Player Matchup

Loki
Loki
Diamond III
 
Loki
Diamond III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
IamCrowcito
Janus
Platinum II
Level 151
God Stats
5W - 1L
1,804 SR
Queue Stats
62W - 49L
1,962 MMR
Party 1
Fenrir
Fenrir
Diamond III
IamKuroNya
Fenrir
Diamond III
Level 148
God Stats
15W - 10L
1,745 SR
Queue Stats
241W - 226L
2,122 MMR
Party 1
Thor
Thor
Diamond III
PopeyeElMarin0
Thor
Diamond III
Level 104
God Stats
4W - 2L
1,691 SR
Queue Stats
45W - 31L
1,969 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
SkadiAncap
Zhong Kui
Diamond V
Level 158
God Stats
5W - 5L
1,705 SR
Queue Stats
111W - 95L
2,076 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,689 SR
1,926 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,501 SR
1,806 MMR
Set
Set
Platinum IV
 
Set
Platinum IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond III
 
Ratatoskr
Diamond III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond V
Devoraste
Atlas
Diamond V
Level 156
God Stats
46W - 38L
1,550 SR
Queue Stats
982W - 973L
1,911 MMR
Party 2
Rama
Rama
Diamond III
SirTopoide01
Rama
Diamond III
Level 152
God Stats
9W - 8L
1,602 SR
Queue Stats
491W - 473L
2,199 MMR
Solo
Ra
Ra
Platinum I
Vincenzø
Ra
Platinum I
Level 96
God Stats
0W - 2L
1,356 SR
Queue Stats
105W - 81L
1,920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 0 / 2
5,192
577
4,579
5,299
2,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,224
580
2,109
4,726
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
IamKuroNya
Fenrir
9
2 / 1 / 0
5,249
583
4,158
6,851
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 0 / 2
4,850
539
3,641
6,906
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
SkadiAncap
Zhong Kui
10
1 / 0 / 0
5,823
647
3,992
3,527
2,692
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Ix ChelMartichorasSerqet

VS

Bans
RavanaAphroditeHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 0 / 0
5,093
566
1,756
7,380
4,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
 
Ratatoskr
8
1 / 2 / 1
4,696
522
4,669
7,971
2,562
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Devoraste
Atlas
7
0 / 0 / 1
4,588
510
2,344
3,852
1,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 2
4,409
490
3,646
8,123
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
5,696
633
2,850
4,727
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
2
2
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
2
3
L
Set
 
Set
0
0
0
0
L
Ratatoskr
 
Ratatoskr
1
2
1
0.75
L
Atlas
Devoraste
Atlas
0
0
1
0.5
W
0
1
0
0
W
Fenrir
IamKuroNya
Fenrir
2
1
0
2
W
0
0
2
1
L
0
3
2
0.33
W
Zhong Kui
SkadiAncap
Zhong Kui
1
0
0
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
15,265
27,309
Taken
32,053
13,490
Mitigated
12,642
9,992
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,579
874
0
1,469
5,299
2,321
0
823
4,476
0
31,684
L
Set
 
Set
1,756
779
0
3,734
7,380
4,307
0
3,166
4,214
0
34,199
L
Ratatoskr
 
Ratatoskr
4,669
1,282
0
2,334
7,971
2,562
0
1,741
6,047
0
24,730
L
Atlas
Devoraste
Atlas
2,344
1,297
929
1,724
3,852
1,890
0
54
3,645
14,124
0
W
2,109
106
0
830
4,726
1,452
0
1,938
2,730
36,614
0
W
Fenrir
IamKuroNya
Fenrir
4,158
1,529
0
2,830
6,851
2,907
0
1,460
5,317
0
29,677
W
3,641
1,124
0
1,958
6,906
4,118
0
1,351
5,555
0
16,452
L
3,646
2,928
0
2,192
8,123
2,094
125
0
7,597
0
30,810
W
Zhong Kui
SkadiAncap
Zhong Kui
3,992
574
0
2,905
3,527
2,692
88
0
3,527
43,419
0
L
2,850
155
344
2,127
4,727
1,789
0
1,006
3,629
54,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
24,482
266
Minions Killed
286
0
Camps Cleared
0
992,126
Distance Traveled
903,454
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,192
577
56
6
0
194,323
1
L
Set
5,093
566
70
8
0
161,957
0
L
Ratatoskr
4,696
522
47
5
0
215,669
0
L
Atlas
4,588
510
17
2
0
158,601
0
W
Janus
5,224
580
77
9
0
219,683
0
W
Fenrir
5,249
583
51
6
0
227,960
0
W
Thor
4,850
539
14
2
0
181,801
5
L
Rama
4,409
490
45
5
0
162,014
0
W
Zhong Kui
5,823
647
68
8
0
168,359
0
L
Ra
5,696
633
107
12
0
205,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role