Player Matchup

Fenrir
Fenrir
ElBeRalexis
Fenrir
Level 132
God Stats
13W - 22L
1,472 SR
Queue Stats
190W - 188L
1,486 Elo+
Party 4
Sun Wukong
Sun Wukong
EyedealM1ndset
Sun Wukong
Level 172
God Stats
6W - 5L
1,661 SR
Queue Stats
322W - 277L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
Stinkfist6_9
Aphrodite
Level 104
God Stats
11W - 10L
1,506 SR
Queue Stats
111W - 108L
1,489 Elo+
Party 2
Martichoras
Martichoras
ZNKgame
Martichoras
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
288W - 265L
1,545 Elo+
Solo
Freya
Freya
tucholeto24
Freya
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
315W - 291L
1,565 Elo+
Party 4
Team Averages
Level 124
1,528 SR
1,520 Elo+

VS

Team Averages
Level 120
1,654 SR
1,544 Elo+
Baron Samedi
Baron Samedi
Angry Samoan 11
Baron Samedi
Level 107
God Stats
6W - 2L
1,698 SR
Queue Stats
185W - 171L
1,508 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DoctahShru
Cu Chulainn
Level 156
God Stats
8W - 12L
1,668 SR
Queue Stats
308W - 327L
1,612 Elo+
Party 1
Thanatos
Thanatos
OsamaBinLaggin69
Thanatos
Level 63
God Stats
13W - 6L
1,783 SR
Queue Stats
109W - 105L
1,444 Elo+
Party 3
Ra
Ra
TheKrogerMan
Ra
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
535W - 546L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
snips273
Cernunnos
Level 125
God Stats
14W - 15L
1,621 SR
Queue Stats
273W - 268L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 0 / 4
6,518
593
4,288
5,894
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
EyedealM1ndset
Sun Wukong
11
1 / 0 / 1
6,757
614
6,658
9,285
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Stinkfist6_9
Aphrodite
10
0 / 0 / 6
5,795
527
3,555
6,760
4,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
ZNKgame
Martichoras
10
2 / 2 / 1
5,660
515
4,817
9,470
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 2
7,031
639
7,567
8,367
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angry Samoan 11
Baron Samedi
9
0 / 3 / 1
5,461
496
4,885
8,731
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
DoctahShru
Cu Chulainn
11
0 / 2 / 0
6,476
589
4,913
9,550
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 1
5,586
508
2,728
9,307
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 0
6,601
600
2,938
7,594
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
snips273
Cernunnos
8
1 / 2 / 0
5,075
461
5,494
7,555
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Angry Samoan 11
Baron Samedi
0
3
1
0.17
L
Cu Chulainn
DoctahShru
Cu Chulainn
0
2
0
0
W
Fenrir
4
0
4
6
W
Sun Wukong
EyedealM1ndset
Sun Wukong
1
0
1
1.5
L
1
2
1
0.75
W
Aphrodite
Stinkfist6_9
Aphrodite
0
0
6
3
L
1
3
0
0.33
W
Martichoras
ZNKgame
Martichoras
2
2
1
1.25
L
Cernunnos
snips273
Cernunnos
1
2
0
0.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
20,958
39,776
Taken
42,737
20,190
Mitigated
21,046
19,108
Healing
18,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Angry Samoan 11
Baron Samedi
4,885
522
195
2,875
8,731
5,179
0
3,078
5,653
23,371
0
L
Cu Chulainn
DoctahShru
Cu Chulainn
4,913
1,157
0
3,065
9,550
6,644
0
21
9,529
0
58,649
W
Fenrir
4,288
1,163
0
1,137
5,894
2,437
0
1,002
4,892
0
40,779
W
Sun Wukong
EyedealM1ndset
Sun Wukong
6,658
2,184
0
4,016
9,285
5,358
0
96
9,189
0
56,331
L
2,728
349
0
6,497
9,307
3,266
0
1,373
7,717
0
24,078
W
Aphrodite
Stinkfist6_9
Aphrodite
3,555
529
2,606
3,855
6,760
4,519
330
1,876
4,828
21,329
0
L
2,938
896
120
2,874
7,594
3,384
0
5,510
2,084
53,763
0
W
Martichoras
ZNKgame
Martichoras
4,817
2,003
0
2,504
9,470
4,648
733
2,801
6,663
0
38,853
L
Cernunnos
snips273
Cernunnos
5,494
2,116
0
2,391
7,555
2,573
0
1,224
6,307
0
28,767
W
7,567
2,784
0
4,990
8,367
3,228
0
2,077
6,216
59,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
29,199
364
Minions Killed
314
0
Camps Cleared
0
1,137,492
Distance Traveled
1,073,521
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,461
496
28
3
0
196,956
2
L
Cu Chulainn
6,476
589
96
9
0
219,562
0
W
Fenrir
6,518
593
63
6
0
285,935
0
W
Sun Wukong
6,757
614
91
8
0
236,788
0
L
Thanatos
5,586
508
44
4
0
230,940
0
W
Aphrodite
5,795
527
41
4
0
209,552
0
L
Ra
6,601
600
100
9
0
226,673
0
W
Martichoras
5,660
515
71
6
0
203,072
2
L
Cernunnos
5,075
461
46
4
0
199,390
0
W
Freya
7,031
639
98
9
0
202,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role