Player Matchup

Anhur
Anhur
ASnakeZ
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,475 Elo+
Party 1
Charybdis
Charybdis
BoogyMan1998
Charybdis
Level 27
God Stats
1W - 2L
1,270 SR
Queue Stats
62W - 31L
1,475 Elo+
Party 1
Nemesis
Nemesis
Leshugα
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
SuperMonkeyBol
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 1
Surtr
Surtr
thinLord
Surtr
Level 26
God Stats
7W - 7L
1,166 SR
Queue Stats
204W - 226L
1,371 Elo+
Solo
Team Averages
Level 26
1,387 SR
1,502 Elo+

VS

Team Averages
Level 22
1,504 SR
1,359 Elo+
Persephone
Persephone
Conkerdeath
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
Feraldragon
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,365 Elo+
Party 2
Cerberus
Cerberus
beyondyourlimit
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 55L
1,279 Elo+
Solo
Chang'e
Chang'e
deadbardaniel
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,345 Elo+
Solo
Scylla
Scylla
l0sthegreat__
Scylla
Level 26
God Stats
0W - 2L
1,521 SR
Queue Stats
22W - 38L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ASnakeZ
Anhur
20
11 / 2 / 13
12,226
873
16,029
11,610
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
BoogyMan1998
Charybdis
18
8 / 3 / 15
11,593
828
23,608
14,198
6,880
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Leshugα
Nemesis
16
1 / 4 / 18
9,816
701
7,421
13,142
12,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 3 / 17
11,873
848
16,411
17,766
8,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
thinLord
Surtr
16
2 / 5 / 15
10,094
721
14,997
16,723
15,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Conkerdeath
Persephone
17
4 / 7 / 3
10,808
772
9,879
12,457
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Feraldragon
Danzaburou
13
1 / 4 / 9
9,353
668
5,783
8,566
3,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
16
2 / 6 / 13
10,178
727
7,651
29,307
33,734
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
15
1 / 9 / 6
8,795
628
5,651
21,650
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
8 / 4 / 7
11,908
851
21,155
13,217
6,817
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
54
31
Kills
16
17
Deaths
30
78
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anhur
ASnakeZ
Anhur
11
2
13
8.75
W
Charybdis
BoogyMan1998
Charybdis
8
3
15
5.17
L
Persephone
Conkerdeath
Persephone
4
7
3
0.79
L
Danzaburou
Feraldragon
Danzaburou
1
4
9
1.38
W
Nemesis
Leshugα
Nemesis
1
4
18
2.5
W
9
3
17
5.83
L
Cerberus
2
6
13
1.42
L
Chang'e
1
9
6
0.44
L
8
4
7
2.88
W
Surtr
thinLord
Surtr
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,466
Damage
50,119
73,439
Taken
85,197
49,651
Mitigated
57,380
31,215
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ASnakeZ
Anhur
16,029
7,145
609
2,811
11,610
5,983
2,673
7,332
4,278
0
30,157
W
Charybdis
BoogyMan1998
Charybdis
23,608
11,785
1,891
4,673
14,198
6,880
3,060
8,922
5,276
0
49,091
L
Persephone
Conkerdeath
Persephone
9,879
491
503
863
12,457
4,710
221
3,563
8,662
26,713
0
L
Danzaburou
Feraldragon
Danzaburou
5,783
1,959
43
943
8,566
3,755
1,239
1,562
6,789
0
11,192
W
Nemesis
Leshugα
Nemesis
7,421
2,070
0
1,166
13,142
12,772
1,908
7,508
5,573
0
15,294
W
16,411
683
8,033
7,742
17,766
8,264
2,379
13,242
4,524
33,698
0
L
Cerberus
7,651
273
79
9,093
29,307
33,734
0
4,631
23,807
14,987
0
L
Chang'e
5,651
446
2,724
6,066
21,650
8,364
746
3,554
17,848
10,150
0
L
21,155
990
671
2,878
13,217
6,817
1,461
2,852
9,952
49,251
0
W
Surtr
thinLord
Surtr
14,997
5,629
536
3,754
16,723
15,752
212
7,299
9,352
445
24,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
51,042
160
Minions Killed
153
0
Camps Cleared
0
1,159,217
Distance Traveled
1,002,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,226
873
29
2
0
230,816
0
W
Charybdis
11,593
828
53
4
0
208,122
0
L
Persephone
10,808
772
38
3
0
260,446
0
L
Danzaburou
9,353
668
15
1
0
134,839
0
W
Nemesis
9,816
701
16
1
0
244,022
0
W
Chang'e
11,873
848
43
3
0
258,491
0
L
Cerberus
10,178
727
20
1
0
182,010
0
L
Chang'e
8,795
628
9
1
0
195,421
0
L
Scylla
11,908
851
71
5
0
230,094
0
W
Surtr
10,094
721
19
1
0
217,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role