Player Matchup

Zhong Kui
Zhong Kui
Deadlylynx01
Zhong Kui
Level 114
God Stats
10W - 4L
1,527 SR
Queue Stats
138W - 148L
1,463 Elo+
Party 3
Fenrir
Fenrir
InvisaMerc
Fenrir
Level 17
God Stats
1W - 0L
1,334 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
MH Valkhana
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 123L
1,550 Elo+
Party 3
Nox
Nox
Sageknuckles
Nox
Level 148
God Stats
7W - 5L
1,502 SR
Queue Stats
95W - 99L
1,498 Elo+
Party 3
Fafnir
Fafnir
treyghost3
Fafnir
Level 99
God Stats
3W - 4L
1,412 SR
Queue Stats
228W - 211L
1,443 Elo+
Party 3
Team Averages
Level 97
1,455 SR
1,491 Elo+

VS

Team Averages
Level 60
1,497 SR
1,468 Elo+
Horus
Horus
FinalDeathWish_
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,527 Elo+
Party 2
Thanatos
Thanatos
Mitochon8857
Thanatos
Level 27
God Stats
6W - 6L
1,484 SR
Queue Stats
13W - 24L
1,380 Elo+
Party 1
Skadi
Skadi
WordyMagician06
Skadi
Level 46
God Stats
44W - 58L
1,476 SR
Queue Stats
44W - 62L
1,435 Elo+
Party 1
Martichoras
Martichoras
emmxxzy
Martichoras
Level 28
God Stats
0W - 1L
1,292 SR
Queue Stats
61W - 72L
1,487 Elo+
Party 2
Scylla
Scylla
zKruzo
Scylla
Level 134
God Stats
6W - 9L
1,733 SR
Queue Stats
304W - 276L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deadlylynx01
Zhong Kui
15
2 / 2 / 4
10,268
570
5,512
11,719
9,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
InvisaMerc
Fenrir
12
1 / 3 / 7
8,566
476
3,464
9,518
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
MH Valkhana
Heimdallr
16
5 / 2 / 4
10,737
597
10,457
13,444
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 6
10,593
589
3,884
11,622
10,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fafnir
treyghost3
Fafnir
14
2 / 1 / 5
9,591
533
7,660
12,768
16,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
5,426
301
723
3,092
1,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Mitochon8857
Thanatos
16
8 / 5 / 1
9,597
533
7,218
15,974
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 1
8,844
491
9,685
15,786
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
emmxxzy
Martichoras
5
0 / 4 / 2
5,419
301
1,050
4,206
1,264
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
zKruzo
Scylla
10
0 / 1 / 2
6,561
365
4,434
4,487
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
10
12
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Deadlylynx01
Zhong Kui
2
2
4
2
L
0
1
1
0.5
W
Fenrir
InvisaMerc
Fenrir
1
3
7
1.5
W
Heimdallr
MH Valkhana
Heimdallr
5
2
4
3.5
L
Thanatos
Mitochon8857
Thanatos
8
5
1
1.7
W
5
4
6
2
L
2
4
1
0.63
L
Martichoras
emmxxzy
Martichoras
0
4
2
0.25
W
Fafnir
treyghost3
Fafnir
2
1
5
4.5
L
Scylla
zKruzo
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,977
Damage
23,110
59,071
Taken
43,545
46,335
Mitigated
17,312
15,884
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Deadlylynx01
Zhong Kui
5,512
265
0
5,534
11,719
9,321
5,623
2,872
8,847
75,142
0
L
723
355
0
1,147
3,092
1,901
0
469
2,623
0
4,703
W
Fenrir
InvisaMerc
Fenrir
3,464
975
0
353
9,518
3,498
4,161
87
8,780
0
33,709
W
Heimdallr
MH Valkhana
Heimdallr
10,457
5,640
0
5,789
13,444
6,638
3,302
365
13,011
0
92,615
L
Thanatos
Mitochon8857
Thanatos
7,218
2,066
0
5,707
15,974
6,668
0
5,485
10,385
0
43,315
W
3,884
765
375
1,962
11,622
10,196
2,133
1,270
10,352
34,676
0
L
9,685
3,092
0
840
15,786
5,969
0
5,943
9,373
0
72,056
L
Martichoras
emmxxzy
Martichoras
1,050
474
0
89
4,206
1,264
0
806
3,400
0
5,233
W
Fafnir
treyghost3
Fafnir
7,660
904
0
1,871
12,768
16,682
1,115
73
12,695
43,900
1,029
L
Scylla
zKruzo
Scylla
4,434
721
0
619
4,487
1,510
0
2,750
1,737
32,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,755
Gold Earned
35,847
432
Minions Killed
236
0
Camps Cleared
0
1,667,247
Distance Traveled
1,080,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,268
570
132
7
0
326,649
0
L
Horus
5,426
301
6
0
0
68,192
0
W
Fenrir
8,566
476
61
3
0
395,729
0
W
Heimdallr
10,737
597
123
7
0
320,320
0
L
Thanatos
9,597
533
58
3
0
343,935
0
W
Nox
10,593
589
50
3
0
322,066
0
L
Skadi
8,844
491
106
6
0
423,033
0
L
Martichoras
5,419
301
12
1
0
72,155
0
W
Fafnir
9,591
533
66
4
0
302,483
0
L
Scylla
6,561
365
54
3
0
173,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role