Player Matchup

Ix Chel
Ix Chel
GeezerGoose
Ix Chel
Level 21
God Stats
3W - 4L
1,508 SR
Queue Stats
18W - 15L
1,549 Elo+
Party 1
Skadi
Skadi
Mistaagreen
Skadi
Level 134
God Stats
4W - 8L
1,483 SR
Queue Stats
79W - 78L
1,476 Elo+
Party 1
Maui
Maui
Thaeseon
Maui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,652 Elo+
Solo
Team Averages
Level 87
1,497 SR
1,559 Elo+

VS

Team Averages
Level 87
1,591 SR
1,537 Elo+
Ne Zha
Ne Zha
GrezzyBear
Ne Zha
Level 125
God Stats
20W - 10L
1,717 SR
Queue Stats
91W - 73L
1,721 Elo+
Solo
Geb
Geb
KnaveRain
Geb
Level 67
God Stats
11W - 2L
1,586 SR
Queue Stats
88W - 89L
1,424 Elo+
Party 2
Tyr
Tyr
NonCanon0310
Tyr
Level 68
God Stats
5W - 5L
1,469 SR
Queue Stats
62W - 56L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GeezerGoose
Ix Chel
12
3 / 7 / 1
10,740
716
14,624
14,337
5,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 7 / 3
9,591
639
10,347
14,221
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
13
1 / 2 / 4
10,131
675
4,530
15,964
20,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GrezzyBear
Ne Zha
16
8 / 2 / 6
12,145
810
21,040
11,913
6,183
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 12
11,249
750
8,913
13,078
14,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
6 / 2 / 6
11,572
771
9,008
17,736
17,595
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
16
16
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
GeezerGoose
Ix Chel
3
7
1
0.5
W
Ne Zha
GrezzyBear
Ne Zha
8
2
6
5.5
W
2
1
12
8
L
0
7
3
0.21
W
6
2
6
4.5
L
Maui
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,501
Damage
38,961
44,522
Taken
42,727
31,640
Mitigated
38,562
5,460
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
GeezerGoose
Ix Chel
14,624
2,014
2,069
1,399
14,337
5,920
0
2,611
11,670
32,505
0
W
Ne Zha
GrezzyBear
Ne Zha
21,040
5,376
0
3,219
11,913
6,183
1,804
5,411
6,458
0
75,133
W
8,913
1,227
0
2,482
13,078
14,784
294
6,486
6,424
28,429
0
L
10,347
3,920
0
1,492
14,221
5,167
0
2,637
11,520
0
43,959
W
9,008
911
0
3,817
17,736
17,595
428
8,010
9,726
0
32,548
L
Maui
4,530
1,332
0
500
15,964
20,553
0
3,945
11,415
14,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
34,966
115
Minions Killed
143
0
Camps Cleared
0
662,109
Distance Traveled
868,810
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,740
716
27
2
0
221,006
4
W
Ne Zha
12,145
810
67
4
0
289,151
0
W
Geb
11,249
750
32
2
0
279,193
0
L
Skadi
9,591
639
68
5
0
190,106
1
W
Tyr
11,572
771
44
3
0
300,466
0
L
Maui
10,131
675
20
1
0
250,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role