
131
12
Kills
31
31
Deaths
12
24
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
13
5
16
4.2
W
Hachiman
DoobyShinobi
Hachiman
7
2
16
7.5
W
4
2
23
7.75
L
Sylvanus
FoxxGlIove
Sylvanus
2
6
6
0.83
L
1
7
5
0.5
W
Jing Wei
Relo3
Jing Wei
4
2
20
7
W
3
1
25
15.5
L
Persephone
RosinOnly710
Persephone
4
6
5
1.08
L
Danzaburou
Sir TrapAlot210
Danzaburou
4
7
3
0.79
L
Lancelot
reIityy
Lancelot
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,038
Damage
68,827
72,593
Taken
66,490
53,609
Mitigated
58,380
14,759
Healing
35,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
22,741
1,511
993
3,757
18,952
23,980
245
7,095
10,846
31,519
0
W
Hachiman
DoobyShinobi
Hachiman
13,445
8,292
876
1,321
7,887
3,380
4,101
2,911
4,463
0
39,602
W
12,899
1,349
2,409
3,044
10,670
10,732
71
3,275
6,853
0
28,091
L
Sylvanus
FoxxGlIove
Sylvanus
12,073
2,461
3,916
2,796
17,190
12,664
0
4,279
12,367
19,970
0
L
4,964
963
1,169
1,992
16,174
17,786
0
5,627
9,753
0
6,850
W
Jing Wei
Relo3
Jing Wei
12,150
8,073
1,535
2,298
11,924
5,240
2,819
5,425
6,210
0
33,294
W
7,592
2,121
10,296
9,431
17,057
15,048
729
6,322
10,058
2,535
9,822
L
Persephone
RosinOnly710
Persephone
14,139
1,256
633
1,276
12,149
5,340
0
5,393
6,110
29,325
0
L
Danzaburou
Sir TrapAlot210
Danzaburou
7,485
2,215
683
1,640
14,997
10,059
0
4,774
9,715
0
35,268
L
Lancelot
reIityy
Lancelot
3,377
259
200
454
12,083
7,760
0
2,879
8,836
0
3,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
54,844
118
Minions Killed
173
0
Camps Cleared
0
1,017,065
Distance Traveled
1,300,201
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,536
887
29
2
0
252,522
0
W
Hachiman
11,113
855
51
4
0
235,866
0
W
Chaac
10,286
791
26
2
0
300,349
0
L
Sylvanus
8,537
657
22
2
0
182,366
0
L
Fenrir
8,291
638
6
0
0
206,436
0
W
Jing Wei
10,601
815
48
4
0
240,376
0
W
Horus
11,308
870
19
1
0
271,088
0
L
Persephone
9,643
742
36
3
0
219,158
0
L
Danzaburou
9,850
758
50
4
0
197,823
2
L
Lancelot
7,547
581
4
0
0
211,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role